Sharpshooter Syndrome/ModA: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*Unlike its regular variant, '''[Mod] Sharpshooter Syndrome''' provides its buff instantly. | *Unlike its regular variant, '''[Mod] Sharpshooter Syndrome''' provides its buff instantly. | ||
**This only applies | **This only applies to the caster. The party buff is granted with the '''Energy Release'''. | ||
*Unlike the original, allies underneath the visuals will not obtain the buff. | |||
*'''[Mod] Sharpshooter Syndrome''' can deal a total of {{formatnum:{{#expr: 561*7}}}}% ({{formatnum:{{#expr: 80*7}}}}% in PvP) Magical Damage. | *'''[Mod] Sharpshooter Syndrome''' can deal a total of {{formatnum:{{#expr: 561*7}}}}% ({{formatnum:{{#expr: 80*7}}}}% in PvP) Magical Damage. | ||
*It is recommended to have at minimum 40~50% Critical stat in order for the benefits of '''[Mod] Sharpshooter Syndrome''' to outweigh the benefits of its original counterpart. | *It is recommended to have at minimum 40~50% Critical stat in order for the benefits of '''[Mod] Sharpshooter Syndrome''' to outweigh the benefits of its original counterpart. | ||
*If the skill is canceled by being attacked or a room transition as you activate the skill, the aura will instead release the next time '''Chung''' uses a Special Active, dealing damage and pulling enemies as normal. | *If the skill is canceled by being attacked or a room transition as you activate the skill, the aura will instead release the next time '''Chung''' uses a Special Active, dealing damage and pulling enemies as normal. | ||
**Unlike the original, the caster will always | **Unlike the original, the caster will always obtain the buff, as it is granted immediately upon casting. | ||
*The Attack Speed increase is normalized. | *The Attack Speed increase is normalized. | ||
*It's possible to quickly change [[Force Skills#Force Mod|unmodded]] '''Sharpshooter Syndrome''' to its modded variant or vice-versa simply by [[Force Skills#Force Mod|modding/unmodding]] the skill and then using it quickly before the cooldown starts. | *It's possible to quickly change [[Force Skills#Force Mod|unmodded]] '''Sharpshooter Syndrome''' to its modded variant or vice-versa simply by [[Force Skills#Force Mod|modding/unmodding]] the skill and then using it quickly before the cooldown starts. | ||
**However, when executing this trick, no matter which way it was done, the '''Mod''' version | **However, when executing this trick, no matter which way it was done, the '''Mod''' version of the buff is granted. For the next use, the respective buff will be obtained. | ||
<br> | <br> | ||
Revision as of 17:55, 21 October 2018
[Special Active: Strength] [Mod] Emit a Sharpshooter Aura, dealing damage to nearby enemies while applying 'Sharpshooter Vision' buff. |
Requirements
Class | Level Required | Base Skill |
---|---|---|
Fatal Phantom | 99 | Sharpshooter Syndrome |
Skill Information
PvE
Level Required | Energy Release (Magical) |
Sharpshooter Aura | Max Hits | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Critical Damage | Attack Speed | Headshot Chance | Duration | |||||
99 | 561% | +20% | +20% | 15% | 20 seconds | 7 | 150 MP | 12 seconds |
PvP
Level Required | Energy Release (Magical) |
---|---|
99 | 80% |
Affected Combos
Shooting Guardian | Deadly Chaser |
---|---|
XZZ | X |
→→ZX(XxxxX)Z | →→↑X(XxxxX) |
→→XXX | |
ZZXXX |
Skill Traits
Killing Blow (1) Sharpshooter Syndrome | Gigantic Sharpshooter Syndrome | |
---|---|---|
Attribute Effect | Details | Attribute Effect |
Duration | ||
Skill effect's duration increased to 110% | 22 Seconds | Skill size increased to 120% |
Tips and Details
- Unlike its regular variant, [Mod] Sharpshooter Syndrome provides its buff instantly.
- This only applies to the caster. The party buff is granted with the Energy Release.
- Unlike the original, allies underneath the visuals will not obtain the buff.
- [Mod] Sharpshooter Syndrome can deal a total of 3,927% (560% in PvP) Magical Damage.
- It is recommended to have at minimum 40~50% Critical stat in order for the benefits of [Mod] Sharpshooter Syndrome to outweigh the benefits of its original counterpart.
- If the skill is canceled by being attacked or a room transition as you activate the skill, the aura will instead release the next time Chung uses a Special Active, dealing damage and pulling enemies as normal.
- Unlike the original, the caster will always obtain the buff, as it is granted immediately upon casting.
- The Attack Speed increase is normalized.
- It's possible to quickly change unmodded Sharpshooter Syndrome to its modded variant or vice-versa simply by modding/unmodding the skill and then using it quickly before the cooldown starts.
- However, when executing this trick, no matter which way it was done, the Mod version of the buff is granted. For the next use, the respective buff will be obtained.
Updates
- 04/05/2018 (KR) / 04/18/2018 (NA)
- PvE damage increased.
- PvP damage decreased.
- 09/20/2018 (KR) / 10/11/2018 (NA)
- Buff applies to party members.
Alternative Names