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__NOTOC__{{Languages|Stomp}}
__NOTOC__{{Languages|Stomp}}
<div style="float: right;">{{#ev:youtube|d_6vQ1viKZA|400}}</div>
{{#ev:youtube|d_6vQ1viKZA|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:LuCielSkill2.png]]
| [[File:LuCielSkill2.png]]
| {{SkillType|SA|T}} Leap forward and smash the ground. Hit enemies are inflicted with a Slow debuff for 2 seconds.
| {{SkillType|SA|T}} Leap forward and smash the ground to damage and inflict {{se||Move Slowdown|Slow}} debuff on nearby enemies.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Lu/Ciel]] || 1
| [[Lu/Ciel]] || 1
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! rowspan=2 | Mode !! rowspan=2 | Earth Shock<br>(Physical) !! colspan=3 | [[Status Effects/Move Slowdown|Move Slowdown]] !! rowspan=2 | Slow Area Duration !! rowspan=2 | CP Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Earth Shock<br>(Physical) !! colspan=3 | {{se||Move Slowdown}} !! rowspan=2 | Slow Area Duration !! rowspan=2 | Combination Gauge Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Movement Speed !! Jump Speed !! Duration
! Movement Speed Decrease !! Jump Speed Decrease !! Duration
|-  
|-  
! colspan=10 | Normal
| colspan=10 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 2048% || rowspan=2 | -40% (Est.) || rowspan=2 | -20% || rowspan="2" | 2 Seconds || rowspan=2 | N/A || rowspan="2" | 2 CP || rowspan="2" | 100 MP || rowspan="2" | 6 Seconds
| {{PvE}} || 2048% || rowspan=2 | 20% || rowspan=2 | 20% || rowspan="2" | 2 Seconds || rowspan=2 | N/A || rowspan="2" | 2 || rowspan="2" | 100 MP || rowspan="2" | 6 Seconds
|-
|-
| '''{{PvP}}''' || 819%
| {{PvP}} || 819%
|-  
|-  
! colspan=10 | [Enhanced]
| colspan=10 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 2048% || rowspan=2 | -40% (Est.) || rowspan=2 | -20% || rowspan="2" | 2 Seconds || rowspan="2" | 5 Seconds || rowspan="2" | 2 CP || rowspan="2" | 100 MP || rowspan="2" | 6 Seconds
| {{PvE}} || 2048% || rowspan=2 | 20% || rowspan=2 | 20% || rowspan="2" | 2 Seconds || rowspan="2" | 5 Seconds || rowspan="2" | 2 || rowspan="2" | 100 MP || rowspan="2" | 6 Seconds
|-
|-
| '''{{PvP}}''' || 819%
| {{PvP}} || 819%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Lu/Ciel|Stomp|Gigantic, Light|130|mp=100}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Gigantic Stomp !! colspan=2 | Light Stomp
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Attribute Effect !! Attribute Effect !! MP Usage
|-
| {{SkillText|Gigantic|130}} || {{SkillText|Light|80}} || 80 MP
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Mode !! rowspan=2 | Regular !! [[Catastrophe]]
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! [[Creeping Terror]] Back Attack
|-
! {{PvE}}
| {{formatnum:{{#expr: 2048}}}}% || {{formatnum:{{#expr: 2048*1.15}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 819}}}}% || {{formatnum:{{#expr: 819*1.15}}}}%
|}
=== Miscellaneous ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! <!--Base MP Gain !!--> Affected By Action Speed
! <!--Base MP Gain !!--> Affected By Action Speed
|-
|-
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| valign="top" |
| valign="top" |
===[[Catastrophe]]===
===[[Catastrophe]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|LuCielSkill12.png; Creeping Terror;
| width="40" | [[Image:LuCielSkill12.png]]
}}
| align="center"  width="150" | [[Creeping Terror]]
| valign="top" |
|}
| valign="top" |  
===[[Innocent]]===
===[[Innocent]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[Image:Noblesse01.png]]
Noblesse01.png; Nobility Locked-Expert;
| width="150" align="center" | [[Nobility]] {{Locked Skill|Expert}}
NBTrans5.png; Noblesse Oblige Locked-Trans2;
|-
InnoPassive1.png; Innocent Duet;
| width="40" | [[File:NBTrans5.png]]
}}
| align="center" width="150" | [[Noblesse Oblige]] {{Locked Skill|Trans2}}
|-
| width="40" | [[Image:InnoPassive1.png]] 
| align="center"  width="150" | [[Innocent Duet]]
|}
| valign="top" |
| valign="top" |
===[[Diangelion]]===
===[[Diangelion]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|DemPassive6.png; Communication - Absorption;
| width="40" | [[Image:DemPassive6.png]]
}}
| align="center" width="150" | [[Communication - Absorption]]
| valign="top" |
|}
===[[Demersio]]===
{{SkillTable
|TurbidsPassive4.png; Awakened Will: Turbids;
}}
|}
|}
<br>
<br>
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== Tips and Details ==
== Tips and Details ==
*Due to its very quick execution time and low MP cost (especially with the '''Light''' trait), this skill remains useful throughout the entire game as a quick CP gaining skill for Lu.
*Due to its very quick execution time and low MP cost (especially with the '''Light''' trait), this skill remains useful throughout the entire game as a quick CP gaining skill for Lu.
*At '''[Enhanced]''', even if you do not hit any targets with the smash from the skill, you will still gain CP if the Slow Area hits the target within 2 seconds.
*At '''[Enhanced]''', even if you do not hit any targets with the smash from the skill, you will still gain gauge if the Slow Area hits the target within 2 seconds.
**It will also cause [[Catastrophe]]'s [[Creeping Terror|Burst of Terror]] to trigger.
**It will also cause [[Catastrophe]]'s [[Creeping Terror|Burst of Terror]] to trigger.
*The leap is capable of completely jumping over player-sized targets.
*The leap is capable of completely jumping over player-sized targets.
*While the wording is a tad confusing, the Move Slowdown debuff from the '''[Enhanced]''' Slow Area is the same as the base skill, lasting 2 seconds and not 5 as the description may imply. The 5 second refers to the duration of the Slow Area itself.
*While the wording is a tad confusing, the {{se||Move Slowdown}} debuff from the '''[Enhanced]''' Slow Area is the same as the base skill, lasting 2 seconds and not 5 as the description may imply. The 5 second refers to the duration of the Slow Area itself.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |  
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |  
*{{buff|Added leftover effects from Skill Note in [Enhanced] level.}}
*{{buff|Added leftover effects from Skill Note at [Enhanced] level.}}
|-
|-
| 12/03/2015 || - || colspan=2 align="left" |  
| 12/03/2015 || - || colspan=2 align="left" |  
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|-
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - LuCiel}}
{{LuCielSkills}}
[[Category: Tenacity Skills]][[Category: Special Active Skills]]

