Cannonball: Difference between revisions

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(they fixed this)
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan="2" | Character Level !! colspan=3 | Damage (Physical) !! colspan=3 | Charged !! rowspan="2" | ECP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
! Weapon Hit !! Air Bullet !! Explosion !! Damage Increase !! Size Increase !! Duration
|-
| align="left" | 15 || 100% || 182% || 610% || colspan=2 rowspan=2 | +50% || rowspan=2 | 1.5 Seconds || rowspan=2 | 30 ECP || rowspan=2 | 7 Seconds
|-
| align="left" | [Enhanced] 81 || 120% || 396% || 1663%
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan="2" | Character Level !! colspan=3 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Rose}}"
! Weapon Hit !! Air Bullet !! Explosion
|-
| align="left" | 15 || 50% || 91% || 305%
|-
| align="left" | [Enhanced] 81 || 60% || 198% || 831%
|}
<br>
== Skill Information (KR)==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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| align="left" | 15 || 100% || 227% || 762% || colspan=2 rowspan=2 | +50% || rowspan=2 | 1.5 Seconds || rowspan=2 | 30 ECP || rowspan=2 | 7 Seconds
| align="left" | 15 || 100% || 227% || 762% || colspan=2 rowspan=2 | +50% || rowspan=2 | 1.5 Seconds || rowspan=2 | 30 ECP || rowspan=2 | 7 Seconds
|-
|-
| align="left" | [Enhanced] 81 || 120% || 495% || 2080%
| align="left" | [Enhanced] 81 || 120% || 247% || 832%
|}
|}


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| align="left" | 15 || 40% || 90% || 304%
| align="left" | 15 || 40% || 90% || 304%
|-
|-
| align="left" | [Enhanced] 81 || 48% || 196% || 830%
| align="left" | [Enhanced] 81 || 48% || 98% || 332%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=5 | Empowered Cannonball !! colspan=3 | Haste Cannonball
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=3 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Rose}}"
! Weapon Hit !! Air Shot !! Explosion !! Cooldown
|-
| 28 || rowspan=2 | {{SkillText|Empowered|120}} || 120% || 218.4% || 732% ||  rowspan=2 | 37 || rowspan=2 | {{SkillText|Haste|80}} || rowspan=2 | 5.6 Seconds
|-
| [Enhanced] 81 || 144% || 475.2% || 1995.6%
|}
<br>
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=4 | Empowered Cannonball
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Level Required !! colspan=3 | Details
|- style="background:{{ColorSel|CharLight|Rose}}"
! Weapon Hit !! Air Shot !! Explosion
|-
| 28 || 60% || 109.2% || 366%
|-
| [Enhanced] 81 || 72% || 237.6% || 997.2%
|}
<br>
== [[Skill Traits]] (KR)==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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| 28 || rowspan=2 | {{SkillText|Empowered|120}} || 120% || 272.4% || 914.4% || rowspan=2 | 37 || rowspan=2 | {{SkillText|Haste|80}} || rowspan=2 | 5.6 Seconds
| 28 || rowspan=2 | {{SkillText|Empowered|120}} || 120% || 272.4% || 914.4% || rowspan=2 | 37 || rowspan=2 | {{SkillText|Haste|80}} || rowspan=2 | 5.6 Seconds
|-
|-
| [Enhanced] 81 || 144% || 594% || 2496%
| [Enhanced] 81 || 144% || 296.4% || 998.4%
|}
|}
<br>
<br>
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| 28 || 48% || 108% || 364.8%
| 28 || 48% || 108% || 364.8%
|-
|-
| [Enhanced] 81 || 57.6% || 235.2% || 996%
| [Enhanced] 81 || 57.6% || 117.6% || 398.4%
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Currently bugged, Air Shot and Explosion damage are increased by 2.18 times and 2.73 times instead of 1.2 times.
*Currently bugged, Air Shot and Explosion damage are increased by 1.08 times and 1.09 times instead of 1.2 times.
**Because of this, '''Empowered [Enhanced] Cannonball''' can deal up to 1633.5% Physical damage when fully charged.
**Because of this, '''Empowered [Enhanced] Cannonball''' can deal up to ??% Physical damage when fully charged.
*There is no actual charging time required to aim the skill up or down. Simply holding up or down while activating the skill is enough
*There is no actual charging time required to aim the skill up or down. Simply holding up or down while activating the skill is enough
**Aiming the skill is useful when fighting enemies on slopes, as the trajectory is about 30 degrees up/down.
**Aiming the skill is useful when fighting enemies on slopes, as the trajectory is about 30 degrees up/down.
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**PvE Air Bullet damage increased.
**PvE Air Bullet damage increased.
**PvE Explosion damage increased.
**PvE Explosion damage increased.
**PvE damage error in [Enhanced] level fixed.
**PvP damage decreased.
**PvP damage decreased.
<br>
<br>

