User:Xyzithia: Difference between revisions

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   |tab1=Items
   |tab1=Items
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   |contents1=<div class="long-table">
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{{!}}-  
{{!}}{{!}} [[File:HQ Shop Item 78910.png|link=Blessed Denif's Ice Orb (Elixir)]] {{!}}{{!}} rowspan=4 {{!}} On Hit {{!}}{{!}} rowspan=4 {{!}} Debuff {{!}}{{!}} align=left {{!}}
{{!}}{{!}} [[File:HQ Shop Item 78910.png|link=Blessed Denif's Ice Orb (Elixir)]] {{!}}{{!}} rowspan=4 {{!}} On Hit {{!}}{{!}} rowspan=4 {{!}} Debuff {{!}}{{!}} align=left {{!}}
*'''2592%''' Averaged Physical/Magical Attack Power (ignores defense)
*Lower Water Resistance of Enemies hit by Elixir generated Orb Aura
*Freeze Enemies for '''4''' seconds on hit
**30s cooldown
{{!}}-  
{{!}}-  
{{!}}{{!}} [[File:HQ Shop Item WindSphere.png|link=Wind Orb]] {{!}}{{!}} align=left {{!}}
{{!}}{{!}} [[File:HQ Shop Item WindSphere.png|link=Wind Orb]] {{!}}{{!}} align=left {{!}}
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*'''2592%''' Averaged Physical/Magical Attack Power (ignores defense)
*'''2592%''' Averaged Physical/Magical Attack Power (ignores defense)
*Freeze Enemies for '''4''' seconds on hit
*Freeze Enemies for '''4''' seconds on hit
**30s cooldown
{{!}}-
{{!}}{{!}} [[File:Item - El Search Party Collection - Synergy Effect Ticket.png|link=El Search Party Collection - Synergy Effect Ticket (7 Days)]][[File:Item - El Search Party Collection - Synergy Effect Ticket (30 Days).png|link= El Search Party Collection - Synergy Effect Ticket (30 Days)]] {{!}}{{!}} Upon Using [Force] Active {{!}}{{!}} Buff (In Range) {{!}}{{!}} align=left {{!}}
*'''1st Path''' Synergy: Cast '''Diffused Wonder Wall'''
**'''Super Armor''' (lasts '''7''' seconds instead of [[Wonder Wall]]'s usual 10)
**Does NOT give the HP shield
**30s cooldown
*'''2nd Path''' Synergy: Cast '''Cloudy Sunshower'''
**'''10% HP/MP/s'''
**Does NOT scale with CP like [[Sunshower]]
**15s cooldown
*'''3rd Path''' Synergy: Cast '''Broken Seal of Time'''
**'''Resurrection Buff''' for '''40''' seconds
**Does NOT give HP/MP Recovery, Reduce Party cooldown, and '''Time Sickness''' debuff on successful revival lasts '''60''' seconds instead of the usual 45 from [[Seal of Time]]
**30s cooldown
**30s cooldown
{{!}}}
{{!}}}
</div>
</div>
   |tab2=Equipment
   |tab2=Equipment
   |contents2=<div style="overflow-x:auto;" class="long-table">
   |contents2=<div class="long-table">
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Soon tm
! Equipment !! Piece !! Condition !! Effect Type !!  width=100% {{!}} Effect
{{!}}-
{{!}}{{!}} [[File:ElrianodeBottom.png|link=Elrianode Bottom Piece]] {{!}}{{!}} Armor - Bottom Piece {{!}}{{!}} rowspan=7 {{!}} Passive {{!}}{{!}} rowspan=7 {{!}} Buff {{!}}{{!}} align=left {{!}}
*'''6-13%''' Party Action Speed Increase
*Elrianode Bottom Piece tear can have a [2 + Enhancement Level]% effect, meaning a piece with enhancement level 9 or higher will be better than Tenebrous Shoes buff with this effect
**Since Ancient Elrianode Pieces come at enhancement level 9, it is recommended to utilize this with a [2+Enhance] tear if you so desire
**Does not stack with [[Tenebrous Equipment]] Shoes ◆◆◇ Action Speed Effect
{{!}}-
