Slice and Dice: Difference between revisions

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__NOTOC__{{Languages|Rampage}}
__NOTOC__{{Languages|Capture}}
<div style="float: right;">{{#ev:youtube|-|400}}</div>
<div style="float: right;">{{#ev:youtube|-|400}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
|  [[Image:Dunno.png]]
|  [[Image:Dunno.png]]
| {{SkillType|SA|S}}  
| {{SkillType|SA|T}}  
|-
|-
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! Class          !! Level Required
! Class          !! Level Required
|-
|-
| [[Second Revenger]] || 15
| [[Second Revenger]] || 25
|}
|}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! colspan=2 | [Deep Darkness] !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! Darkness Deploy !! Rampage !! Darkness Deploy !! Rampage !! Shadow Deploy (Physical) !! Max Hits
! - !! - !! - !! -
|-  
|-  
! colspan=9 | Normal
! colspan=7 | Normal
|-
|-
| '''{{PvE}}''' || 1000% || 771% || rowspan="2" | 1 ||  rowspan="2" | 6 || 105% || rowspan="2" | 4 || rowspan="2" | 200 MP || rowspan="2" | 14 Seconds
| '''{{PvE}}''' || 1249% || 262% || rowspan="2" | 1+ ||  rowspan="2" | 5+ || rowspan="2" | 100 MP || rowspan="2" | 7 Seconds
|-
|-
| '''{{PvP}}''' || 381% || 293% || 40%
| '''{{PvP}}''' || 499% || 105%
|-  
|-  
! colspan=9 | [Enhanced]
! colspan=7 | [Enhanced]
|-
|-
| '''{{PvE}}''' || % || % || rowspan="2" | 1 ||  rowspan="2" | 6 || % || rowspan="2" | 4 || rowspan="2" | 200 MP || rowspan="2" | 14 Seconds
| '''{{PvE}}''' || % || % || rowspan="2" | 1+ ||  rowspan="2" | 5+ || rowspan="2" | 100 MP || rowspan="2" | 7 Seconds
|-
|-
| '''{{PvP}}''' || % || % || %
| '''{{PvP}}''' || % || %
|}
|}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! Empowered Rampage !! Gigantic Rampage
! colspan=3 | Useful Capture !! Empowered Capture
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! Attribute Effect !! Attribute Effect
! rowspan=2 | Attribute Effect !! colspan=2 | Max Hits !! rowspan=2 | Attribute Effect
|- style="background:{{ColorSel|CharLight|Noah}}"
! - !! -
|-
|-
| {{SkillText|Empowered|120}} || {{SkillText|Gigantic|120}}
| {{SkillText|Useful|80}} || 1+ || 12+ || {{SkillText|Empowered|120}}
|}
|}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=2 | Mode !! colspan=2 | Regular !! colspan=2 | [[Pitch Black Moon]]
! rowspan=2 | Mode !! colspan=3 | Regular (Average)
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! Normal !! Empowered !! Normal !! Empowered
! Normal !! Useful !! Empowered
|-  
|-  
! {{PvE}}  
! {{PvE}}  
| {{formatnum:{{#expr: 1000 + (771*6)}}}}% || {{formatnum:{{#expr: (1000 + (771*6))*1.2}}}}% || {{formatnum:{{#expr: 1000 + (771*6) + (105*4)}}}}% || {{formatnum:{{#expr: (1000 + (771*6) + (105*4))*1.2}}}}%
| {{formatnum:{{#expr: 1249 + (262*4)}}}}% || {{formatnum:{{#expr: (1249 + (262*10))*0.8}}}}% || {{formatnum:{{#expr: (1249 + (262*4))*1.2}}}}%
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#expr: 381 + (293*6)}}}}% || {{formatnum:{{#expr: (381 + (293*6))*1.2}}}}% || {{formatnum:{{#expr: 381 + (293*6) + (40*4)}}}}% || {{formatnum:{{#expr: (381+ (293*6) + (40*4))*1.2}}}}%
| {{formatnum:{{#expr: 499 + (105*4)}}}}% || {{formatnum:{{#expr: (499 + (105*10))*0.8}}}}% || {{formatnum:{{#expr: (499 + (105*4))*1.2}}}}%
|}
|}
*Does not account for splash damage
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== Tips and Details ==
== Tips and Details ==
*The '''Rampage''' portion of the skill deals splash damage, but unlike other splash damage skills, it also hits the original target again, in effect dealing splash damage twice. This is likely unintentional, as it allows the skill to do extremely high amounts of damage. For example, with 3 enemies, the hit count goes up from 6 to 54 for a single enemy.
*The skill will very slightly drag enemies with it upon returning, but not enough to ensure most hits are dealt. Only targets that are wide enough can take full damage.
**On average, the skill will deal 1 hit when thrown forward, and 4 upon returning. (Or 1 and 10 hits respectively with the '''Useful''' trait).
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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Noah}}
|Color={{ColorSel|CharLight|Noah}}
|KR=난무             |KRName=Rampage
|KR=포획             |KRName=Capture
}}
}}


<br>
<br>
{{SeRSkills}}
{{SeRSkills}}

Revision as of 19:42, 17 December 2020

  • English
[Special Active: Tenacity]
Final Enhanced Skill
  • Damage is increased by times.


Requirements

Class Level Required
Second Revenger 25


Skill Information

Mode Damage (Physical) Max Hits MP Usage Cooldown
- - - -
Normal
PvE 1249% 262% 1+ 5+ 100 MP 7 Seconds
PvP 499% 105%
[Enhanced]
PvE % % 1+ 5+ 100 MP 7 Seconds
PvP % %


Skill Traits

Useful Capture Empowered Capture
Attribute Effect Max Hits Attribute Effect
- -
Max Hits increased
Damage decreased to 80%
1+ 12+ Damage increased to 120%


Total Damage

Mode Regular (Average)
Normal Useful Empowered
PvE 2,297% 3,095.2% 2,756.4%
PvP 919% 1,239.2% 1,102.8%


Tips and Details

  • The skill will very slightly drag enemies with it upon returning, but not enough to ensure most hits are dealt. Only targets that are wide enough can take full damage.
    • On average, the skill will deal 1 hit when thrown forward, and 4 upon returning. (Or 1 and 10 hits respectively with the Useful trait).


Alternative Names

Server Name Translation
South Korea 포획 Capture



Template:SeRSkills