Bloody Accel: Difference between revisions

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[[Image:Bloody Accel Preview.gif|right|200x200px|Bloody Accel Preview.gif]]== Description ==
== Description  ==
 
[[Image:Bloody Accel Preview.gif|right|200x200px|Bloody Accel Preview.gif]] Deals damage in a small radius around you, and then for the next few seconds, your damage increases (magical and physical), you drain a certain amount of hp from every hit and every hit causes monsters/players to [[Bleed]] (debuff).<br>
 
 
 
 
 


Deals damage in a small radius around you, and then for the next few seconds, your damage increases (magical and physical), you drain a certain amount of hp from every hit and every hit causes monsters/players to [[Bleed]] (debuff).<br>


== Prerequisites  ==
== Prerequisites  ==


{{PreStart}}
{{PreStart}} {{PreRow|Class=Sword Taker|Master=5|SP=65|Skill=-|Req=-}} {{PreEnd}}  
{{PreRow|Class=Sword Taker|Master=5|SP=65|Skill=-|Req=-}}
{{PreEnd}}


<br>
<br>  


== Skill Information  ==
== Skill Information  ==
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
! scope="col" style="border-style: solid; border-width: 1px" | Skill Level  
! scope="col" style="border-style: solid; border-width: 1px" | Skill Level  
! scope="col" style="border-style: solid; border-width: 1px" | MP&nbsp;Usage  
! scope="col" style="border-style: solid; border-width: 1px" | MP&nbsp;Usage  
! scope="col" style="border-style: solid; border-width: 1px" | Cool Down  
! scope="col" style="border-style: solid; border-width: 1px" | Cool Down  
! scope="col" style="border-style: solid; border-width: 1px" |
! scope="col" style="border-style: solid; border-width: 1px" |  
Initial Damage
Initial Damage  


(Physical)
(Physical)  


! scope="col" style="border-style: solid; border-width: 1px" | Attack increased  
! scope="col" style="border-style: solid; border-width: 1px" | Attack increased  
! scope="col" style="border-style: solid; border-width: 1px" | HP Drained<br>
! scope="col" style="border-style: solid; border-width: 1px" | HP Drained<br>  
! scope="col" style="border-style: solid; border-width: 1px" | Duration
! scope="col" style="border-style: solid; border-width: 1px" | Duration
|-
|-
|style="border-style: solid; border-width: 1px" | 1  
| style="border-style: solid; border-width: 1px" | 1  
| rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 300 MP<br> <br> <br> <br>  
| rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 300 MP<br> <br> <br> <br>  
| rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 30 Seconds<br> <br> <br> <br>  
| rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 30 Seconds<br> <br> <br> <br>  
|style="border-style: solid; border-width: 1px" | <br>
| style="border-style: solid; border-width: 1px" | <br>  
|style="border-style: solid; border-width: 1px" | <br>
| style="border-style: solid; border-width: 1px" | <br>  
|style="border-style: solid; border-width: 1px" | <br>
| style="border-style: solid; border-width: 1px" | <br>  
|style="border-style: solid; border-width: 1px" | <br>
| style="border-style: solid; border-width: 1px" | <br>
|-
|-
|style="border-style: solid; border-width: 1px" | 2  
| style="border-style: solid; border-width: 1px" | 2  
|style="border-style: solid; border-width: 1px" | <br>
| style="border-style: solid; border-width: 1px" | <br>  
|style="border-style: solid; border-width: 1px" | <br>
| style="border-style: solid; border-width: 1px" | <br>  
|style="border-style: solid; border-width: 1px" | <br>  
| style="border-style: solid; border-width: 1px" | <br>  
|style="border-style: solid; border-width: 1px" | <br>
| style="border-style: solid; border-width: 1px" | <br>
|-
|-
|style="border-style: solid; border-width: 1px" | 3  
| style="border-style: solid; border-width: 1px" | 3  
|style="border-style: solid; border-width: 1px" | <br>
| style="border-style: solid; border-width: 1px" | <br>  
|style="border-style: solid; border-width: 1px" | <br>
| style="border-style: solid; border-width: 1px" | <br>  
|style="border-style: solid; border-width: 1px" | <br>  
| style="border-style: solid; border-width: 1px" | <br>  
|style="border-style: solid; border-width: 1px" | <br>
| style="border-style: solid; border-width: 1px" | <br>
|-
|-
|style="border-style: solid; border-width: 1px" | 4  
| style="border-style: solid; border-width: 1px" | 4  
|style="border-style: solid; border-width: 1px" | <br>
| style="border-style: solid; border-width: 1px" | <br>  
|style="border-style: solid; border-width: 1px" | <br>
| style="border-style: solid; border-width: 1px" | <br>  
|style="border-style: solid; border-width: 1px" | <br>  
| style="border-style: solid; border-width: 1px" | <br>  
|style="border-style: solid; border-width: 1px" | <br>
| style="border-style: solid; border-width: 1px" | <br>
|-
|-
|style="border-style: solid; border-width: 1px" | 5  
| style="border-style: solid; border-width: 1px" | 5  
|style="border-style: solid; border-width: 1px" | 1966%<br>  
| style="border-style: solid; border-width: 1px" | 1966%<br>  
|style="border-style: solid; border-width: 1px" | 20%
| style="border-style: solid; border-width: 1px" | 20%  
| style="border-style: solid; border-width: 1px" |  
| style="border-style: solid; border-width: 1px" |  
5%, Bleed for 5s
5%, Bleed for 5s  


