Install - Charged Impulser: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! | ! Level Required !! Explosion (Physical) !! Duration !! MP Usage !! DP Usage !! Cooldown | ||
|- | |- | ||
| align="left" | 70 | | align="left" | 70 || rowspan=2 | 573% × Duration || rowspan=2 | 8 Seconds || 100 MP || rowspan=2 | 30 DP || 10 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] || 90 MP || 9 Seconds | | align="left" | [Enhanced] || 90 MP || 9 Seconds | ||
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! | ! Level Required !! Explosion (Physical) | ||
|- | |- | ||
| align="left" | 70 | | align="left" | 70 || rowspan=2 | 175% × Duration | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] | ||
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|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! colspan=3 | Haste Install - Charged Impulser !! | ! colspan=3 | Haste Install - Charged Impulser !! Evil Install - Charged Impulser | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect | ! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! Cooldown | ! Cooldown | ||
|- | |- | ||
| 70 || rowspan=2 | {{SkillText|Haste|80}} || 8 Seconds || rowspan=2 | {{SkillText|Evil|5}} | | 70 || rowspan=2 | {{SkillText|Haste|80}} || 8 Seconds || rowspan=2 | {{SkillText|Evil|5}} | ||
|- | |- | ||
| [Enhanced] || 7.2 Seconds | | [Enhanced] || 7.2 Seconds |
Revision as of 07:50, 28 February 2018
File:MMTrans1.png | [Special Active: Tenacity] Activate Dynamo Factory [Charged Impulser] Mode. When activated, summon a drone that creates a black hole from time to time. The drone explodes after its set duration or when it runs out of HP. Upon exploding, the damage and the radius will depend on the duration the drone stayed alive for. |
Self BuffDynamo Factory ModeSelf BuffDynamo Factory Mode
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Dynamo Mutation Point
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Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Mastermind : Transcendent | 70 |
Skill Information
PvE
Level Required | Explosion (Physical) | Duration | MP Usage | DP Usage | Cooldown |
---|---|---|---|---|---|
70 | 573% × Duration | 8 Seconds | 100 MP | 30 DP | 10 Seconds |
[Enhanced] | 90 MP | 9 Seconds |
PvP
Level Required | Explosion (Physical) |
---|---|
70 | 175% × Duration |
[Enhanced] |
Skill Traits
Haste Install - Charged Impulser | Evil Install - Charged Impulser | ||
---|---|---|---|
Level Required | Attribute Effect | Details | Attribute Effect |
Cooldown | |||
70 | Cooldown decreased to 80% | 8 Seconds | Skill will burn 5 MP per hit |
[Enhanced] | 7.2 Seconds |
Updates
- 08/25/2016 KR
- Fixed issue where damage doesn't increase during awakening.
- 11/16/2016 KR
- Black hole range decreased.
- 12/01/2016 KR
- Fixed issue where summoning Dynamo Factory Mode can proc Elements.
- 01/25/2017 KR
- Damage increased.
- 04/27/2017 KR
- PvE damage increased.
- 06/15/2017 KR
- Fixed issue where not affected by "MP Usage Reduce" effect.
- 07/27/2017 KR
- PvE damage increased.
- PvP damage decreased.
Alternative Names