Shooting Star: Difference between revisions

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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI_SHOOTINGSTAR.png]]<br>  
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| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Launch 12 guided missiles from your cannon that explode upon hitting the target(s).
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung launches 12 guided missiles from his cannon that explode upon impact.
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== Skill Information  ==
== Skill Information  ==
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== Additional Information ==
== Tips and Details ==
*Each missile does 2 hits. One inital hit and one second hit dealing splash damage.
*Each missile does 2 hits.
**One inital hit and one second hit dealing splash damage.
*[[Shooting Star]] requires and consumes 3 rounds of ammo.
*25% more cannonballs are fired while in [[Awakening Mode]].
*Slightly increased MP regen given to the skill after the 07/28/11 character re-balance (~+10mp).


*Shooting Star requires and consumes 3 rounds of ammo.
*25% more cannonballs are fired while in awakening.
*Slightly increased MP regen given to the skill after the 07/28/11 character re-balance (~+10mp).
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{{SGSkills}}  
{{SGSkills}}  


[[Category:Chung_Skills]]
[[Category:Chung_Skills]]

Revision as of 02:46, 8 April 2012


[Special Active] Chung launches 12 guided missiles from his cannon that explode upon impact.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Shooting Guardian Lv5 65SP
N/A N/A


Skill Information

Skill Lv MP Usage
Max hit Cool Down Damage
1 300 MP


24 hits (30 hits in awakening)


30 seconds

203% magical damage per hit and 18% splash damage.
2 243% magical damage per hit and 21% splash damage.
3 284% magical damage per hit and 25% splash damage.
4 324% magical damage per hit and 29% splash damage.
5 (M) 385% magical damage per hit and 34% splash damage.


Tips and Details

  • Each missile does 2 hits.
    • One inital hit and one second hit dealing splash damage.
  • Shooting Star requires and consumes 3 rounds of ammo.
  • 25% more cannonballs are fired while in Awakening Mode.
  • Slightly increased MP regen given to the skill after the 07/28/11 character re-balance (~+10mp).

Template:SGSkills