Cannonball: Difference between revisions
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! Weapon Hit !! Air Bullet !! Explosion !! Damage Increase !! Size Increase !! Duration | ! Weapon Hit !! Air Bullet !! Explosion !! Damage Increase !! Size Increase !! Duration | ||
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| align="left" | 15 || 100% || | | align="left" | 15 || 100% || 182% || 610% || colspan=2 rowspan=2 | +50% || rowspan=2 | 1.5 Seconds || rowspan=2 | 30 ECP || rowspan=2 | 7 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] 81 || 120% || | | align="left" | [Enhanced] 81 || 120% || 218% || 732% | ||
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! Weapon Hit !! Air Bullet !! Explosion | ! Weapon Hit !! Air Bullet !! Explosion | ||
|- | |- | ||
| align="left" | 15 || | | align="left" | 15 || 50% || 91% || 305% | ||
|- | |- | ||
| align="left" | [Enhanced] 81 || 60% || | | align="left" | [Enhanced] 81 || 60% || 109% || 366% | ||
|} | |} | ||
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! Weapon Hit !! Air Shot !! Explosion !! Cooldown | ! Weapon Hit !! Air Shot !! Explosion !! Cooldown | ||
|- | |- | ||
| 28 || rowspan=2 | {{SkillText|Empowered|120}} || 120% || | | 28 || rowspan=2 | {{SkillText|Empowered|120}} || 120% || 218.4% || 732% || rowspan=2 | 37 || rowspan=2 | {{SkillText|Haste|80}} || rowspan=2 | 5.6 Seconds | ||
|- | |- | ||
| [Enhanced] 81 || 144% || | | [Enhanced] 81 || 144% || 261.6% || 878.4% | ||
|} | |} | ||
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! Weapon Hit !! Air Shot !! Explosion | ! Weapon Hit !! Air Shot !! Explosion | ||
|- | |- | ||
| 28 || 60% || | | 28 || 60% || 109.2% || 366% | ||
|- | |- | ||
| [Enhanced] 81 || 72% || | | [Enhanced] 81 || 72% || 130.8% || 439.2% | ||
|} | |} | ||
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Revision as of 15:59, 27 March 2017
File:HeavyBarrel1.png | [Active] Draw out the [Hand Cannon] and fire a huge energy mass. The energy mass will fly and explode at a certain distance. Pressing the skill key will give additonal energy charge while in Super Armor State. Use the up/down arrow to adjust where to fire. Depending on energy charge, damage and size will increase. |
Weapon Switch
| |
ECP Using Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Heavy Barrel | 15 | 81 | 28 | 37 |
Skill Information
PvE
Character Level | Damage (Physical) | Charged | ECP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|
Weapon Hit | Air Bullet | Explosion | Damage Increase | Size Increase | Duration | |||
15 | 100% | 182% | 610% | +50% | 1.5 Seconds | 30 ECP | 7 Seconds | |
[Enhanced] 81 | 120% | 218% | 732% |
PvP
Character Level | Damage (Physical) | ||
---|---|---|---|
Weapon Hit | Air Bullet | Explosion | |
15 | 50% | 91% | 305% |
[Enhanced] 81 | 60% | 109% | 366% |
Skill Traits
PvE
Empowered Cannonball | Haste Cannonball | ||||||
---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | ||
Weapon Hit | Air Shot | Explosion | Cooldown | ||||
28 | Damage increased to 120% | 120% | 218.4% | 732% | 37 | Cooldown decreased to 80% | 5.6 Seconds |
[Enhanced] 81 | 144% | 261.6% | 878.4% |
PvP
Empowered Cannonball | |||
---|---|---|---|
Level Required | Details | ||
Weapon Hit | Air Shot | Explosion | |
28 | 60% | 109.2% | 366% |
[Enhanced] 81 | 72% | 130.8% | 439.2% |
Tips and Details
- There is no actual charging time required to aim the skill up or down. Simply holding up or down while activating the skill is enough
- Aiming the skill is useful when fighting enemies on slopes, as the trajectory is about 30 degrees up/down.
Updates
- 01/07/2016 KR
- Cannonball explodes upon impact.
- 04/21/2016 KR
- Casting Speed increased.
- Damage increase after charged.
- 07/28/2016 KR
- Tooltip error fixed.
- 01/12/2017 KR
- Damage decreased.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 캐넌볼 | Cannonball |
China (Simplified Chinese) | 加农球 | Cannonball |
France | Boulet de canon | Cannonball |
Brazil | Bala de canhão | Cannonball |