Cannonball: Difference between revisions
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! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=3 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details | ! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=3 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! | ! Weapon Hit !! Air Shot !! Explosion !! Cooldown | ||
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| 28 || rowspan=2 | {{SkillText|Empowered|120}} || 120% || 402% || 1311.6% || rowspan=2 | 37 || rowspan=2 | {{SkillText|Haste|80}} || rowspan=2 | 5.6 Seconds | | 28 || rowspan=2 | {{SkillText|Empowered|120}} || 120% || 402% || 1311.6% || rowspan=2 | 37 || rowspan=2 | {{SkillText|Haste|80}} || rowspan=2 | 5.6 Seconds |
Revision as of 22:43, 2 January 2016
File:HeavyBarrel1.png | [Active] Fire a chunk of powerful energy from the [Hand Cannon], after which the energy explodes at a certain distance. Holding the activation key will charge additional energy while in super armor status and allow you to launch up or down with the arrow keys. |
Weapon Switch
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ECP Using Skill
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Final Enhanced Skill
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Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Heavy Barrel | 15 | 81 | 28 | 37 |
Skill Information
Character Level | Damage (Magical) | ECP Usage | Cooldown | ||
---|---|---|---|---|---|
Weapon Hit | Air Shot | Explosion | |||
15 | 100% | 335% | 1093% | 30 ECP | 7 Seconds |
[Enhanced] 81 | 120% | 402% | 1312% |
Skill Traits
Cannonball - Empowered | Cannonball - Haste | ||||||
---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | ||
Weapon Hit | Air Shot | Explosion | Cooldown | ||||
28 | Damage increased to 120% | 120% | 402% | 1311.6% | 37 | Cooldown decreased to 80% | 5.6 Seconds |
[Enhanced] 81 | 144% | 482.4% | 1574.4% |
Tips and Details
- The skill will push most lighter enemies far enough so they are hit by the explosion.
- There is no actual charging time required to aim the skill up or down. Simply holding up or down while activating the skill is enough.
- Aiming the skill is useful when fighting enemies on slopes, as the trajectory is about 30 degrees up/down.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 캐넌볼 | Cannonball |