Kill Point: Difference between revisions
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| | | {{Color|#FFCC00|Imprisoned Prey|b=1}} | ||
*Enemies hit will have a decrease of all Defense Power for 1.5 seconds. | *Enemies hit will have a decrease of all Defense Power for 1.5 seconds. | ||
*Reduction of Defense Power is increased by 3% per enemy hit. (Max 15%) | *Reduction of Defense Power is increased by 3% per enemy hit. (Max 15%) | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
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| '''{{PvP}}''' || 60% || 86% || 15% | | '''{{PvP}}''' || 60% || 86% || 15% | ||
|} | |} | ||
<br> | <br> | ||
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== Total Damage == | == Total Damage == | ||
{{SkillText|FreeTraining}} | {{SkillText|FreeTraining}} | ||
{| | {{Damage|true|Rose | ||
| | |dmg=256, 367 | ||
|pvp_dmg=60, 86 | |||
| | |hits=6, 1 | ||
| | |passive1=ECP System | ||
|append=1, Over Strike | |||
}} | |||
| | |||
| | |||
<br> | <br> | ||
Revision as of 09:27, 26 April 2023
[Special Active: Tenacity] Throw chain blades and attack multiple enemies. Stun enemies for a short duration and decrease their Defense Power while dealing additional damage. | |
Imprisoned Prey
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Chain Revolver/Blade Skill
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Over Strike
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Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Crimson Rose | 50 |
Skill Information
Mode | Damage (Physical) | Max Hits | Enemy DebuffImprisoned PreyEnemy DebuffImprisoned Prey | Hit Enemy Time Stop Duration |
MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|---|
Rotating Blow | Throw | Rotating Blow | Throw | Defense Decrease | Duration | |||||
Base | Additional Per Enemies Hit (Max 5 Enemies) | |||||||||
Normal | ||||||||||
PvE | 256% | 367% | 6 | 1 | 30% | 3% | 1.5 Seconds | 1.533 Seconds | 100 MP | 10 Seconds |
PvP | 60% | 86% | 15% | |||||||
[Enhanced] | ||||||||||
PvE | 256% | 367% | 6 | 1 | 30% | 3% | 2 Seconds | 1.533 Seconds | 100 MP | 10 Seconds |
PvP | 60% | 86% | 15% |
Skill Traits
Regenerating (1) Kill Point | Regenerating (2) Kill Point | ||
---|---|---|---|
Attribute Effect | MP Recovery | Attribute Effect | Cooldown |
20% chance of regaining 50% of the MP Usage | 50 MP | 50% chance of lowering cooldown to 60% | 6 Seconds |
Total Damage
: Damage values may not be reflected in Free Training.
Mode | Base | |
---|---|---|
Normal | Over Strike | |
PvE | 1,903% | 2,283.6% |
PvP | 446% | 535.2% |
Related Skills
Tips and Details
- On some occasions, the Regenerating (2) skill trait can activate multiple times in a single use, allowing the skill's cooldown to be instantly cleared.
- The Defense decrease effect has its own duration separate from the skill's restraining duration. This is not listed on the skill.
- Additionally, the defense decrease is divided up into 2 debuffs, the base value and the additional reduction given with additional enemies.
- Enemies are unable to MP-break while constrained.
- Rotating Blow will deal an extra hit in Free Training.
- One needs to be hit by the Throw in order to get afflicted with the Time Stop debuff.
- Despite not actually using the Enemy DebuffFreezeEnemy DebuffFreeze debuff, Time Stop consumes bosses' Freezing ticks where they are limited.
- This no longer applies as of the 3/30/2023 KR balance patch.
- After the 3/30/2023 KR Patch, Time Stop is no longer a debuff. Instead, it procs a classic skill freeze directly on the enemy, so most end-game bosses will be unaffected if they are invulnerable to freeze frames.
- Due to how this effect functions, it gets removed when the enemy is hit.
- After this update, the [Enhanced] effect no longer works on the time stop's duration.
Gallery
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Imprisoned Prey debuff appearance.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/28/2016 | 06/29/2016 |
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02/04/2016 | 03/16/2016 |
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01/25/2017 | 02/08/2017 |
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04/27/2017 | 05/10/2017 |
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07/27/2017 | 08/09/2017 |
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04/05/2018 | 04/18/2018 |
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03/30/2023 | 04/26/2023 |
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Alternative Names
Crimson Rose - Skills