Template:SkillText/pl: Difference between revisions
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{{!}} <font color="FFCC00">'''Pain Endurance''' | {{!}} <font color="FFCC00">'''Pain Endurance''' | ||
*All debuffs are removed upon activation.</font> | *All debuffs are removed upon activation.</font> | ||
| VerticalSlicer= | |||
<font color="FFCC00">'''Sword Energy'''</font> | |||
*While [[Armageddon Blade]] is active, range and damage are increased by 1.5 times. | |||
| GrandCross= | | GrandCross= | ||
<font color="ffcc00">'''Grand Cross'''</font> | <font color="ffcc00">'''Grand Cross'''</font> | ||
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'''[[Chivalry System|<font color="4488FF">Gale Skill</font>]]''' | '''[[Chivalry System|<font color="4488FF">Gale Skill</font>]]''' | ||
*Consumes the <font color="4488FF">Gale gauge</font> and charges the <font color="FF4444">Annihilation gauge</font> | *Consumes the <font color="4488FF">Gale gauge</font> and charges the <font color="FF4444">Annihilation gauge</font> | ||
*Reduces mana consumption by 40% (20% in PvP) and cooldown by | *Reduces mana consumption by 40% (20% in PvP) and cooldown by 40% (20% in PvP) when Gale is active | ||
<!-- Add's Mechanics --> | <!-- Add's Mechanics --> | ||
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| Summon Darkness= | | Summon Darkness= | ||
<font color="FFC000">'''Dark Control'''</font> | <font color="FFC000">'''Dark Control'''</font> | ||
* | *HP: Identical to the user (35% in PvP) | ||
*Blood Contract: Shares a certain amount of damage taken with the user | *Blood Contract: Shares a certain amount of damage taken with the user | ||
*Immune to skill delay/buff/debuff. | *Immune to skill delay/buff/debuff. | ||
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| Harmony= | | Harmony= | ||
Harmony | Harmony | ||
*Stun/Panic/Confusion/Fear | *Stun/Panic/Confusion/Fear/Helpess/Aging/Curse Duration decreased | ||
*[Eid: Mut]: Damage Increase 2 times | *[Eid: Mut]: Damage Increase 2 times | ||
*[Eid: Rein]: Instant HP/MP Recovery Chance Increase 2 times | *[Eid: Rein]: Instant HP/MP Recovery Chance Increase 2 times | ||
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}} | }} | ||
| Laby's Friend? = | | Laby's Friend? = | ||
<font color="fa77ba">'''[Laby's Friend?]'''</font><br>Summoned Memory of the Forest will | <font color="fa77ba">'''[Laby's Friend?]'''</font><br>Summoned Memory of the Forest will react. | ||
| Memory of the Forest = <font color="#ff2bad">'''[Memory of the Forest]'''</font><br>{{#switch:{{{2|}}} | | Memory of the Forest = <font color="#ff2bad">'''[Memory of the Forest]'''</font><br>{{#switch:{{{2|}}} | ||
| Poco...! = | | Poco...! = | ||
* | *Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 3 sec.) | ||
* | *Roll ahead while attacking enemies when it appears. | ||
* | *Fire homing projectiles when reacting | ||
* | *Each Growth Stage will increase damage of homing projectiles by 10% | ||
| Wooki...! = | | Wooki...! = | ||
* | *Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 3 sec.) | ||
* | *Attack short range ahead when it appears. | ||
* | *Reduce all skill cooldown when reacting. (Wedding Skill/Hyperactive Skill excluded) | ||
* | *Each Growth Stage will increase cooldown reduction by 0.2 sec. | ||
| Zumyu...! = | | Zumyu...! = | ||
* | *Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 3 sec.) | ||
* | *Create a black hole when it appears. | ||
* | *Warp next to Laby and spin attack when reacting | ||
*Spin | *Each Growth Stage will increase Spin Attack damage by 10% | ||
| Bibi...! = | | Bibi...! = | ||
* | *Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 3 sec.) | ||
* | *Apply a debuff that decreases Physical Defense when it appears. | ||
* | *Warp next to the closest enemy and apply a bleeding debuff with a biting. | ||
* | *Each Growth Stage will increase bleeding debuff stacks. | ||
}} | }} | ||
| See You | | See You Next Time = [See You Next Time] | ||
*When using the skill again, | *When using the skill again, the summon will appear next to the nearest enemy and explode. (Teleport distance decrease for PvP) | ||
* | *Each stage will increase explosion damage by 10% | ||
