User:HamSam/Party Synergy/Raven: Difference between revisions
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|ulstyle=border-bottom-style: none;margin-bottom:3px | |ulstyle=border-bottom-style: none;margin-bottom:3px | ||
|tab1=Furious Blade | |tab1=Furious Blade | ||
|contents1=<div style="overflow-x:auto;"> | |contents1=<div style="overflow-x:auto;"> | ||
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
{{!}}- style="background:{{ColorSel|CharLight|Raven}}" class="textfloat" | {{!}}- style="background:{{ColorSel|CharLight|Raven}}" class="textfloat" | ||
! Skill !! Condition !! Type !! width=100% {{!}} Effect | |||
{{!}}- | {{!}}- | ||
{{!}}{{!}} [[File:RArmorBreak.png|link=Armor_Crash]] {{!}}{{!}} On Hit {{!}}{{!}} Debuff {{!}}{{!}} align=left {{!}} | |||
*'''39%''' Physical Defense Reduction | |||
**This is assuming you are using Killing Blow (2) | |||
**Duration 7 seconds, 4s cooldown or 1s if [Giga Drive] is active | |||
{{!}}} | {{!}}} | ||
</div> | </div> | ||
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{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
{{!}}- style="background:{{ColorSel|CharLight|Raven}}" class="textfloat" | {{!}}- style="background:{{ColorSel|CharLight|Raven}}" class="textfloat" | ||
! Skill !! Condition !! Type !! width=100% {{!}} Effect | |||
{{!}}- | {{!}}- | ||
{{!}}{{!}} [[File:Weaponbreaker.png|link=Weapon Crash]] {{!}}{{!}} rowspan=2 {{!}} On Hit {{!}}{{!}} Debuff {{!}}{{!}} align=left {{!}} | |||
*'''-45%''' Damage Dealt </font> | |||
**Duration 7 seconds, 4s cooldown | |||
{{!}}- | |||
{{!}}{{!}} {{Force|Nuclear.png|Nuclear/ModA}} {{!}}{{!}} Debuff {{!}}{{!}} align=left {{!}} | |||
*'''14%''' Critical Damage Received Increase </font> | |||
*'''-20%''' Magical Defense </font> | |||
*'''-150''' Elemental Resist </font> | |||
**Duration 4 seconds, 23s cooldown | |||
{{!}}} | {{!}}} | ||
</div> | </div> | ||
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{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
{{!}}- style="background:{{ColorSel|CharLight|Raven}}" class="textfloat" | {{!}}- style="background:{{ColorSel|CharLight|Raven}}" class="textfloat" | ||
! Skill !! Condition !! Type !! width=100% {{!}} Effect | |||
{{!}}- | |||
{{!}}{{!}} [[File:Nova Imperator - Passive 2.png|link=Master of Warfare]] {{!}}{{!}} On use of [Overheat] Skill {{!}}{{!}} rowspan=2 {{!}} Buff {{!}}{{!}} align=left {{!}} | |||
*Party '''100''' Mana Recovery | |||
**Caster must have 5 stacks of [Heat Detection], 5 second cooldown | |||
{{!}}- | |||
{{!}}{{!}} [[File:STM.png|link=Mercenary Survival Strategy]] {{!}}{{!}} Caster HP <75% {{!}}{{!}} align=left {{!}} | |||
*Party '''12%''' All Physical/Magical Attack/Defense Increase | |||
**Infinite duration | |||
{{!}}- | |||
{{!}}{{!}} [[File:ICNapalm.png|link=Ignition Crow - Napalm]] {{!}}{{!}} On Hit within Field {{!}}{{!}} rowspan=2 {{!}} Debuff {{!}}{{!}} align=left {{!}} | |||
*'''15%''' All Received Damage Increase | |||
**The debuff reapplies infinitely inside the field, but lingers for 1 second | |||
**Duration 8.3 seconds, 15s cooldown | |||
{{!}}- | {{!}}- | ||
{{!}}{{!}} [[File:VCTrans6.png|link=Ifrit Flame]] {{!}}{{!}} On Hit {{!}}{{!}} align=left {{!}} | |||
*'''-15%''' All Defense | |||
*'''-250''' Elemental Resistance | |||
**Duration 6.5 seconds, 22s cooldown | |||
{{!}}} | {{!}}} | ||
</div> | </div> | ||
|tab4=Revenant | |tab4=Revenant | ||