{{!}}{{!}} [[File:Rainbow Top Piece (Support).png|link=Amethystine Prophecy - Sage Top Piece]][[File:Rainbow Bottom Piece (Support).png|link=Amethystine Prophecy - Sage Bottom Piece]][[File:Rainbow Gloves (Support).png|link=Amethystine Prophecy - Sage Gloves]][[File:Rainbow Shoes (Support).png|link=Amethystine Prophecy - Sage Shoes]] {{!}}{{!}} Armor {{!}}{{!}} align=left {{!}}
*'''2 Pieces''': '''10%''' Party All Skill Damage Increase
*'''4 Pieces''': '''10%''' Party Critical Damage Increase
*Multiple Sages do not stack
**Likewise, these effects do not stack with the same effects from [[Tenebrous Equipment]]
{{!}}-
{{!}}{{!}} [[File:Tenebrous Top Piece (Elsword).png|link=Tenebrous Equipment]] {{!}}{{!}} Armor - Top Piece {{!}}{{!}} align=left {{!}}
*◆◆◇ can have any of the following effects
**'''0.1-1%''' Party Critical Damage Increase per 500k CP '''(Max 10%)'''
**'''0.1-1%''' Party Physical Attack Increase per 500k CP '''(Max 10%)'''
**'''0.1-1%''' Party Magical Attack Increase per 500k CP '''(Max 10%)'''
*[[Tenebrous Equipment]] has you roll the initial scaling stat (0.1-1% in increments of 0.1) but has the same maximum value, meaning that with enough CP a 0.8% per 500k line will still give you the same total amount as a 1% per 500k
*Multiple Tenebrous Effects do not stack
**Likewise, these effects do not stack with the same effects from Sage [[Amethystine Prophecy Equipment]]
{{!}}-
{{!}}{{!}} [[File:Tenebrous Bottom Piece (Elsword).png|link=Tenebrous Equipment]] {{!}}{{!}} Armor - Bottom Piece {{!}}{{!}} align=left {{!}}
*◆◆◇ can have any of the following effects
**'''0.1-1%''' Party HP Increase per 500k CP '''(Max 10%)'''
**'''0.1-1%''' Party Physical Defense Increase per 500k CP '''(Max 10%)'''
**'''0.1-1%''' Party Magical Defense Increase per 500k CP '''(Max 10%)'''
**'''1-10%''' Party Damage Reduction Increase
*[[Tenebrous Equipment]] has you roll the initial scaling stat (0.1-1% in increments of 0.1) but has the same maximum value, meaning that with enough CP a 0.8% per 500k line will still give you the same total amount as a 1% per 500k
*Multiple Tenebrous Effects do not stack
{{!}}-
{{!}}{{!}} [[File:Tenebrous Gloves (Elsword).png|link=Tenebrous Equipment]] {{!}}{{!}} Armor - Gloves {{!}}{{!}} align=left {{!}}
*◆◆◇ can have the following effect
**'''1-10%''' Party All Skill Damage Increase
*Multiple Tenebrous Effects do not stack
**Likewise, these effects do not stack with the same effects from Sage [[Amethystine Prophecy Equipment]]
{{!}}-
{{!}}{{!}} [[File:Tenebrous Shoes (Elsword).png|link=Tenebrous Equipment]] {{!}}{{!}} Armor - Shoes {{!}}{{!}} align=left {{!}}
*◆◆◇ can have any of the following effects
**'''1-10%''' Party Action Speed Increase
**'''1-10%''' Party Movement Speed Increase
*Multiple Tenebrous Effects do not stack
**The Action Speed effect does not stack with [[Elrianode Bottom Piece]] tear
{{!}}-
{{!}}{{!}} [[File:Item - Artifact Spirit Stone Wedge.png|link=Artifact System]] {{!}}{{!}} Artifact Equipment Sockets {{!}}{{!}} align=left {{!}}
*'''Green''' Color Set Effects are as follow
**'''2 Pieces''': Upon using Special Active, Party HP/MP '''+4%''' per 500k CP '''(Max 24%/3M CP)''' (20s cooldown)
**'''5 Pieces''': Party Physical/Magical Attack '''+0.5%''' per 500k CP '''(Max 4%/4M CP)'''
{{!}}-
{{!}}{{!}} [[File:HQ Shop Item 130053.png|link=Attributing Equipment]] {{!}}{{!}} Weapon Attribute {{!}}{{!}} On Hit {{!}}{{!}} Debuff {{!}}{{!}} align=left {{!}}
*'''Petrify''' Effects per level are as follows