| Look! = <font color="fa77ba">'''Look Together | | Look! = <font color="fa77ba">'''Let's Look Together!'''</font> | ||
* | *Use 4 Sentimental Points | ||
* | *Using Sentimental Points will increase range by 50%, damage by 20%, and include a black hole effect.<br>(Can use skill without Sentimental Points) | ||
| Mirror Shield = <font color="fa77ba">'''Defense Mechanism'''</font> | | Mirror Shield = <font color="fa77ba">'''Defense Mechanism'''</font> | ||
* | *Damage Reduction for 5 sec. | ||
* | *Physical/Magical Attack Power Increase for 10 sec. | ||
<!-- Skill Traits --> | <!-- Skill Traits --> | ||
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| Summon Darkness= | | Summon Darkness= | ||
<font color="FFC000">'''Darkness Demon'''</font> | <font color="FFC000">'''Darkness Demon'''</font> | ||
*HP: 5.22 times the Caster. (57.5% in PvP) | |||
*HP: 5.22 times the Caster. | |||
*Immune to skill delay/buff/debuff. | *Immune to skill delay/buff/debuff. | ||
*Pressing the skill key again will unsummon the demon and recover some MP. | *Pressing the skill key again will unsummon the demon and recover some MP. | ||
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<!-- Generic True Skills --> | <!-- Generic True Skills --> | ||
| MPUsage = | | MPUsage = Koszt PM -{{{3|10%}}}. | ||
| Cooldown = {{#ifeq: {{{3|}}}|1| | | Cooldown = {{#ifeq: {{{3|}}}|1|Regeneracja -1 sek.|Regeneracja -{{{3|}}} sek.}} | ||
| #default = | | #default = Obrażenia x{{{2|1.2}}}. | ||
| MPCooldown = | | MPCooldown = Regeneracja -1 sek. | ||
* | *Koszt PM -20%. | ||
| MaxHits = | | MaxHits = Liczba uderzeń zwiększona. | ||
| Range = | | Range = Zasięg x{{{3|}}}. | ||
| Radius = | | Radius = Promień x{{{3|}}}. | ||
| ExplosionRange = | | ExplosionRange = Zasięg eksplozji x1.3. | ||
| Speed = | | Speed = Szybkość x{{{3|}}}. | ||
| SpeedRange = | | SpeedRange = Szybkość poruszania się i zasięg x{{{3|}}}. | ||
| SpeedDamage = | | SpeedDamage = Obrażenia x1.1. | ||
* | *Szybkość rzutu x1.3. | ||
| Duration = | | Duration = Czas trwania x{{{3|1.5}}}. | ||
| DebuffDuration = {{#ifeq: {{{3|}}}|1|Debuff duration is increased by 1 second.|Debuff duration is increased by {{{3|}}} seconds.}} | | DebuffDuration = {{#ifeq: {{{3|}}}|1|Debuff duration is increased by 1 second.|Debuff duration is increased by {{{3|}}} seconds.}} | ||
| Air = | | Air = Może zostać użyte w powietrzu. | ||
| KD = Each hit reduces Knockdown by {{{3|}}}. | | KD = Each hit reduces Knockdown by {{{3|}}}. | ||
| MPBurn = Each hit will burn {{{3|2}}} MP. | | MPBurn = Each hit will burn {{{3|2}}} MP. | ||
| SuperArmor = | | SuperArmor = Nadaje ochronę przed K.O. | ||
<!-- Elsword's True Skills --> | <!-- Elsword's True Skills --> | ||
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| SwordFall = Conwell amount increased by 2. | | SwordFall = Conwell amount increased by 2. | ||
| MortalBlow = Range is increased by 1.3 times. {{*}}The shooting rocks leave a trail of fire. | | MortalBlow = Range is increased by 1.3 times. {{*}}The shooting rocks leave a trail of fire. | ||
| ImpactSmash = Shockwave range is increased by 1.2 times. | |||
| ArmageddonBlade = Give a 5% increase in Attack Speed and 10% increase in Movement Speed. | | ArmageddonBlade = Give a 5% increase in Attack Speed and 10% increase in Movement Speed. | ||
| Sandstorm= Initial Hit has 100% Critical Hit Rate. | | Sandstorm= Initial Hit has 100% Critical Hit Rate. | ||
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| Fatality = Increased chance of critical hit. | | Fatality = Increased chance of critical hit. | ||
| BackKick = After casting Back Kick, press skill key again to cast additional [[Low Kick]]. (MP cost 20) | | BackKick = After casting Back Kick, press skill key again to cast additional [[Low Kick]]. (MP cost 20) | ||
| BackKickR = After casting Back Kick, press skill key again to perform an additional kick. (MP cost 20) | |||
| DiveKickBombing = Black Hole feature added when charging forward. | | DiveKickBombing = Black Hole feature added when charging forward. | ||
| Nature'sForce = MP Gain decreased lessened to -10%. | | Nature'sForce = MP Gain decreased lessened to -10%. | ||
