Mecha Generator: Difference between revisions
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*{{nerf|MP per Robot decreased. }} | *{{nerf|MP per Robot decreased. }} | ||
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| 07/27/2017 || | | 07/27/2017 || 08/09/2017 || colspan=2 align="left" | | ||
*MP increase error when using [[G-0 Battleroid]] after [[Limit Over]] fixed. | *MP increase error when using [[G-0 Battleroid]] after [[Limit Over]] fixed. | ||
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Revision as of 05:57, 29 October 2020
[Passive] Enhances the generation of Robots by increasing Max MP and creating MP/sec per Mecha placed for their whole duration. | |
Requirements
Class | Level Required |
---|---|
Optimus | 60 |
Skill Information
Skill Level | Level Required | Max MP Increase | Mecha Generator |
---|---|---|---|
MP per Robot | |||
PvE | |||
1 | 60 | +70 MP | +3 MP |
2 | 66 | +80 MP | +4 MP |
3 | 68 | +90 MP | +5 MP |
4 | 99 | +100 MP | +6 MP |
PvP | |||
1 | 60 | +70 MP | +0.4 MP |
2 | 66 | +80 MP | +0.6 MP |
3 | 68 | +90 MP | +0.8 MP |
4 | 99 | +100 MP | +1 MP |
Tips and Details
- The only skills that remain active for extended periods of time to allow for a consistent amount of MP recovery are Gale Force and Battleroid, which lasts for 60 seconds and recovers a grand total of 360 MP (at passive level 4) over its entire duration.
- Because RX-78 Land Runner has a set tracking distance, it can be summoned away from any monsters or other players in PvP to ensure the two Land Runner robots (at [Enhanced]) will remain active for the entire 10 seconds, allowing them to restore 120 MP (at passive level 4) over their duration, more than the skill costs.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
03/24/2016 | 07/27/2016 |
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04/07/2016 | - |
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06/30/2016 | - |
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04/27/2017 | - |
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07/27/2017 | 08/09/2017 |
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08/01/2019 | 08/28/2019 |
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Alternative Names