**'''I''': '''5%''' chance for '''3''' seconds
**'''II''': '''8%''' chance for '''3.5''' seconds
**'''III''': '''10%''' chance for '''4''' seconds
**'''IV''': '''12%''' chance for '''4.5''' seconds
*This attribute is best held by supports that freeze in order to chain immobility
{{!}}-
{{!}}{{!}} [[File:HQ Shop Item 130049.png|link=Attributing Equipment]] {{!}}{{!}} Weapon Attribute {{!}}{{!}} On Hit {{!}}{{!}} Debuff {{!}}{{!}} align=left {{!}}
*'''Freezing''' chance per level per stack are as follows (going from 0 to 3 stacks left to right)
**'''I''': '''6%''' -> '''12%''' -> '''18%''' -> '''24%'''
**'''II''': '''12%''' -> '''24%''' -> '''36%''' -> '''48%'''
**'''III''': '''15%''' -> '''30%''' -> '''45%''' -> '''60%'''
**'''IV''': '''18%''' -> '''36%''' -> '''54%''' -> '''72%'''
**Basically, the more stacks of Freezing that are already applied on the enemy, the easier it is to reapply or increase the number of stacks
*'''Action Speed Reduction'''
**'''1 Stack''': '''20%'''
**'''2 Stacks''': '''30%'''
**'''3 Stacks''': '''40%'''
*'''Defense Reduction'''
**'''1 Stack''': '''10%'''
**'''2 Stacks''': '''20%'''
**'''3 Stacks''': '''30%'''
*All effects last for '''10''' seconds
*The defense reduction scales with Water Elemental Resist reduction, so reducing the water resistance of an enemy will increase the amount of defense lost
{{!}}-
{{!}}{{!}} [[File:EngravingStoneYellow3.png|link=Weapon Imprint System]] {{!}}{{!}} Weapon Imprint {{!}}{{!}} Varied {{!}}{{!}} Buff/Debuff {{!}}{{!}} align=left {{!}}
*Effect Activation varies based on Red Imprint Stones
*Party Buffs are as follow
**'''2-10% HP/s''' Recovery
**'''1-5% MP/s''' Recovery
**'''3-10% Damage Reduction'''
*All party effects have a 5 second duration with a 20s cooldown
*The only other semi-useful buff/debuff imprint is '''-15 to -55''' Elemental Resist for all nearby enemies
{{!}}-  
{{!}}-  
{{!}}{{!}} [[File:SecretBarrierGuardian.png|link=Titles/Special]] {{!}}{{!}} Title {{!}}{{!}} On Awakening {{!}}{{!}} Buff {{!}}{{!}} align=left {{!}}
*Party '''Fever''' Effect instantly applied
**All Party '''100% HP/MP''' Recovery
**'''3 Awakening Beads/100% DP Recovery/Phase 3 Awakening (Ain)'''
**'''100%''' MP Recovery increase when attacking enemies
{{!}}}
{{!}}}


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Latest revision as of 17:41, 28 March 2022

Items & Equipment
Item Condition Effect Type Effect
On Hit Debuff
  • Lower Water Resistance of Enemies hit by Elixir generated Orb Aura
  • 1512% Averaged Physical/Magical Attack Power (ignores defense)
  • 50% Physical/Magical Defense Reduction
    • Duration 15 seconds, 30s cooldown
  • 2592% Averaged Physical/Magical Attack Power
  • Applies Aging Effect to Enemies hit
    • Damage Reduced by 30%
    • All Speed Decreased by 15%
    • Duration 10 seconds, 30s cooldown
  • 2592% Averaged Physical/Magical Attack Power (ignores defense)
  • Freeze Enemies for 4 seconds on hit
    • 30s cooldown
Upon Using [Force] Active Buff (In Range)
  • 1st Path Synergy: Cast Diffused Wonder Wall
    • Super Armor (lasts 7 seconds instead of Wonder Wall's usual 10)
    • Does NOT give the HP shield
    • 30s cooldown
  • 2nd Path Synergy: Cast Cloudy Sunshower
    • 10% HP/MP/s
    • Does NOT scale with CP like Sunshower
    • 15s cooldown
  • 3rd Path Synergy: Cast Broken Seal of Time
    • Resurrection Buff for 40 seconds
    • Does NOT give HP/MP Recovery, Reduce Party cooldown, and Time Sickness debuff on successful revival lasts 60 seconds instead of the usual 45 from Seal of Time
    • 30s cooldown