Revision as of 09:26, 19 May 2017

File:HeavyBarrel1.png [Active]
Draw out the [Hand Cannon] and fire a huge energy mass. The energy mass will fly and explode at a certain distance.
Pressing the skill key will give additonal energy charge while in Super Armor State. Use the up/down arrow to adjust where to fire. Depending on energy charge, damage and size will increase.
Weapon Switch
  • Switches to [Hand Cannon] immediately upon cast.
ECP Using Skill
  • Consumes ECP instead of MP.
  • Upon activating Over Strike, skill cannot be used.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required [Enhanced] Level Left Skill Trait Level Right Skill Trait Level
Heavy Barrel 15 81 28 37


Skill Information

PvE

Character Level Damage (Physical) Charged ECP Usage Cooldown
Weapon Hit Air Bullet Explosion Damage Increase Size Increase Duration
15 100% 227% 762% +50% 1.5 Seconds 30 ECP 7 Seconds
[Enhanced] 81 120% 247% 832%

PvP

Character Level Damage (Physical)
Weapon Hit Air Bullet Explosion
15 40% 90% 304%
[Enhanced] 81 48% 98% 332%


Skill Traits

PvE

Empowered Cannonball Haste Cannonball
Level Required Attribute Effect Details Level Required Attribute Effect Details
Weapon Hit Air Shot Explosion Cooldown
28 Damage increased to 120% 120% 272.4% 914.4% 37 Cooldown decreased to 80% 5.6 Seconds
[Enhanced] 81 144% 296.4% 998.4%


PvP

Empowered Cannonball
Level Required Details
Weapon Hit Air Shot Explosion
28 48% 108% 364.8%
[Enhanced] 81 57.6% 117.6% 398.4%


Tips and Details

  • Currently bugged, Air Shot and Explosion damage are increased by 1.08 times and 1.09 times instead of 1.2 times.
    • Because of this, Empowered [Enhanced] Cannonball can deal up to ??% Physical damage when fully charged.
  • There is no actual charging time required to aim the skill up or down. Simply holding up or down while activating the skill is enough
    • Aiming the skill is useful when fighting enemies on slopes, as the trajectory is about 30 degrees up/down.
  • The Air Bullet counts as a projectile and can be absorbed.


Updates

  • 01/07/2016 KR
    • Cannonball explodes upon impact.
  • 04/21/2016 KR
    • Casting Speed increased.
    • Damage increase after charged.
  • 07/28/2016 KR
    • Tooltip error fixed.
  • 01/12/2017 KR
    • Damage decreased.
  • 04/27/2017 KR
    • PvE Air Bullet damage increased.
    • PvE Explosion damage increased.
    • PvE damage error in [Enhanced] level fixed.
    • PvP damage decreased.


Alternative Names

Server Name Translation
South Korea 캐넌볼 Cannonball
China (Simplified Chinese) 加农球 Cannonball
France Boulet de canon Cannonball
Brazil Bala de canhão Cannonball


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