| | |contents4=<div style="overflow-x:auto;"> | ||
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
{{!}}- style="background:{{ColorSel|CharLight|Raven}}" class="textfloat" | {{!}}- style="background:{{ColorSel|CharLight|Raven}}" class="textfloat" | ||
! Skill !! Condition !! Type !! width=100% {{!}} Effect | |||
{{!}}- | {{!}}- | ||
{{!}}{{!}} [[File:VenomTakerPassive1.png|link=Valasia]] {{!}}{{!}} rowspan=2 {{!}} Innate {{!}}{{!}} rowspan=3 {{!}} Unconditional Debuff {{!}}{{!}} align=left {{!}} | |||
*'''Special Actives''' and '''Nasod Core''' apply infection stages up to 3 stages. | |||
**Almost all of Revenant's special actives are multihit, however Valasia only grows once per skill cast despite hitting multiple times. | |||
**Revenant's core applies 1 stack when it hits. | |||
**Unconditional debuff implies that this passive '''ignores hyperarmor'''. However, Valasia itself does not do anything alone as Revenant's other skills rely on the stages. | |||
**Once stage 3 is hit on any enemy (in PvE), it cannot be removed/reduced until killed | |||
{{!}}- | |||
{{!}}{{!}} [[File:MutantReaperTPassive1.png|link=Awakened Will: Mutant Reaper]] {{!}}{{!}} align=left {{!}} | |||
*Stage 3 Valasia Infections turn into [Evolved Valasia Seed] | |||
*Enemy with [Evolved Valasia Seed] Damage Taken Increase in Awakening | |||
**Damage Increased by '''10%''' for Enemies below '''50%''' Max HP | |||
**Damage Increased by '''15%''' for Enemies below '''15%''' Max HP | |||
**Damage Increases do not stack with each other (i.e. the 10% turns into 15% at the threshold) | |||
**Unconditional debuff implies that this passive '''ignores hyperarmor''' | |||
{{!}}- | |||
{{!}}{{!}} [[File:RevenantPassive1.png|link=Path of the Dead]] {{!}}{{!}} Special Key {{!}}{{!}} align=left {{!}} | |||
*Apply [Evolved Valasia Seed] to all enemies in a large circle around the caster | |||
**This also resets all [Valasia Response] Skill cooldowns and spawns [Ruined Soul Trace]/[Dense Ruined Soul Trace] orbs (based on boss vs. normal enemy) on every special active hit from the caster | |||
**Unconditional debuff implies that this passive '''ignores hyperarmor''' | |||
**Duration 15s, 30s cooldown | |||
{{!}}- | |||
{{!}}{{!}} [[File:MutantReaperSkill5.png|link=Death Scream]]{{Force|MutantReaperSkill5.png|Death Scream/ModA}} {{!}}{{!}} On Hit {{!}}{{!}} rowspan=3 {{!}} Buff {{!}}{{!}} align=left {{!}} | |||
*Spawn a [Suffering Dead] orb when skill comes in contact with an enemy at the location of impact | |||
**Spawns an orb per hitbox (i.e. Berserk Berthe can spawn multiple if hitting the head and hands) | |||
*Damage from Boss Monster Decrease based on Valasia Stage when touching [Suffering Dead] orb | |||
**Stage 1: '''5%''' | |||
**Stage 2: '''10%''' | |||
**Stage 3: '''15%''' | |||
*Duration 10 seconds, 15s cooldown | |||
*Only the un-modded version can be cast midair | |||
{{!}}- | |||
{{!}}{{!}} [[File:MutantReaperSkill7.png|link=Catacomb]] {{!}}{{!}} On Pick-up {{!}}{{!}} align=left {{!}} | |||
*Spawn 5 [Soul of the Dead] orbs in an arc when skill comes in contact with an enemy | |||
**Spawns an orb per enemy | |||
***Multiple enemies still spawns 5 orbs when hit, however, the skill tier affected relies solely on the Valasia Stage infection, meaning it is possible to gain multiple skill tier damage increases from a single cast. | |||
***Orbs move towards allies who do not have the buff yet, but can be intercepted. | |||
*Specific Skill Damage increase based on Valasia Stage per [Soul of the Dead] orb | |||
