Cannonball: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! rowspan="2" | Character Level !! colspan=3 | Damage (Physical) !! colspan= | ! rowspan="2" | Character Level !! colspan=3 | Damage (Physical) !! colspan=3 | Charged !! rowspan="2" | ECP Usage !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! Weapon Hit !! Air Bullet !! Explosion !! Damage Increase !! Size Increase | ! Weapon Hit !! Air Bullet !! Explosion !! Damage Increase !! Size Increase !! Duration | ||
|- | |- | ||
| align="left" | 15 || 100% || 335% || 1093% || colspan=2 rowspan=2 | +50% || rowspan=2 | 30 ECP || rowspan=2 | 7 Seconds | | align="left" | 15 || 100% || 335% || 1093% || colspan=2 rowspan=2 | +50% || rowspan=2 | 1.5 Seconds || rowspan=2 | 30 ECP || rowspan=2 | 7 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] 81 || 120% || 402% || 1312% | | align="left" | [Enhanced] 81 || 120% || 402% || 1312% | ||
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== Tips and Details == | == Tips and Details == | ||
*There is no actual charging time required to aim the skill up or down. Simply holding up or down while activating the skill is enough | *There is no actual charging time required to aim the skill up or down. Simply holding up or down while activating the skill is enough | ||
**Aiming the skill is useful when fighting enemies on slopes, as the trajectory is about 30 degrees up/down. | **Aiming the skill is useful when fighting enemies on slopes, as the trajectory is about 30 degrees up/down. | ||
<br> | <br> |
Revision as of 04:04, 18 August 2016
File:HeavyBarrel1.png | [Active] Draw out the [Hand Cannon] and fire a huge energy mass. The energy mass will fly and explode at a certain distance. Pressing the skill key will give additonal energy charge while in Super Armor State. Use the up/down arrow to adjust where to fire. Depending on energy charge, damage and size will increase. |
Weapon Switch
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ECP Using Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Heavy Barrel | 15 | 81 | 28 | 37 |
Skill Information
Character Level | Damage (Physical) | Charged | ECP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|
Weapon Hit | Air Bullet | Explosion | Damage Increase | Size Increase | Duration | |||
15 | 100% | 335% | 1093% | +50% | 1.5 Seconds | 30 ECP | 7 Seconds | |
[Enhanced] 81 | 120% | 402% | 1312% |
Skill Traits
Empowered Cannonball | Haste Cannonball | ||||||
---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | ||
Weapon Hit | Air Shot | Explosion | Cooldown | ||||
28 | Damage increased to 120% | 120% | 402% | 1311.6% | 37 | Cooldown decreased to 80% | 5.6 Seconds |
[Enhanced] 81 | 144% | 482.4% | 1574.4% |
Tips and Details
- There is no actual charging time required to aim the skill up or down. Simply holding up or down while activating the skill is enough
- Aiming the skill is useful when fighting enemies on slopes, as the trajectory is about 30 degrees up/down.
Updates
- 01/07/2016 KR
- Cannonball explodes upon impact.
- 04/21/2016 KR
- Casting Speed increased.
- Damage increase after charged.
- 07/28/2016 KR
- Tooltip error fixed.
Alternative Names
Server | Name | Translation |
---|---|---|
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캐넌볼 | Cannonball |
![]() |
Boulet de canon | Cannonball |