Hypersonic Stab: Difference between revisions
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== Requirements == | == Requirements == | ||
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| <center>[[One Flash]]</center> | | <center>[[One Flash]]</center> | ||
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== Skill Information == | == Skill Information == | ||
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== Tips and Details == | == Tips and Details == | ||
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**Awakened [[Hypersonic Stab]] can gain you almost all your MP back on a mob. | **Awakened [[Hypersonic Stab]] can gain you almost all your MP back on a mob. | ||
*The skill is plagued by several bugs, sometimes having the skill missing the opponents all together. There is also a possibility of [[Raven]] 'sliding' during the animation. | *The skill is plagued by several bugs, sometimes having the skill missing the opponents all together. There is also a possibility of [[Raven]] 'sliding' during the animation. | ||
== Trivia == | == Trivia == | ||
*The miniboss of [[5-2]], [[5-2#Mini Boss: Stealthy Morfos|Stealthy Morfos]], uses a weaker variant of Hypersonic Stab. | *The miniboss of [[5-2]], [[5-2#Mini Boss: Stealthy Morfos|Stealthy Morfos]], uses a weaker variant of Hypersonic Stab. | ||
{{STSkills}} | {{STSkills}} | ||
[[Category:Sword_Taker_Skills]] | [[Category:Sword_Taker_Skills]] |
Revision as of 14:23, 28 July 2012
File:STSactive5.png |
[Special Active] Raven dashes forward and unleashes a fury of slashes faster than the eye can see, slashing all in his path. |
Requirements
Sword Taker |
Skill Information
NA
Skill Level | Damage | Awakened Damage | Mp Usage | Cooldown |
1 | 1260% per mob | 168% per hit | 300 MP | 30 Seconds |
2 | 1512% per mob | 202% per hit | ||
3 | 1764% per mob | 235% per hit | ||
4 | 2016% per mob | 269% per hit | ||
5 (M) | 2394% per mob | 319% per hit | ||
6 | 2772% per mob | 370% per hit | ||
7 | 3150% per mob | 420% per hit |
Example of Damage Calculation (Lv 5)
Without Awaken:
- 1 mob = 1 hit each x 2394% (2394%)
- 2 mob = 2 hit each x 2394% (4788%)
- 3 mob = 3 hit each x 2394% (7182%)
- 4 mob = 4 hit each x 2394% (9576%)
- 5 mob = 5 hit each x 2394% (11970%)
- 6 mob = 6 hit each x 2394% (14364%)
With Awaken:
- 1 mob = 10 hit each x 319% (3190%)
- 2 mob = 20 hit each x 319% (6380%)
- 3 mob = 20 hit each x 319% (6380%)
- 4 mob = 20 hit each x 319% (6380%)
- 5 mob = 20 hit each x 319% (6380%)
- 6 mob = 20 hit each x 319% (6380%)
KR
Skill Level | Damage | Awakened Damage | Mp Usage | Cooldown |
1 | 1247% per mob | 192% per hit | 300 MP | 30 Seconds |
2 | 1497% per mob | 230% per hit | ||
3 | 1746% per mob | 268% per hit | ||
4 | 1996% per mob | 306% per hit | ||
5 (M) | 2370% per mob | 364% per hit |
Example of Damage Calculation (Lv 5)
Without Awaken:
- 1 mob = 1 hit each x 2370% (2370%)
- 2 mob = 2 hit each x 2370% (4740%)
- 3 mob = 3 hit each x 2370% (7110%)
- 4 mob = 4 hit each x 2370% (9480%)
- 5 mob = 5 hit each x 2370% (11850%)
- 6 mob = 6 hit each x 2370% (14220%)
With Awaken:
- 1 mob = 10 hit each x 364% (3640%)
- 2 mob = 20 hit each x 364% (7280%)
- 3 mob = 20 hit each x 364% (7280%)
- 4 mob = 20 hit each x 364% (7280%)
- 5 mob = 20 hit each x 364% (7280%)
- 6 mob = 20 hit each x 364% (7280%)
Tips and Details
- Potentially one of the strongest 300 MPs in the game, being capable of doing well over 11000%.
- The amount of slices are multiplied depending on how many targets are caught in the skill.
- Non-Awakened Hypersonic Stab deals more damage as the mob count goes higher.
- Non-Awakened Hypersonic Stab is best used for linear mobs.
- Non-Awakened Hypersonic Stab is more powerful than Awakened if hitting more than three enemies.
- In Awakening Mode, it will deal more hits, at a cost of lower damage.
- Awakened Hypersonic Stab is best used for small bosses.
- Awakened Hypersonic Stab can gain you almost all your MP back on a mob.
- The skill is plagued by several bugs, sometimes having the skill missing the opponents all together. There is also a possibility of Raven 'sliding' during the animation.
Trivia
- The miniboss of 5-2, Stealthy Morfos, uses a weaker variant of Hypersonic Stab.