**Stage 1: '''Tenacity 4%''' per orb (Max '''20%''') | |||
**Stage 2: '''Strength 4%''' per orb (Max '''20%''') | |||
**Stage 3: '''Bravery 4%''' per orb (Max '''20%''') | |||
*Duration 15 seconds, 22s cooldown | |||
**Duration of the buff refreshes upon picking up another [Soul of the Dead] orb | |||
*Enemies can only spawn Strength and Tenacity once since the skill itself applies an infection stage (calculated after cast). An uninfected enemy will spawn Tenacity, stage 1 will spawn Strength since they reached stage 2 from the skill, etc. | |||
{{!}}- | |||
{{!}}{{!}} [[File:MutantReaperPassive3.png|link=Obliteration]] {{!}}{{!}} On Kill/Special Key {{!}}{{!}} align=left {{!}} | |||
*When an enemy with any stage of Valasia is killed, a [Ruined Soul Trace] will spawn at a chance. When the target is a Mid Boss or a Boss, a [Dense Ruined Soul Trace] will always spawn | |||
*[Ruined Soul Trace] | |||
**Spawn Chance: '''30%''' | |||
**Random Skill Cooldown Reduction: '''5''' seconds | |||
**All Speed Increase (additive): '''10%''' | |||
**Trace Duration: 10 seconds | |||
**Buff Duration: 20 seconds | |||
*[Dense Ruined Soul Trace] | |||
**Chance: '''100%''' | |||
**Everything from [Ruined Soul Trace] | |||
**HP Recovery: '''10%''' | |||
**MP Gain Attack/Attacking: '''1.5x''' | |||
**Trace Duration: 10 seconds | |||
**Buff Duration: 20 seconds | |||
*The main way of spawning these in Raid is via [Path of the Dead] as there is only 1 enemy | |||
*The traces can only be collected by '''one''' party member. However, they slowly move towards Revenant if spawned in a hard to reach location (such as inside Berserk Berthe) | |||
{{!}}- | |||
{{!}}{{!}} [[File:VenomTakerSkill5.png|link=Soul Crash]] {{!}}{{!}} rowspan=3 {{!}} On Hit {{!}}{{!}} rowspan = 4 {{!}} Debuff {{!}}{{!}} align=left {{!}} | |||
*'''15%''' Received Critical Damage Increase | |||
**Duration 7 seconds, 4s cooldown | |||
**This is assuming you are using Killing Blow (2) | |||
{{!}}- | |||
{{!}}{{!}} [[File:VenomTakerSkill6.png|link=Sprout]] {{!}}{{!}} align=left {{!}} | |||
*Physical Damage Taken increase based on Valasia Stage growth | |||
**Stage 1: '''5%''' | |||
**Stage 2: '''7.5%''' | |||
**Stage 3: '''10%''' | |||
*Duration 15 seconds, 21s cooldown | |||
{{!}}- | |||
{{!}}{{!}} [[File:MutantReaperTSkill4.png|link=Merciless Revenge]] {{!}}{{!}} align=left {{!}} | |||
*Increase '''Total''' Debuff Duration based on Valasia Infection Stage | |||
**Stage 1: '''10%''' duration increase | |||
**Stage 2: '''15%''' duration increase | |||
**Stage 3: '''20%''' duration increase | |||
*Reactivation cooldown 5s, skill cooldown 22s | |||
{{!}}- | |||
{{!}}{{!}} [[File:MutantReaperPassive1.png|link=Saprophyte]] {{!}}{{!}} Innate/On Hit {{!}}{{!}} align=left {{!}} | |||
*'''-2%''' All Defense when hitting Enemy inflicted with Valasia Seed with a Special Active (Max '''-20%''') | |||
**1 stack is applied per special active | |||
**2 stacks applied when enemy is <50% HP | |||
*Duration 30 seconds, no cooldown | |||
* With [Awakened Will: Mutant Reaper], this passive is automatically fully stacked at stage 3 and has infinite duration | |||
{{!}}} | {{!}}} | ||
</div> | |||
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Revision as of 00:52, 24 March 2022
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