Talk:Death Field: Difference between revisions

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(It's super ridiculous how no implications are even being detected in what I'm trying to get across.)
 
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This is getting ridiculous. Name me all the skills that have '''simultaneous''' hit limitations on enemies. They're either actives or were intended to hit one enemy in the first place. Death Field? No, it's not even like '''any''' of those. The tip I added already implies that explosions splash on to other enemies. The skill info isn't even against me, because it says '''hits''' not explosions. You'd have to be pretty dense to not get from that tip that you can freely use it on enemies for '''stacked''' explosion damage. But, since there's going to be a misunderstanding for everything I'm typing, I'm just going to use the same type of skill info that Hypersonic Stab does, without any maximum hits. You '''cannot''' tell me that stacked damage was never implied out of what I said. That tip is doing just that by being there, thus why I removed it for being a restatement of that implication. --[[User:TruShot|TruShot]] ([[User talk:TruShot|talk]]) 00:28, 19 February 2013 (UTC)
This is getting ridiculous. Name me all the skills that have '''simultaneous''' hit limitations on enemies. They're either actives or were intended to hit one enemy in the first place. Death Field? No, it's not even like '''any''' of those. The tip I added already implies that explosions splash on to other enemies. The skill info isn't even against me, because it says '''hits''' not explosions. You'd have to be pretty dense to not get from that tip that you can freely use it on enemies for '''stacked''' explosion damage. But, since there's going to be a misunderstanding for everything I'm typing, I'm just going to use the same type of skill info that Hypersonic Stab does, without any maximum hits. You '''cannot''' tell me that stacked damage was never implied out of what I said. That tip is doing just that by being there, thus why I removed it for being a restatement of that implication. --[[User:TruShot|TruShot]] ([[User talk:TruShot|talk]]) 00:28, 19 February 2013 (UTC)
:That's the problem, the description in-game is against you.  It states explosions and not hits. [[User:Professor Cirno|Professor Cirno]] ([[User talk:Professor Cirno|talk]]) 00:32, 19 February 2013 (UTC)

Revision as of 01:32, 19 February 2013

About the skill info:
This is getting ridiculous. Name me all the skills that have simultaneous hit limitations on enemies. They're either actives or were intended to hit one enemy in the first place. Death Field? No, it's not even like any of those. The tip I added already implies that explosions splash on to other enemies. The skill info isn't even against me, because it says hits not explosions. You'd have to be pretty dense to not get from that tip that you can freely use it on enemies for stacked explosion damage. But, since there's going to be a misunderstanding for everything I'm typing, I'm just going to use the same type of skill info that Hypersonic Stab does, without any maximum hits. You cannot tell me that stacked damage was never implied out of what I said. That tip is doing just that by being there, thus why I removed it for being a restatement of that implication. --TruShot (talk) 00:28, 19 February 2013 (UTC)

That's the problem, the description in-game is against you. It states explosions and not hits. Professor Cirno (talk) 00:32, 19 February 2013 (UTC)