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__NOTOC__
__NOTOC__{{Languages|El Crystal Spectrum}}
<div style="float: right;">{{#ev:youtube|Cgk8NCBH9UU|300}}</div>
{{#ev:youtube|Cgk8NCBH9UU|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|- style="border-style: solid; border-width: 0px;"
|-
| [[Image:SpectroElCrystal.png]] <br />
| [[File:CodeElectraSkill1.png]]<br>[[File:CodeElectraSkill1A.png]]
| colspan="2" | '''[Active]''' Allows Eve to use various force fields in conjunction with combos and skills. Size/MP regeneration/knock-down rate of projectiles will change according to the selected "Mode".
| {{SkillType|A}} Activate different force field modes to change your attacks. You can control angles by using ↑ ↓ key.<br><br>Amplify Mode
*Beam/Electron size and damage increase.  
|-
|
| {{SkillText|True|MPUsage|50%}}
|}
|}
<br>
<br>
== Requirements  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|- style="border-style: solid; border-width: 1px; background-color:#FF93AE;"
! Class
! Master
! SP Requirement
! Skill Requirement
! Skill Prequisite For
|- align="center"
| [[Code Electra]]
| Lv5
| 40 SP
| [[Skill Quest]]
| [[Spectrum Dynamics]]
|}


<br>
== Requirements ==
== Skill Information ==
= Amplify Mode =


{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="border-style: solid; border-width: 0px;"
| [[Image:SpectroElCrystal01.png]] <br />
| colspan="2" | '''[Active]''' Upon using El Crystal Spectrum, its icon in your skill setup will change to Amplify Mode. Whilst this is active, all [[El Crystal Spectrum]]-affected combos will generate a force field which causes the beams and electron balls to increase in size and damage.
|}
===   ===
<tabber>
|-|
NA=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|- style="border-style: solid; border-width: 1px; background-color:#FF93AE;"
! Skill Level
! Beam Size
! Electron <br>Ball Size
! Beam/Electron <br>Ball Damage
! Duration
! MP Cost
! Cooldown
|- align="center"
| align="left" | 1
| rowspan="7" | +50%
| rowspan="7" | +30%
| rowspan="7" | +20%
| Seconds
| rowspan="7" | 30 MP
| rowspan="7" | 30 Seconds
|-
| 2
| align="center" | 16 Seconds
|-
| 3
| align="center" | 19 Seconds
|-
|-
| 4
! Class !! Level Required
| align="center" | 22 Seconds
|-
|-
| 5(M)
| [[Code: Electra]] || 15
| align="center" | 25 Seconds
|-
| 6
| align="center" | 26 Seconds
|-
| 7
| align="center" | 27 Seconds
|}
|}
|-|
<br>
KR=
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
== Skill Information ==
|- style="border-style: solid; border-width: 1px; background-color:#FF93AE;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
! Skill<br>Level
! Required<br>Level
! Beam Size
! Electron <br>Ball Size
! Beam/Electron <br>Ball Damage
! Duration
! MP Cost
! Cooldown
|- align="center"
| align="left" | 1
| align="left" | -
| rowspan="20" | + -%
| rowspan="20" | + -%
| rowspan="20" | + -%
| 13 Seconds
| rowspan="20" | 20 MP
| rowspan="20" | 30 Seconds
|-
|-
| 2
! El Crystal Spectrum Duration !! MP Usage !! Cooldown
| align="left" | -
| align="center" | Seconds
|-
|-
| 3
| colspan="4" | '''Normal'''
| align="left" | -
| align="center" | Seconds
|-
|-
| 4
| 30 Seconds || 20 MP || 2 Seconds
| align="left" | -
| align="center" | Seconds
|-
|-
| 5
| colspan="4" | '''[Enhanced]'''
| align="left" | -
| align="center" | Seconds
|-
|-
| 6
| 30 Seconds || 10 MP || 2 Seconds
| align="left" | -
|}
| align="center" | Seconds
=== <font color="red">Amplify Mode</font> ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
! colspan=2 | {{se|028|Spectrum Field}}
|-
|-
| 7
! Affected Command Damage !! Additional Effect
| align="left" | -
| align="center" | Seconds
|-
|-
| 8
| x1.2
| align="left" | -
| align="left" |
| align="center" | Seconds
*Beam / Electron size is increased by 1.2 times.
|-
|}
| 9
<br>
| align="left" | -
 
