Windmill: Difference between revisions
From Elwiki
Shironsaki (talk | contribs) No edit summary |
|||
Line 42: | Line 42: | ||
*'''Windmill''' can also be activated in mid-air. | *'''Windmill''' can also be activated in mid-air. | ||
**It is possible to jump and move around during Windmill. | **It is possible to jump and move around during Windmill. | ||
* | *'''Windmill''' is a good Awakening charger. | ||
* | *In PvP, be cautious when usage as it gives back a lot of MP to you and your oppnonent. | ||
*User '''can''' be hit during Windmill, but is in a Super Armor state. | *User '''can''' be hit during Windmill, but is in a Super Armor state. | ||
* Windmill '''can''' be interrupted by | *Windmill '''can''' be interrupted by Being grabbed by '''Shadow Charger''' or '''Shadow Port Charger'''. | ||
*To maximize the range of this skill, the suggested use is [[Way of the Sword|Vitality]] aura with [[Armageddon Blade]] and combine it with '''Windmill'''. | |||
* To maximize the range of this skill, the suggested use is [[Way of the Sword|Vitality]] aura with [[Armageddon Blade]] and combine it with '''Windmill'''. | |||
<br> | <br> | ||
Revision as of 13:42, 26 February 2014
File:ElSkill9i.png | [Special Active - Vitality] Elsword spins around with his sword to form a moveable whirlwind attack dealing damage continuously while being in Stoic. |
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Lord Knight | Lv. 20 | 55 | 5 | Sandstorm |
Skill Information
Skill Level | Level Required | Slash Damage (Physical) | Whirlwind Attack (Physical) | Duration | MP Usage | Cooldown |
---|---|---|---|---|---|---|
1 | 55 | 63% | 21% | 5 Seconds | 200 MP | 13 Seconds |
2 | 68% | 23% | ||||
3 | 58 | 72% | 24% | |||
4 | 62 | 77% | 26% | |||
5 | 66 | 82% | 27% | |||
6 | 70 | 87% | 29% | |||
7 | 74 | - | - |
Tips and Details
- Windmill can also be activated in mid-air.
- It is possible to jump and move around during Windmill.
- Windmill is a good Awakening charger.
- In PvP, be cautious when usage as it gives back a lot of MP to you and your oppnonent.
- User can be hit during Windmill, but is in a Super Armor state.
- Windmill can be interrupted by Being grabbed by Shadow Charger or Shadow Port Charger.
- To maximize the range of this skill, the suggested use is Vitality aura with Armageddon Blade and combine it with Windmill.
Updates
- 07/11/2013 KR
- Radius and Damage Increased
- Now absolute immunity against stun or debuff that can stun you (ie: Helpless or Entangle debuff)
- During use this skill, you will receive half damage during super armor.
- NA
Template:LKSkills |-| KR= Template:LKSkillsKR