Tactical Trooper/Skills-FR: Difference between revisions

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=== Hyper compétence ===
=== Hyper compétence ===


{| border="1" style="border-collapse: collapse;" cellpadding="1"
{| style="border-collapse: collapse;" border="1" cellpadding="1"
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| width="40" | [[File:SatRain.png]]  
| width="40" | [[File:SatRain.png]]  
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=== Spéciales actives ===
=== Spéciale active ===


{| border="1" style="border-collapse: collapse;" cellpadding="1"
{| style="border-collapse: collapse;" border="1" cellpadding="1"
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| width="40" | [[Image:CarpetBombing.png]]
| align="center" width="150" | [[Carpet Bombing/fr|Tapis de bombes]]
|-
|-
| width="40" | [[File:TactField.png]]  
| width="40" | [[File:TactField.png]]  
| align="center" width="150" | [[Tactical Field - Endurance/fr|Champ tactique - Endurance]]
| align="center" width="150" | [[Tactical Field/fr|Champ tactique]]
|-
|-
| width="40" | [[File:TF_Raid.png]]  
| width="40" | [[File:SI_ASTRIKE.png]]  
| align="center" width="150" | [[Tactical Field - Raid/fr|Champ tactique - Pillage]] [[image:lock.gif|lock.gif]]
| align="center" width="150" | [[Artillery Strike - Missile Shower/fr|Tir d'artillerie - Pluie de missiles]] [[image:lock.gif|lock.gif]]
|-
|-
| width="40" | [[File:WonderWall.png]]  
| width="40" | [[File:Cannon_Strike.png]]  
| align="center" width="150" | [[Wonder Wall/fr|Rempart]]
| align="center" width="150" | [[Cannon Strike/fr|Coup de bazooka]]
|-
| width="40" | [[File:DreadChase.png]]
| align="center" width="150" | [[Dread Chase/fr|Poursuite mortelle]]
|-
| width="40" | [[File:SI_ASTRIKE.png]]
| align="center" width="150" | [[Artillery Strike - Missile Shower/fr|Tir d'artillerie - Pluie de missiles]]
|}
|}


<br>  
<br>  


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=== Active ===


=== Actives ===
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{| border="1" style="border-collapse: collapse;" cellpadding="1"
| width="40" | [[Image:MarkOfCommander.png]]
| align="center" width="150" | [[Commander's Mark/fr|Marquage de cible]]
|-
|-
| width="40" | [[ File:AutoMortar.png ]]  
| width="40" | [[ File:AutoMortar.png ]]  
| align="center" width="150" | [[Mortar/fr|Mortier automatique]]
| align="center" width="150" | [[Mortar/fr|Mortier automatique]]
|-
| width="40" | [[File:Bombard_Service.png]]
| align="center" width="150" | [[Artillery Support/fr|Tir de soutien]]
|}
|}


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=== Passives ===
=== Passive ===


{| border="1" style="border-collapse: collapse;" cellpadding="1"
{| style="border-collapse: collapse;" border="1" cellpadding="1"
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| width="40" | [[File:Intermediate_Magic_Training.PNG]]
| width="150" align="center" | [[Intermediate Magical Offense Training/fr|Entraînement magique avancé]]
|-
|-
| width="40" | [[File:MAM.png]]  
| width="40" | [[File:MAM.png]]  
| align="center" width="150" | [[Mobile Armored Mode/fr|Position de tir mobile]]
| align="center" width="150" | [[Mobile Shelling/fr|Position de tir mobile]]
|-
|-
| width="40" | [[File:CannoneerWithstanding.png]]  
| width="40" | [[File:CannoneerWithstanding.png]]  

Revision as of 19:48, 5 February 2016