| align="center" | Seconds
=== Affected Commands ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
| 10
| align="left" | -
| align="center" | Seconds
|-
| 11
| align="left" | -
| align="center" | Seconds
|-
| 12
| align="left" | -
| align="center" | Seconds
|-
| 13
| align="left" | -
| align="center" | Seconds
|-
|-
| 14
! [[Eve]] !! [[Code: Electra]] !! [[Code: Battle Seraph]] !! [[Code: Sariel]]
| align="left" | -
| align="center" | Seconds
|-
|-
| 15
| {{CIO|X}}{{CIO|X}}{{CIO|X}} || {{CIO|Z}}{{CIO|Z}}{{CIO|Z}}{{CIO|RZ|Long}} || {{CDRU}}{{CIO|X}}{{CIO|HoldZ|Hold}} || {{CZ}}{{CZ}}{{CIO|X}}
| align="left" | -
| align="center" | Seconds
|-
|-
| 16
| {{CDR}}{{CIO|X}} || {{CIO|X}}{{CIO|X}}{{CIO|ConZ|Con}} || {{CDR}}{{CIO|X}}{{CIO|X}} || {{CDRU}}{{CZ}}{{CConX}}{{CIO|Z}}
| align="left" | -
| align="center" | Seconds
|-
|-
| 17
| {{CDRU}}{{CIO|X}} || || ||
| align="left" | -
| align="center" | Seconds
|-
| 18
| align="left" | -
| align="center" | Seconds
|-
| 19
| align="left" | -
| align="center" | Seconds
|-
| 20 (M)
| align="left" | -
| align="center" | Seconds
|}
|}
</tabber>
<br>
<br>


= Spectrum Mode =
== [[Skill Traits]] ==
 
{{Traits|Eve|El Crystal Spectrum|Regenerating (1), Powerful|chance1=15|mp1=100|mp=20|mp_enhanced=10|cd2=130|cd=2}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|- style="border-style: solid; border-width: 0px;"
| [[Image:SpectroElCrystal02.png]] <br />
| colspan="2" | '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will multiply the beams and electrons, at the expense of decreasing beam/ball size and damage.
|}
 
<br>
<br>
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|- style="border-style: solid; border-width: 1px; background-color:#FF93AE;"
! Skill Level<br>[[Spectrum Dynamics]]
! Beam/Electron Ball <br>Multiplication
! Beam Size
! Electron <br>Ball Size
! Beam/Electron <br>Ball Damage
! Hit MP <br>recovery
! Duration
|- align="center"
| align="left"| 5
| x3
| -20%
| -20%
| -55%
| -55%
| 25 Seconds
|}


== Related Skills ==
{{SkillTable
|
CodeElectraPassive1.png; Spectrum Dynamics;
CodeBattleSeraphPassive1.png;Ultra Optical Investigation;
CodeBattleSeraphSkill7.png; Energetic Heart;
CodeSarielPassive2.png; Evolution;
}}
<br>
<br>
= Induction Mode =
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|- style="border-style: solid; border-width: 0px;"
| [[Image:InductionMode.png]]
| colspan="2" | '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will give the projectile a homing property, at the expense of almost half the damage and a decrease in MP regeneration. Projectiles will have increased range. After going through the force field, Projectiles will become smaller and faster, Beams will be broken up into several smaller beam-like projectiles (the bigger the beam, the more it breaks into), and only Beams/Electrons gain piercing property.(meaning Beams/Electrons can hit twice). Penetration Electrons will not have any damage reduction but only hit once.
When targets are not within homing range, the lasers will scatter out randomly.
|}


== Tips and Details ==
*Later passives add more force field options to this skill:
**[[Spectrum Dynamics|{{color|blue|Spectrum Mode (Blue)}}]] is gained from learning [[Spectrum Dynamics]].
**[[Ultra Optical Investigation|{{color|green|Reactive Mode (Green)}}]] is gained from learning [[Ultra Optical Investigation]].
**[[Energetic Heart|{{color|grey|Fusion Mode (White)}}]] is gained while the [[Energetic Heart]] skill is active.
**You can cycle between modes at 2 second cooldown intervals (0.5 second after learning [[Ultra Optical Investigation]]) until the active skill duration runs out. This cooldown is affected by the '''Powerful''' trait.
*The aiming ability granted by this passive will also work with any of the other force field modes, not just {{color|red|Amplify Mode}}.
*The skill deals a small amount of hitstun any time it is used, though it deals no damage.
**Due to [[Ultra Optical Investigation]] removing the animation for switching modes, this also removes the hitstun from all but the initial cast.
*The buff is gained immediately on cast, even if the skill is interrupted.
*For some reason, command electron balls' explosion hit gain any of the fields' damage increase/decrease twice. For example, '''Amplify''' mode's explosion hit will deal x1.2 x1.2 damage, and '''Fusion''' mode's explosion hit will deal x0.25 x0.25 damage.
*Commands will generate the force field some distance in front of Eve, so attacks that have yet to pass through it will not be affected. Make sure an attack has time to pass through the field before hitting an enemy.
*By comparison, skills instead directly change their behavior and effect based on the current mode, and do not pass through any actual fields besides a visual representation of it either directly in front of Eve near her hands like in [[Giga Stream]], or around her like in [[Final Strike]].
<br>
<br>
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|- style="border-style: solid; border-width: 1px; background-color:#FF93AE;"
! Skill Level <br>[[Hyper Optical Research]]
! Beams/Electron <br>Ball Damage
! Penetration <br>Electron Damage
! Duration
|- align="center"
| align="left" | 5
| -45%
| -0%
| 25 Seconds
|}


