Symmetric Identity/Stage 2: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
Despite not being listed in the tool-tip, the alter ego actually does its own hits in stage 2. Both Add and his alter ego will do 5 hits each, resulting in a total of 10 hits.
*Despite not being listed in the tool-tip, the alter ego actually does its own hits for the '''Continuous Attack'''. Both Add and his alter ego will do 5 hits each, resulting in a total of 10 hits.
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Revision as of 23:08, 17 February 2020

File:Symmetric Identity Stage2.png [Master Skill Stage 2]
Summon an alter ego that acts the same and ravage enemies. Burst an energy by intersecting with each other then do multi-hit attacks.
Master Skill is unaffected by skill enhance effects except Master-only effects.


Requirements

Class Level Required
Doom Bringer : Master Class 99


Skill Information

PvE

Level Required Damage (Magical) Max Hits MP Usage Cooldown
Shockwave Continuous Attack Shockwave Continuous Attack
99 2534% 836% 1 10 200 MP 36 Seconds

PvP

Level Required Damage (Magical)
Shockwave Continuous Attack
99 552% 181%


Total Damage

Mode Regular
PvE 10,894%
PvP 2,362%


Tips and Details

  • Despite not being listed in the tool-tip, the alter ego actually does its own hits for the Continuous Attack. Both Add and his alter ego will do 5 hits each, resulting in a total of 10 hits.


Trivia


Alternative Names

Server Name Translation
South Korea 시메트릭 아이덴티티 Symmetric Identity


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