Latest revision as of 09:37, 8 September 2023

[Special Active: Tenacity]
Leap forward and smash the ground to damage and inflict  Enemy DebuffSlowEnemy DebuffSlow debuff on nearby enemies.
Switching Skill (Lu)
  • Ciel will switch to Lu when skill is used.
  • Gain 2 Combination Points after hitting the target when switching.
Final Enhanced Skill
  • Increases attack radius by 10% and creates an area that  Enemy DebuffslowsEnemy Debuffslows enemy's movement for 5 seconds.


Requirements

Class Level Required
Lu/Ciel 1


Skill Information

Mode Earth Shock
(Physical)
 Enemy DebuffMove SlowdownEnemy DebuffMove Slowdown Slow Area Duration Combination Gauge Gain MP Usage Cooldown
Movement Speed Decrease Jump Speed Decrease Duration
Normal
PvE 2048% 20% 20% 2 Seconds N/A 2 100 MP 6 Seconds
PvP 819%
[Enhanced]
PvE 2048% 20% 20% 2 Seconds 5 Seconds 2 100 MP 6 Seconds
PvP 819%


Skill Traits

Gigantic StompLight Stomp
Attribute EffectAttribute EffectMP Usage
Skill size increased to 130%MP Usage decreased to 80%80 MP


Extra Information

Miscellaneous

Affected By Action Speed


Related Skills

Catastrophe

Innocent

Diangelion

Demersio


Tips and Details

  • Due to its very quick execution time and low MP cost (especially with the Light trait), this skill remains useful throughout the entire game as a quick CP gaining skill for Lu.
  • At [Enhanced], even if you do not hit any targets with the smash from the skill, you will still gain gauge if the Slow Area hits the target within 2 seconds.
  • The leap is capable of completely jumping over player-sized targets.
  • While the wording is a tad confusing, the  Enemy DebuffMove SlowdownEnemy DebuffMove Slowdown debuff from the [Enhanced] Slow Area is the same as the base skill, lasting 2 seconds and not 5 as the description may imply. The 5 second refers to the duration of the Slow Area itself.


Updates

Date Changes
KR NA PvE PvP
12/18/2014 07/01/2015
  • Stomp added.
02/12/2015 08/12/2015
  • MP Usage decreased to 100.
  • Delay time decreased.
09/24/2015 03/03/2016
  • Added leftover effects from Skill Note at [Enhanced] level.
12/03/2015 -
  • Fixed Stomp not showing in combo damage count.
12/29/2016 01/11/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
07/27/2017 08/09/2017
  • Damage increased.
04/05/2018 04/18/2018
  • Damage increased.


Alternative Names

Server Name Translation
South Korea 스톰프 Stomp
Japan ストンプ Stomp
Taiwan (Traditional Chinese) 重踏 Stomp
China (Simplified Chinese) 重踏 Stomp
Germany Stampfen Stamp
Spain Aplastar Stomp
France Écrasement Crushing
Italy Calpestamento Trampling
Poland Łubudu ???
Brazil Esmagar Crush