<br>
==Updates==
= Fusion Mode =
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|- style="border-style: solid; border-width: 0px;"
! colspan=2 | Date !! rowspan=2 | Changes
| [[Image:Fusion2.png]]
|-
| colspan="2" | '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will combine all the Modes, at the expense of a decrease in damage. The range of projectiles will be increased and will have the homing ability attached. Like "Induction Mode", Beams/Electrons will gain piercing property (meaning Beams/Electrons can hit twice) and Penetration Electrons will only hit once. It also increases the air dash limit.
! KR !! NA
|}
|-
 
| 01/26/2012 || 04/03/2013 || colspan=2 align="left" |
<br>
*'''El Crystal Spectrum''' added.
{| cellpadding="5" border="1" style="border-collapse: collapse;"
|-
|- style="background-color:#FF93AE;"
| 06/27/2013 || 11/06/2013 ||  align="left" |  
! rowspan="2" | Skill Level <br> [[Energetic Heart]]
*Moved from [[Code: Electra]] to [[Eve]].
! rowspan="2" | Boost
|-
! colspan="3" | Beam/Electron Ball
| 04/30/2015 || - || align="left" |  
! rowspan="2" | Penetration <br>Electron Damage
*Fixed the issue where couldn't use after initial cast during jumping once pet is summoned/recalled.
! rowspan="2" | Duration
|-
! rowspan="2" | MP Usage
| 04/21/2016 || 05/18/2016 || align="left" |
! rowspan="2" | Cooldown
*Fixed MP not being consumed if the skill was '''[Enhanced]'''.
|- style="background-color:#FF93AE;"
|-
! Multiplication
| 06/30/2016 || 07/13/2016 || align="left" |  
! Size
*{{buff|Duration increased.}}
! Damage
*Moved from [[Eve]] to [[Code: Electra]].
|- align="center"
*'''Killing Blow (1)''' trait changed to '''Powerful'''.
| align="left" | 1
| +1
| rowspan="5" | x3
| rowspan="5" | +20%
| rowspan="5" | -75%
| rowspan="5" | -50%
| 12 Seconds
| rowspan="5" | 150MP
| rowspan="5" | 30 Seconds
|-
|-
| 2
| 03/30/2017 || 04/12/2017 || align="left" |  
| align="center" rowspan="2" | +2
*{{nerf|'''[Enhanced]''' MP Usage reduction decreased.}}
| align="center" | 14 Seconds
|-
|-
| 3
| 05/17/2018 || 06/14/2018 || align="left" |  
| align="center" | 16 Seconds
*'''Haste''' trait changed to '''Regenerating (1).
|-
|-
| 4
| 12/06/2018 || 12/12/2018 || align="left" |  
| align="center" rowspan="2" | +3
*{{buff|Cooldown decreased.}}
| align="center" | 18 Seconds
|-
|-
| 5 (M)
| 07/18/2019 || - || colspan=2 align="left" |  
| align="center" | 20 Seconds
*Fixed homing not working properly in certain situations.
|}
|}
<headertabs/>
<br>
<br>


== [[Skill Note]] ==
== Alternative Names ==
'''Name:''' Dual Auto Reaction (이중 자가 반응로)
{{AlternateLanguages
 
|Color={{ColorSel|CharLight|Eve}}
'''Description:''' Duration increased by 3 seconds. MP Consumed decrease by 10.
|KR=엘 분광결정 |KRName=El Crystal Spectrum
 
|DE= Eldritkristall-Spektrum  |DEName= El Crystal Spectrum
<br>
|FR=Spectre de cristal d'Eldrit |FRName=El Crystal Spectrum
 
