Fake Shot: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan="2" | Character Level !! colspan=2 | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | ECP Usage !! rowspan="2" | ECP Recovered<br>on failure !! rowspan="2" | Cooldown
! rowspan="2" | Character Level !! colspan=2 | Damage (Physical) !! colspan=3 | [[Status Effects|Leg Shot]] Debuff !! colspan="2" | Max Hits !! rowspan="2" | ECP Usage !! rowspan="2" | ECP Recovered<br>on failure !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Weapon Hit !! Fake Shot !! Weapon Hit !! Fake Shot
! Weapon Hit !! Fake Shot !! Movement Speed !! Jump Speed !! Duration !! Weapon Hit !! Fake Shot
|-
|-
| align="left" | 25 || 189% || 907% || rowspan=2 | 5 || rowspan=2 | 1 || rowspan=2 | 30 ECP || 15 ECP || rowspan=2 | 6 Seconds
| align="left" | 25 || 189% || 907% || rowspan=2 | % || rowspan=2 | % || rowspan=2 | 7 Seconds || rowspan=2 | 5 || rowspan=2 | 1 || rowspan=2 | 30 ECP || 15 ECP || rowspan=2 | 6 Seconds
|-
|-
| align="left" | [Enhanced] 84 || 208% || 998% || 22 ECP
| align="left" | [Enhanced] 84 || 208% || 998% || 22 ECP

Revision as of 08:54, 25 July 2016

[Active] Pull out and spin your revolver to attack. On a successful hit, fire a bullet at the enemy's lower body.
Targets hit by the shot will be inflicted by Slow for 7 seconds.
Weapon Switch
  • Switches to [Revolvers] immediately upon cast.
ECP Using Skill
  • Consumes ECP instead of MP.
  • Upon activating Over Strike, skill cannot be used.
Final Enhanced Skill
  • Damage is increased by 1.1 times.
  • Upon a failed hit, ECP recovery is increased to 75%
  • On failure, ECP recovery is increased to 75%.

Requirements

Class Level Required [Enhanced] Level Left Skill Trait Level Right Skill Trait Level
Bloodia 25 84 32 41


Skill Information

Character Level Damage (Physical) Leg Shot Debuff Max Hits ECP Usage ECP Recovered
on failure
Cooldown
Weapon Hit Fake Shot Movement Speed Jump Speed Duration Weapon Hit Fake Shot
25 189% 907% % % 7 Seconds 5 1 30 ECP 15 ECP 6 Seconds
[Enhanced] 84 208% 998% 22 ECP


Skill Traits

Empowered Fake Shot Persistent Fake Shot
Level Required Attribute Effect Details Level Required Attribute Effect
Weapon Hit Fake Shot
32 Damage increased to 120% 226.8% 1088.4% 41 Skill will reduce 15 KD per hit
[Enhanced] 84 249.6% 1197.6%


Alternative Names

Server Name Translation
South Korea ??? Fake Shot
Brazil Disparo Falso Fake Shot


Template:BDSkills