Iron Paladin: Difference between revisions
Shironsaki (talk | contribs) (→Trivia) |
Shironsaki (talk | contribs) (if you say after 2nd job, it automatically means dc and tt too lol.) |
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{{Infobox_character |name=Chung Seiker|color=#99CCFF |image=<tabber>Normal=[[File:Iron_PaladinNorm.png|400px]]|-|Berserk=[[File:Iron_Paladin_Berserk.png|400px]]</tabber>|class=Iron Paladin |weapon=Destroyer, Various War-Cries |tree=[[Chung]] > [[Fury Guardian]] > [[Iron Paladin]]|AN=[[File:flag-kr.png]] 아이언 팔라딘<br>[[File:flag-us.png]] Iron Paladin<br>[[File:flag-gb.png]] Adamant Paladin<br>[[File:flag-jp.png]] アイアンパラディン}} | {{Infobox_character |name=Chung Seiker|color=#99CCFF |image=<tabber>Normal=[[File:Iron_PaladinNorm.png|400px]]|-|Berserk=[[File:Iron_Paladin_Berserk.png|400px]]</tabber>|class=Iron Paladin |weapon=Destroyer, Various War-Cries |tree=[[Chung]] > [[Fury Guardian]] > [[Iron Paladin]]|AN=[[File:flag-kr.png]] 아이언 팔라딘<br>[[File:flag-us.png]] Iron Paladin<br>[[File:flag-gb.png]] Adamant Paladin<br>[[File:flag-jp.png]] アイアンパラディン}} | ||
<center>{{quotation|Feel my wrath!}}</center> | <center>{{quotation|Feel my wrath!}}</center> | ||
<br> | |||
==Iron Paladin== | ==Iron Paladin== | ||
===Specialty=== | ===Specialty=== | ||
Like the '''[[Fury Guardian]]''', the ''Iron Paladin'' also relies on sheer strength and brute force. The Iron Paladin acts as the tank of the battlefield, effortlessly blocking any attack while at the same time, annihilating any enemy no matter how big it is. Making craters as large as the battlefield itself and protecting his teammates at all costs with its impenetrable defenses, the Iron Paladin will destroy anything that is deemed a threat to its mighty presence. | Like the '''[[Fury Guardian]]''', the ''Iron Paladin'' also relies on sheer strength and brute force. The Iron Paladin acts as the tank of the battlefield, effortlessly blocking any attack while at the same time, annihilating any enemy no matter how big it is. Making craters as large as the battlefield itself and protecting his teammates at all costs with its impenetrable defenses, the Iron Paladin will destroy anything that is deemed a threat to its mighty presence. | ||
<br> | |||
===Background=== | ===Background=== | ||
Chung's strong desire and wishes to protect everyone as a Guardian had reinforced the Freiturnier and made it more impervious to damage, turning him into the '''Iron Paladin'''. By blocking the attacks along with the opponent's field of view, the '''Iron Paladin''' overwhelms his adversaries with the inundating might of judgement that they will inevitably face! | Chung's strong desire and wishes to protect everyone as a Guardian had reinforced the Freiturnier and made it more impervious to damage, turning him into the '''Iron Paladin'''. By blocking the attacks along with the opponent's field of view, the '''Iron Paladin''' overwhelms his adversaries with the inundating might of judgement that they will inevitably face! | ||
<br> | |||
== Second Class Advancement == | == Second Class Advancement == | ||
At Lv35, Fury Guardian can advance into Iron Paladin. The second class advancement quest is obtained from Ariel, the event NPC located in every town | At Lv35, Fury Guardian can advance into Iron Paladin. The second class advancement quest is obtained from Ariel, the event NPC located in every town | ||
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#Collect 10 drops in total from bosses in [[Peita/Feita(NA)|Peita]]. | #Collect 10 drops in total from bosses in [[Peita/Feita(NA)|Peita]]. | ||
#*It's easiest to get them from [[X-4]] as it will give up to 3 drops per run. Big party is recommended. | #*It's easiest to get them from [[X-4]] as it will give up to 3 drops per run. Big party is recommended. | ||
<br> | <br> | ||
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{{:Skill Tree: Iron Paladin KR}} | {{:Skill Tree: Iron Paladin KR}} | ||
</tabber> | </tabber> | ||
<br> | <br> | ||
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{{CX}} 250% Phy. Damage | {{CX}} 250% Phy. Damage | ||
|} | |} | ||
<br> | <br> | ||
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|} | |} | ||
|-| | |-| | ||
KR= | KR= | ||
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|} | |} | ||
</tabber> | </tabber> | ||
<br> | |||
== Videos == | == Videos == | ||
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*[http://www.youtube.com/watch?v=EyKuAN-oVqU '''''Good Combos'''''] | *[http://www.youtube.com/watch?v=EyKuAN-oVqU '''''Good Combos'''''] | ||
<br> | <br> | ||
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File:IPconcepts.jpg|'''Iron Paladin's''' concept art and idle pose, notice how a majority of the concepts build up from [[Fury Guardian]], but the end concept dropped nearly all of his aspects and instead tried to make his armour appear more like a noble's clothes. | File:IPconcepts.jpg|'''Iron Paladin's''' concept art and idle pose, notice how a majority of the concepts build up from [[Fury Guardian]], but the end concept dropped nearly all of his aspects and instead tried to make his armour appear more like a noble's clothes. | ||
</gallery> | </gallery> | ||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*An '''Iron Paladin''' | *An '''Iron Paladin''' retains traits which refer him as 'White Wolf'. This traits are his skills that are relate-able to wolves: [[Burst Wolf]] and [[Iron Howling]]. | ||
*Unlike all other characters, Chung's in-game model | *Unlike all other characters, Chung's in-game model changes after the 2nd job advancement, having him grow much taller then before.<br>Going from even smaller than [[Aisha]] to only being shorter than [[Raven]] and [[Ara]]. | ||
*When changing into his Berserk Mode artwork in-game, instead of the in-game portrait transitioning to his standing Berserk pose, it is his skill artwork that is shown instead. [[Iron Paladin]] is the only [[Chung]] class to have different portraits for his normal and Berserk Mode interface. | *When changing into his Berserk Mode artwork in-game, instead of the in-game portrait transitioning to his standing Berserk pose, it is his skill artwork that is shown instead. [[Iron Paladin]] is the only [[Chung]] class to have different portraits for his normal and Berserk Mode interface. | ||
**After field update the normal interface for [[Iron Paladin]] was also changed to his skill artwork. | **After field update the normal interface for [[Iron Paladin]] was also changed to his skill artwork. | ||
*Unlike [[Chung]] other job paths, [[Iron Paladin]] does '''NOT''' have a Berserk-related passive. | *Unlike [[Chung]] other job paths, [[Iron Paladin]] does '''NOT''' have a Berserk-related passive. | ||
*Like Fury Guardian, [[Iron Paladin]] does not have a secondary weapon. | *Like Fury Guardian, [[Iron Paladin]] does not have a secondary weapon. | ||
<br> | <br> | ||
{{Characters}} | {{Characters}} |
Revision as of 14:47, 1 September 2013
- Normal
“ | Feel my wrath!