|JP=エルクリスタル      |JPName=El Crystal
== Tips and Details ==
|TW=粉晶電磁力場 |TWName=Pink Crystal Electromagnetic Field
*[[El Crystal Spectrum]] is unlocked through the [[SQ guide|Low Branch Skill Quest]].
|CN=艾尔光谱结晶 |CNName=El Spectrum Crystal
** The quest can be obtained at Lv20 from Camilla, the PvP NPC.
|BR=Espectro do Cristal de El |BRName=El Crystal Spectrum
*All combos and skills that are affected by [[El Crystal Spectrum]] may be directed at different angles by holding up or down whilst performing the combo or using a skill (while Eve calls out the skill name).
|IT=Spettro del Cristallo di Eldrit |ITName=El Crystal Spectrum
*If this skill is already activated, activating again allows Eve to switch to "Spectrum Mode" '''only''' when [[Spectrum Dynamics]] is maxed.
|PL=Spektrum Kryształów Eldrytu |PLName=El Crystal Spectrum
**Eve can cycle between "Amplify and Spectrum Mode" (between 2 second cool-down intervals) until the active skill duration runs out.
}}
***Eve can further switch to "Induction Mode" only when [[Hyper Optical Research]] is maxed.
***After unlocking "Induction Mode", Eve can now switch modes even in the air. The animation of changing mode only will happen when she changes from normal to "Amplify Mode" and only has a 0.5 second cooldown interval.
*Using the skill near enemies will cause them stun for a moment without taking damage.
*When you use a laser or Electron Ball while in either Amplify or Spectrum mode, it's best to use it at a distance so that the effects of the El Crystal Spectrum can affect the opponent.
 
<br>
<br>
<tabber>
{{SkillNav - Code: Electra}}
|-|
NA=
{{CLSkills}}
|-|
KR=
{{EvSkillsKR}}
</tabber>
 
[[Category:Code Electra Skills]]

Latest revision as of 16:29, 27 July 2024


[Active]
Activate different force field modes to change your attacks. You can control angles by using ↑ ↓ key.

Amplify Mode
  • Beam/Electron size and damage increase.
Final Enhanced Skill
  • MP Usage is decreased by 50%.


Requirements

Class Level Required
Code: Electra 15


Skill Information

El Crystal Spectrum Duration MP Usage Cooldown
Normal
30 Seconds 20 MP 2 Seconds
[Enhanced]
30 Seconds 10 MP 2 Seconds

Amplify Mode

 Self BuffSpectrum FieldSelf BuffSpectrum Field
Affected Command Damage Additional Effect
x1.2
  • Beam / Electron size is increased by 1.2 times.


Affected Commands

Eve Code: Electra Code: Battle Seraph Code: Sariel


Skill Traits

Regenerating (1) El Crystal SpectrumPowerful El Crystal Spectrum
Attribute EffectMP RecoveryAttribute EffectCooldown
15% chance of regaining 100% of the MP Usage20 MP
Final Enhanced Skill
10 MP
Super Armor added to the skill
Cooldown increased to 130%
2.6 Seconds


Related Skills


Tips and Details

  • Later passives add more force field options to this skill:
  • The aiming ability granted by this passive will also work with any of the other force field modes, not just Amplify Mode.
  • The skill deals a small amount of hitstun any time it is used, though it deals no damage.
    • Due to Ultra Optical Investigation removing the animation for switching modes, this also removes the hitstun from all but the initial cast.
  • The buff is gained immediately on cast, even if the skill is interrupted.
  • For some reason, command electron balls' explosion hit gain any of the fields' damage increase/decrease twice. For example, Amplify mode's explosion hit will deal x1.2 x1.2 damage, and Fusion mode's explosion hit will deal x0.25 x0.25 damage.
  • Commands will generate the force field some distance in front of Eve, so attacks that have yet to pass through it will not be affected. Make sure an attack has time to pass through the field before hitting an enemy.
  • By comparison, skills instead directly change their behavior and effect based on the current mode, and do not pass through any actual fields besides a visual representation of it either directly in front of Eve near her hands like in Giga Stream, or around her like in Final Strike.


Updates

Date Changes
KR NA
01/26/2012 04/03/2013
  • El Crystal Spectrum added.
06/27/2013 11/06/2013
04/30/2015 -
  • Fixed the issue where couldn't use after initial cast during jumping once pet is summoned/recalled.
04/21/2016 05/18/2016
  • Fixed MP not being consumed if the skill was [Enhanced].
06/30/2016 07/13/2016
  • Duration increased.
03/30/2017 04/12/2017
  • [Enhanced] MP Usage reduction decreased.
05/17/2018 06/14/2018
  • Haste trait changed to Regenerating (1).
12/06/2018 12/12/2018
  • Cooldown decreased.
07/18/2019 -
  • Fixed homing not working properly in certain situations.


Alternative Names

Server Name Translation
South Korea 엘 분광결정 El Crystal Spectrum
Japan エルクリスタル El Crystal
Taiwan (Traditional Chinese) 粉晶電磁力場 Pink Crystal Electromagnetic Field
China (Simplified Chinese) 艾尔光谱结晶 El Spectrum Crystal
Germany Eldritkristall-Spektrum El Crystal Spectrum
France Spectre de cristal d'Eldrit El Crystal Spectrum
Italy Spettro del Cristallo di Eldrit El Crystal Spectrum
Poland Spektrum Kryształów Eldrytu El Crystal Spectrum
Brazil Espectro do Cristal de El El Crystal Spectrum