Shooting Star: Difference between revisions

From Elwiki
No edit summary
Line 15: Line 15:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class                 !! Master !! Level Required !! SP Cost per Level !! Alternative 
! Class           !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Shooting Guardian]] || Lv. 20 || 40            || 3                || [[Artillery Strike - Quantum Ballista]]
| [[Deadly Chaser]] || 35 || ?? || ??
|}
|}
<br>


<br>
== Skill Information  ==
== Skill Information  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! rowspan=3 | Explosions (Magical) !! rowspan=2 colspan=2 | Number of<br>Missiles !! colspan=4 | Max Hits !! rowspan=3 | Ammo Usage !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Character Level !! rowspan=3 | Explosions (Magical) !! rowspan=2 colspan=2 | Number of<br>Missiles !! colspan=4 | Max Hits !! rowspan=3 | Ammo Usage !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=2 | Normal !! colspan=2 | Awaken
! colspan=2 | Normal !! colspan=2 | Awaken
Line 30: Line 30:
! Normal !! Awaken !! Shell !! Splash !! Shell !! Splash
! Normal !! Awaken !! Shell !! Splash !! Shell !! Splash
|-
|-
| align="left" | 1 || rowspan="2" | 40 || 373% || rowspan="16" | 12 || rowspan="16" | 15 || rowspan="16" | 12 || rowspan="16" | 12 || rowspan="16" | 15 || rowspan="16" | 15 || rowspan="16" | 3 || rowspan="16" | 300 MP || rowspan="16" | 21 Seconds
| align="left" | 35 || 515% || 12 || 15 || 12 || 12 || 15 || 15 || 3 || 300 MP || rowspan="16" | 22 Seconds
|-
| align="left" | 2 || 385%
|-
| align="left" | 3 || 41 || 397%
|-
| align="left" | 4 || 44 || 409%
|-
| align="left" | 5 || 47 || 421%
|-
| align="left" | 6 || 50 || 434%
|-
| align="left" | 7 || 53 || 446%
|-
| align="left" | 8 || 56 || 458%
|-
| align="left" | 9 || 59 || 470%
|-
| align="left" | 10 || 62 || 482%
|-
| align="left" | 11 || 65 || 494%
|-
| align="left" | 12 || 68 || 506%
|-
| align="left" | 13 || 71 || 518%
|-
| align="left" | 14 || 74 || 531%
|-
| align="left" | 15 || 77 || 543%
|-
| align="left" | 16 || 80 || 555%
|}
|}
<br>
<br>


== [[Skill Notes|Skill Note]] ==
== [[Skill Traits]] ==
<center>{{quotation|Hello, I am Ariel your Cobo Service representative. We are working hard always putting your happiness first. That's why we're here! We would like to introduce a new produce, a Special Guided Missiles. It's lighter in weight and has improved explosive features. We have prepared sufficient supplies to you, so come by and purchase one. - Cobo Service, Ariel}}</center>
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
'''Name:''' Special Cobo Guided Missile / (코보 특제 유도탄)
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=3 {{!}} Shooting Star - Light !! colspan=3 {{!}} Shooting Star - Awakened
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !!  Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !!  Details
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
! MP Usage !! Awaken<br>Missile Count
{{!}}-
{{!}} ?? {{!}}{{!}} {{SkillText|Light|80}} {{!}}{{!}} 240 MP {{!}}{{!}} ?? {{!}}{{!}} {{SkillText|Awakened|Shooting Star - Fury Mode}} {{!}}{{!}} 18
{{!}}}
<br>


'''Description:''' MP cost -15. Explosion range +10%
<br>
== Tips and Details ==
== Tips and Details ==
*Three extra missiles will be fired while in [[Awakening Mode]].
*Three extra missiles will be fired while in [[Awakening Mode]].

Revision as of 01:37, 28 January 2016


[Special Active] Shoot multiple missiles, which tracks down enemies.
Cannonball Consumption
  • Uses 3 cannonballs


Requirements

Class Level Required Left Skill Trait Level Right Skill Trait Level
Deadly Chaser 35 ?? ??


Skill Information

Character Level Explosions (Magical) Number of
Missiles
Max Hits Ammo Usage MP Usage Cooldown
Normal Awaken
Normal Awaken Shell Splash Shell Splash
35 515% 12 15 12 12 15 15 3 300 MP 22 Seconds


Skill Traits

Shooting Star - Light Shooting Star - Awakened
Level Required Attribute Effect Details Level Required Attribute Effect Details
MP Usage Awaken
Missile Count
?? MP Usage decreased to 80% 240 MP ?? Skill changed to be Shooting Star - Fury Mode 18


Tips and Details

  • Three extra missiles will be fired while in Awakening Mode.
  • Almost impossible to Mana break unless certain conditions are present (mostly lag or a glitch where skill delay does not activate properly).
  • This skill inflicts damage separate from the user's combo/technique score: Shells damage.
  • In a situation where there are more than one target, the missiles does not attack the nearest foe, instead it homes in on random targets.
    • However, more missiles will be directed on closer targets.


Updates

  • 06/30/2011 KR
  • 07/28/2011 KR
    • Slightly increased MP regeneration rate.
  • 07/10/2014 KR
    • Damage increased
  • 08/20/2015 KR
  • 08/27/2015 KR
    • Fixed Transcend attribute not being affected by Intense Showtime's cooldown reduction effect.


Alternative Names

Server Name Translation
South Korea 슈팅 스타 Shooting Star
France Étoile filante Shooting star



Template:DCSkills