|style="border-style: solid; border-width: 1px" | 30 seconds<br>
| style="border-style: solid; border-width: 1px" | 30 seconds<br>
|-
|-
|style="border-style: solid; border-width: 1px" | 6  
| style="border-style: solid; border-width: 1px" | 6  
|style="border-style: solid; border-width: 1px" | <br>
| style="border-style: solid; border-width: 1px" | <br>  
|style="border-style: solid; border-width: 1px" | <br>
| style="border-style: solid; border-width: 1px" | <br>  
|style="border-style: solid; border-width: 1px" | <br>  
| style="border-style: solid; border-width: 1px" | <br>  
|style="border-style: solid; border-width: 1px" | <br>
| style="border-style: solid; border-width: 1px" | <br>
|-
|-
|style="border-style: solid; border-width: 1px" | 7  
| style="border-style: solid; border-width: 1px" | 7  
|style="border-style: solid; border-width: 1px" | <br>
| style="border-style: solid; border-width: 1px" | <br>  
|style="border-style: solid; border-width: 1px" | <br>
| style="border-style: solid; border-width: 1px" | <br>  
|style="border-style: solid; border-width: 1px" | <br>  
| style="border-style: solid; border-width: 1px" | <br>  
|style="border-style: solid; border-width: 1px" | <br>
| style="border-style: solid; border-width: 1px" | <br>
|}<br>
|}
 
<br>  


{{STSkills}}
{{STSkills}}  


[[Category:Sword_Taker_Skills]]
[[Category:Sword_Taker_Skills]]

Revision as of 10:48, 18 December 2010

Description

Bloody Accel Preview.gif
Bloody Accel Preview.gif

Deals damage in a small radius around you, and then for the next few seconds, your damage increases (magical and physical), you drain a certain amount of hp from every hit and every hit causes monsters/players to Bleed (debuff).




Prerequisites


Skill Information

Class Master Prerequisite(s) Required for
Skill Tree Skill
Lv5 65SP
- -
Skill Level MP Usage Cool Down

Initial Damage

(Physical)

Attack increased HP Drained
Duration
1


300 MP






30 Seconds







2



3



4



5 1966%
20%

5%, Bleed for 5s

30 seconds
6



7




Template:STSkills