Shooting Star: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Class | ! Class !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level | ||
|- | |- | ||
| [[ | | [[Deadly Chaser]] || 35 || ?? || ?? | ||
|} | |} | ||
<br> | |||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan=3 | | ! rowspan=3 | Character Level !! rowspan=3 | Explosions (Magical) !! rowspan=2 colspan=2 | Number of<br>Missiles !! colspan=4 | Max Hits !! rowspan=3 | Ammo Usage !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! colspan=2 | Normal !! colspan=2 | Awaken | ! colspan=2 | Normal !! colspan=2 | Awaken | ||
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! Normal !! Awaken !! Shell !! Splash !! Shell !! Splash | ! Normal !! Awaken !! Shell !! Splash !! Shell !! Splash | ||
|- | |- | ||
| align="left" | | | align="left" | 35 || 515% || 12 || 15 || 12 || 12 || 15 || 15 || 3 || 300 MP || rowspan="16" | 22 Seconds | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill | == [[Skill Traits]] == | ||
< | {{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
{{!}}- style="background:{{ColorSel|CharLight|Chung}}" | |||
! colspan=3 {{!}} Shooting Star - Light !! colspan=3 {{!}} Shooting Star - Awakened | |||
{{!}}- style="background:{{ColorSel|CharLight|Chung}}" | |||
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details | |||
{{!}}- style="background:{{ColorSel|CharLight|Chung}}" | |||
! MP Usage !! Awaken<br>Missile Count | |||
{{!}}- | |||
{{!}} ?? {{!}}{{!}} {{SkillText|Light|80}} {{!}}{{!}} 240 MP {{!}}{{!}} ?? {{!}}{{!}} {{SkillText|Awakened|Shooting Star - Fury Mode}} {{!}}{{!}} 18 | |||
{{!}}} | |||
<br> | |||
== Tips and Details == | == Tips and Details == | ||
*Three extra missiles will be fired while in [[Awakening Mode]]. | *Three extra missiles will be fired while in [[Awakening Mode]]. |
Revision as of 01:37, 28 January 2016
[Special Active] Shoot multiple missiles, which tracks down enemies. | |
Cannonball Consumption
|
Requirements
Class | Level Required | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|
Deadly Chaser | 35 | ?? | ?? |
Skill Information
Character Level | Explosions (Magical) | Number of Missiles |
Max Hits | Ammo Usage | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|---|
Normal | Awaken | |||||||||
Normal | Awaken | Shell | Splash | Shell | Splash | |||||
35 | 515% | 12 | 15 | 12 | 12 | 15 | 15 | 3 | 300 MP | 22 Seconds |
Skill Traits
Shooting Star - Light | Shooting Star - Awakened | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details |
MP Usage | Awaken Missile Count | ||||
?? | MP Usage decreased to 80% | 240 MP | ?? | Skill changed to be Shooting Star - Fury Mode | 18 |
Tips and Details
- Three extra missiles will be fired while in Awakening Mode.
- Almost impossible to Mana break unless certain conditions are present (mostly lag or a glitch where skill delay does not activate properly).
- This skill inflicts damage separate from the user's combo/technique score: Shells damage.
- In a situation where there are more than one target, the missiles does not attack the nearest foe, instead it homes in on random targets.
- However, more missiles will be directed on closer targets.
Updates
- 06/30/2011 KR
- Removed skill requirement Heavy Railgun
- 07/28/2011 KR
- Slightly increased MP regeneration rate.
- 07/10/2014 KR
- Damage increased
- 08/20/2015 KR
- Moved from Shooting Guardian to Deadly Chaser.
- 08/27/2015 KR
- Fixed Transcend attribute not being affected by Intense Showtime's cooldown reduction effect.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 슈팅 스타 | Shooting Star |
France | Étoile filante | Shooting star |