Commander's Mark: Difference between revisions
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! Class !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level | ! Class !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level | ||
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| [[Tactical Trooper]] || 35 || | | [[Tactical Trooper]] || 35 || 89 || 48 || 57 | ||
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| align="left" | 35 || rowspan=2 | 266% || rowspan=2 | 20% || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 2 Seconds || 15 Seconds || rowspan=2 | 25 MP || rowspan=2 | 6 Seconds | | align="left" | 35 || rowspan=2 | 266% || rowspan=2 | 20% || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 2 Seconds || 15 Seconds || rowspan=2 | 25 MP || rowspan=2 | 6 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] 89 || 20 Seconds | ||
|} | |} | ||
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Revision as of 18:15, 13 October 2016
[Active] Receive artillery support that ignores defense on marked targets. | |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Tactical Trooper | 35 | 89 | 48 | 57 |
Skill Information
Character Level | Damage | Commander's Mark | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|
Strike (Physical) |
Artillery Support (Magical) (Percentage of activating hit) |
Max number of marked targets |
Rockets per wave |
Wave cooldown |
Duration | |||
35 | 266% | 20% | 3 | 3 | 2 Seconds | 15 Seconds | 25 MP | 6 Seconds |
[Enhanced] 89 | 20 Seconds |
Skill Traits
Empowered Commander's Mark | Critical Commander's Mark | |||||
---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |
Strike | Artillery Support | MP Cost | ||||
48 | Damage increased to 130% | 345.8% | 26% | 57 | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
30 MP |
Tips and Details
- The damage of the rockets is a multiplier on the percentage of the last attack the marked target received.
- Allies can also activate bombardment.
- The rockets build awakening charge and combo score only for last attacker.
- The rockets' critical hit rate is based on the last attacker.
- The marking debuff is partially independent (attributes do not affect the rockets). Therefore, the rockets recover no MP.
- Commander's Mark's rocket wave is not activated by attacks that hit a guarding foe (e.g., Bloody Glitter Defender) from the front.
Trivia
- Commander's Mark was intended to be thrown similar to Elastic Bomb - Hand Grenade.
- This was later implemented after 2013 Skill Tree Revamp as a new skill, Artillery Support. Artillery Support was removed after 2015 Skill Tree Revamp.
Updates
- 07/10/2014 KR
- Changed to ignore guard.
- Execution speed increased.
- MP usage decreased from 40 MP to 25 MP.
- 04/20/2015 KR
- Take Down is unable to hit the enemies below the platform.
- Assist Shelling's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
- 08/20/2015 KR
- Moved from Shelling Guardian to Tactical Trooper.
- 10/08/2015 (KR) / 03/16/2016 (NA)
- Damage calculation error fixed.
- Tooltip details changed.
- 02/18/2016 KR
- Fixed rocket wave is not activated by attacks that hit a guarding foe.
- Fixed Skill Ring effect not working after first hits.