Commander's Mark: Difference between revisions
From Elwiki
IceSoulMOG (talk | contribs) |
Gameboy224 (talk | contribs) No edit summary |
||
Line 24: | Line 24: | ||
! Strike<br>(Physical) !! Artillery Support (Magical)<br>(Percentage of activating hit) !! Max number<br>of marked<br>targets !! Rockets<br>per wave !! Wave<br>cooldown !! Duration | ! Strike<br>(Physical) !! Artillery Support (Magical)<br>(Percentage of activating hit) !! Max number<br>of marked<br>targets !! Rockets<br>per wave !! Wave<br>cooldown !! Duration | ||
|- | |- | ||
| align="left" | 35 || 266% || | | align="left" | 35 || 266% || 20% || 3 || 3 || 2 Seconds || 15 Seconds || 25 MP || 6 Seconds | ||
|} | |} | ||
<br> | <br> | ||
Line 37: | Line 37: | ||
! Strike !! Artillery Support !! MP Cost | ! Strike !! Artillery Support !! MP Cost | ||
|- | |- | ||
| 48 || {{SkillText|Empowered|130}} || 345.8% || | | 48 || {{SkillText|Empowered|130}} || 345.8% || 26% || 57 || {{SkillText|Critical|120}} || 30 MP | ||
|} | |} | ||
<br> | <br> |
Revision as of 14:53, 16 March 2016
[Active] Receive artillery support that ignores defense on marked targets. |
Requirements
Class | Level Required | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|
Tactical Trooper | 35 | 48 | 57 |
Skill Information
Character Level | Damage | Marking Debuff | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|
Strike (Physical) |
Artillery Support (Magical) (Percentage of activating hit) |
Max number of marked targets |
Rockets per wave |
Wave cooldown |
Duration | |||
35 | 266% | 20% | 3 | 3 | 2 Seconds | 15 Seconds | 25 MP | 6 Seconds |
Skill Traits
Empowered Commander's Mark | Critical Commander's Mark | |||||
---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |
Strike | Artillery Support | MP Cost | ||||
48 | Damage increased to 130% | 345.8% | 26% | 57 | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
30 MP |
Tips and Details
- The damage of the rockets is based on the last attack the marked target received.
- Rocket Damage = Basic Damage × Artillery Support ^ 2
- E.g., if the target is hit by a 1000% physical attack, each rocket from Commander's Mark would do 1000% × 156% × 156% = 2433.6% magical damage.
- Rocket Damage with Empowered Attribute = Basic Damage × Basic Artillery Support × Empowered Artillery Support
- E.g., if the target is hit by a 1000% physical attack, each rocket from Empowered Commander's Mark would do 1000% × 156% × 200.2% = 3123.12% magical damage.
- Allies can also activate bombardment.
- Rocket Damage = Basic Damage × Artillery Support ^ 2
- The rockets build awakening charge and combo score only for last attacker.
- The rockets' critical hit rate is based on the last attacker.
- The marking debuff is partially independent (attributes do not affect the rockets). Therefore, the rockets recover no MP.
- Commander's Mark's rocket wave is not activated by attacks that hit a guarding foe (e.g., Bloody Glitter Defender) from the front.
Trivia
- Commander's Mark was intended to be thrown similar to Elastic Bomb - Hand Grenade.
- This was later implemented after 2013 Skill Tree Revamp as a new skill, Artillery Support. Sadly Artillery Support was removed after 2015 Skill Tree Revamp.
Updates
- 07/10/2014 KR
- Changed to ignore guard.
- Execution speed increased.
- MP usage decreased from 40 MP to 25 MP.
- 04/20/2015 KR
- Take Down is unable to hit the enemies below the platform.
- Assist Shelling's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
- 08/20/2015 KR
- Moved from Shelling Guardian to Tactical Trooper.
- 10/08/2015 KR
- Damage calculation error fixed.
- Tooltip details changed.
- 02/18/2016 KR
- Fixed rocket wave is not activated by attacks that hit a guarding foe.
- Fixed Skill Ring effect not working after first hits.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | ???? | Mark of Commander |
France | Marquage de cible | Marking of Target |