|
” |
Iron Paladin
Specialty
Like the Fury Guardian, the Iron Paladin also relies on sheer strength and brute force. The Iron Paladin acts as the tank of the battlefield, effortlessly blocking any attack while at the same time, annihilating any enemy no matter how big it is. Making craters as large as the battlefield itself and protecting his teammates at all costs with its impenetrable defenses, the Iron Paladin will destroy anything that is deemed a threat to its mighty presence.
Background
Chung's strong desire and wishes to protect everyone as a Guardian had reinforced the Freiturnier and made it more impervious to damage, turning him into the Iron Paladin. By blocking the attacks along with the opponent's field of view, the Iron Paladin overwhelms his adversaries with the inundating might of judgement that they will inevitably face!
Second Class Advancement
At Lv35, Fury Guardian can advance into Iron Paladin. The second class advancement quest is obtained from Ariel, the event NPC located in every town
Iron Paladin
- Speak to Adel in Altera
- Collect 30 drops from Nasod monsters throughout the Altera region.
- Recommended 4-5 Very Hard Mode.
- Defeat the Nasod King in 4-6 five times.
- Speak to Lento in Peita.
- Collect 10 drops in total from bosses in Peita.
- It's easiest to get them from X-4 as it will give up to 3 drops per run. Big party is recommended.
Skill Tree
- NA
Skills | Passives | ||||
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Level 35 | |||
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Level 45 | ||
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Level 50 | |
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Level 55 | |
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Level 60 | ||
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Level 65 | |
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Level 70 | ||
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Level 80 | ||
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Level 90 | ||
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Level 95 |
- 2nd Job Skill Traits unlocked at Level 70.
- 2nd Job Final Enhanced Skill unlocked upon Transcending.
- Transcendence Skill Traits unlocked at Level 99.
- Transcendence Final Enhanced Skill unlocked upon advancing to 3rd job class.
|-| KR=
Option 1 | Fixed | Option 2 | Fixed | |
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Level 35 |
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Level 45 | |
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Level 50 |
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Level 55 |
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Level 60 | |
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Level 65 |
Additional Combos
Image | Description | Damage |
---|---|---|
File:Ip1move.png | Ground Pound Blast Chung smashes his Destroyer onto the ground from mid-air, knocking up nearby opponents. He then swings the Destroyer upward and fires a cannonblast from the back-end of his Destroyer. He will gain Heavy Stance only during the cannonblast. |
Stomp 180% Phy. Damage |
File:Ip2move.png | Blast And Charge After Chung dodges behind targets, he releases a cannon blast, followed by a headbutt and rams them while in Heavy Stance, sending the enemy flying into the air with a wide swing with the |
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Skills
- |-| NA
Special Active
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Active
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Passive
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|-| KR=
Hyper Actives
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Special Actives
|
Actives
|
Passive
|
Videos
Gallery
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Iron Paladin's Portrait.
-
Iron Paladin's Berserk Mode Portrait.
-
Full body skill cut in.
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Full body berserk skill cut in.
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Iron Paladin Berserk mode Model.
-
When Iron Paladin was released, there will a error in the hand that was holding the cannon; it was too low and will often look weird with sleeves. This was fixed a few months later on.
-
Iron Paladin's concept art
-
Iron Paladin's concept art and idle pose, notice how a majority of the concepts build up from Fury Guardian, but the end concept dropped nearly all of his aspects and instead tried to make his armour appear more like a noble's clothes.
Trivia
- An Iron Paladin retains traits which refer him as 'White Wolf'. This traits are his skills that are relate-able to wolves: Burst Wolf and Iron Howling.
- Unlike all other characters, Chung's in-game model changes after the 2nd job advancement, having him grow much taller then before.
Going from even smaller than Aisha to only being shorter than Raven and Ara. - When changing into his Berserk Mode artwork in-game, instead of the in-game portrait transitioning to his standing Berserk pose, it is his skill artwork that is shown instead. Iron Paladin is the only Chung class to have different portraits for his normal and Berserk Mode interface.
- After field update the normal interface for Iron Paladin was also changed to his skill artwork.
- Unlike Chung other job paths, Iron Paladin does NOT have a Berserk-related passive.
- Like Fury Guardian, Iron Paladin does not have a secondary weapon.
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