| ViolentAttack = Each hit of the Descending Drill will burn 2 MP. | | ViolentAttack = Each hit of the Descending Drill will burn 2 MP. | ||
| SharpFall = Damage increased depending on height of the fall. | | SharpFall = [Shockwave] Damage increased depending on height of the fall. | ||
| SlideDoubleKick = MP recovery for failed hit increased to 75%. | | SlideDoubleKick = MP recovery for failed hit increased to 75%. | ||
| CrazyShot = Last hit no longer launches. | | CrazyShot = Last hit no longer launches. | ||
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| TeslaShock= Increase knockdown reduction by 10. | | TeslaShock= Increase knockdown reduction by 10. | ||
| SpearBurst = Assault Range is increased by 2 times. | | SpearBurst = Assault Range is increased by 2 times. | ||
| SpearBurstR = Assault Range is increased by 1.2 times. | |||
| AssaultSpearJudgement= Generates black hole while spear is forming. | | AssaultSpearJudgement= Generates black hole while spear is forming. | ||
| AtomicShield= Reduce enemy movement by 50% inside the shield. | | AtomicShield= Reduce enemy movement by 50% inside the shield. | ||
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| PowerofOriax=Command/Active damage increase on back attacks increased by 20%. | | PowerofOriax=Command/Active damage increase on back attacks increased by 20%. | ||
| AmbushAttack=100% critical hit rate on a successful back attack. | | AmbushAttack=100% critical hit rate on a successful back attack. | ||
| SummonDarkness= | | SummonDarkness=Demon's HP and Skill Damage is increased by 1.5 times. | ||
| ShacklingChain=Shacking range increased by 1.2 times. | | ShacklingChain=Shacking range increased by 1.2 times. | ||
| DemonicBreath=Skill Charging MP consumption decreased by 50%. | | DemonicBreath=Skill Charging MP consumption decreased by 50%. | ||
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| Festival = Detection hit range increased | | Festival = Detection hit range increased | ||
| Got You! = MP Usage is decreased by 20% / Frozen duration is increased by 2 seconds | | Got You! = MP Usage is decreased by 20% / Frozen duration is increased by 2 seconds | ||
| Handy Vines = | | Handy Vines = Sensing Range increased by 25% | ||
| Poco...! = | | Poco...! = Roll! Damage increased by 1.2 times | ||
| Look! = | | Look! = Use 1 less Sentimental Point | ||
| Bramble, Grow! = Damage | | Bramble, Grow! = Damage per Sentimental Point increase | ||
| Wooki...! = | | Wooki...! = WooKipaw Punch Damage increased by 1.2 times | ||
| Pretty Flower = All Speed | | Pretty Flower = All Speed Decrease additional 5% | ||
| Zumyu...! = Black Hole | | Zumyu...! = Black Hole Radius increased by 1.2 times | ||
| Bibi...! = | | Bibi...! = Bite Radius increased by 1.2 times | ||
| Flower Garden = Damage | | Flower Garden = Damage per Sentimental Point increase | ||
}} | }} | ||
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}} | }} | ||
| Combo={{#switch:{{{2|}}} | | Combo={{#switch:{{{2|}}} | ||
| 1=[[File:Exclamation.png]] : | | 1=[[File:Exclamation.png]] : All damage values for new and preexisting combos receive a 1.05x multiplier during 1st job.<br> | ||
| 2=[[File:Exclamation.png]] : | | 2=[[File:Exclamation.png]] : All damage values for new and preexisting combos receive a 1.1x multiplier during 2nd job.<br> | ||
| 3=[[File:Exclamation.png]] : | | 3=[[File:Exclamation.png]] : All damage values for new and preexisting combos receive a 1.15x multiplier during 3rd job.<br> | ||
|1~2|1~3=[[File:Exclamation.png]] : | |1~2|1~3=[[File:Exclamation.png]] : All damage values for new and preexisting combos receive a 1.05x , 1.1x and 1.15x multiplier during 1st, 2nd and 3rd job respectively.<br> | ||
| Fireball=[[File:Status 071.png]] : Fireballs inflict the [[Status Effects|Burned]] condition for one second.<br> | | Fireball=[[File:Status 071.png]] : Fireballs inflict the [[Status Effects|Burned]] condition for one second.<br> | ||
| Gravity Ball Investigation=[[File:Gravity_Ball_Research.png|20px]] : Gravity ball damage is calculated before [[Gravity Ball Investigation]].<br> | | Gravity Ball Investigation=[[File:Gravity_Ball_Research.png|20px]] : Gravity ball damage is calculated before [[Gravity Ball Investigation]].<br> |
Revision as of 20:11, 26 June 2019