Blood Bullet: Difference between revisions

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! Character Level !! Vampire Bullet(Physical) !! Recovery for damage !! ECP Usage !! Cooldown
! Character Level !! Vampire Bullet(Physical) !! Recovery for damage !! ECP Usage !! Cooldown
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| align="left" | 80 || 1578% || 10% + <nowiki>[</nowiki>[[Status Effects|Bleed]] Stacks] × 5% || 35 ECP || 7 Seconds
| align="left" | 80 || 1578% || 10% × (1 + <nowiki>[</nowiki>[[Status Effects|Bleed]] Stacks] × 5%) || 35 ECP || 7 Seconds
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|}
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== Tips and Details  ==
== Tips and Details  ==
*Currently, if you remove 3 bleeding stacks, instead of the listed 25%, only around 12% of the damage will be returned as HP
*If you remove 3 bleeding stacks, around 11.5% of the damage will be returned as HP.
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Revision as of 17:09, 19 October 2016

[Active]
Fires bullet that absorbs HP. Recovers 10% of bullet damage to HP. Effect increases by the amount of [Bleed] stack on the target. [Stack x5%]. Target's [Bleed] debuff is removed after absorption.
Weapon Switch
  • Switches to [Revolvers] immediately upon cast.
ECP Using Skill
  • Consumes ECP instead of MP.
  • Upon activating Over Strike, skill cannot be used.


Requirements

Class Level Required
Crimson Rose : Transcendent 80


Skill Information

Character Level Vampire Bullet(Physical) Recovery for damage ECP Usage Cooldown
80 1578% 10% × (1 + [Bleed Stacks] × 5%) 35 ECP 7 Seconds


Tips and Details

  • If you remove 3 bleeding stacks, around 11.5% of the damage will be returned as HP.


Alternative Names

Server Name Translation
South Korea 블러드 불렛 Blood Bullet


Template:CrRSkills