Rapid Shot: Difference between revisions
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== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 07/04/2013 || - || colspan=2 align="left" | | |||
*Fixed a bug where the last arrow of [[Rapid Shot]] fired an extra arrow in between 8 to 15 arrows and 2 extra arrows at maximum 16 shots. | |||
|- | |||
| 11/07/2013 || - || colspan=2 align="left" | | |||
{{buff|Firing rate increased.}} | |||
{{buff|Cooldown decreased by 2 seconds.}} | |||
{{nerf|MP Usage increased by 20.}} | |||
*Skill position swapped with [[Stigma Shot]]. | |||
|- | |||
| 07/23/2015 || - || colspan=2 align="left" | | |||
*Moved to [[Sniping Ranger]]'s skill tree. | |||
|- | |||
| 07/30/2015 || - || colspan=2 align="left" | | |||
{{buff|Arrows hitstun changed to strong hitstun.}} | |||
{{buff|Casting speed increased.}} | |||
*04/05/2018 | |- | ||
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | |||
{{buff|Can now push back super armor targets.}} | |||
*'''Enhanced''' attribute changed to be '''Critical'''. | |||
*'''Critical''' and '''Heavy''' attribute swapped. | |||
|- | |||
| 01/12/2017 || - || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
|- | |||
| 04/27/2017 || - || align="left" | | |||
{{buff|Damage increased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| 04/05/2018 || 04/18/2018 || align="left" | | |||
{{nerf|Damage decreased.}} | |||
| align="left" | | |||
{{buff|Damage increased.}} | |||
|} | |||
<br> | <br> | ||
Revision as of 19:31, 18 February 2019
File:Rapid Shot.png | [Active] Fire a quick succession of arrows. Hold the skill key to fire the arrows longer. (Super Armor Status) |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Sniping Ranger | 40 |
Skill Information
PvE
Level Required | Arrow (Magical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
40 | 192% | 9 ~ 19 | 60 MP | 10 Seconds |
[Enhanced] | 50 MP |
PvP
Level Required | Arrow (Magical) |
---|---|
40 | 76% |
[Enhanced] |
Skill Traits
Heavy Rapid Shot | Critical Rapid Shot | |||
---|---|---|---|---|
Attribute Effect | Details | Level Required | Attribute Effect | Details |
Cooldown | MP Usage | |||
Damage increased to 144% Cooldown increased to 120% |
12 Seconds | 40 | MP Usage increased to 115% Skill will ignore 50% defense (25% defense in PvP) |
69 MP |
[Enhanced] | 57.5 MP |
Tips and Details
- Rapid Shot can deal up to 1,728%~3,648% (684%~1,444% in PvP) Magical Damage. With Heavy, it can deal up to 2,488.32%~5,253.12% (984.96%~2,079.36% in PvP) Magical Damage.
- You will have Super Armor while using this skill. This does not provide any damage reduction.
- A single press of Rapid Shot will shoot a minimum of 9 arrows. You can press and hold Rapid Shot to shoot up to a maximum of 19 arrows.
- Unlike Siege Mode, there is no startup kick, which will allow opponents enough time to recover from the previous hit-stun and move away from you.
- However, if the opponent is caught, they cannot escape aside from Mana Breaking since all the shots possess hit-stun.
- Once initiated, Rena is committed to the attack and cannot cancel until the first 9 arrows are fired so use with caution.
- Enemies in Super Armor will be pushed by each arrow.
- Each arrow counts as 1 attack in the NF gauge.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
07/04/2013 | - |
| |
11/07/2013 | - |
▲ Firing rate increased. ▲ Cooldown decreased by 2 seconds. ▼ MP Usage increased by 20.
| |
07/23/2015 | - |
| |
07/30/2015 | - |
▲ Arrows hitstun changed to strong hitstun. ▲ Casting speed increased. | |
06/30/2016 | 07/13/2016 |
▲ Can now push back super armor targets.
| |
01/12/2017 | - |
▲ Damage increased. | |
04/27/2017 | - |
▲ Damage increased. |
|
04/05/2018 | 04/18/2018 |
▼ Damage decreased. |
▲ Damage increased. |
Alternative Names