Sharp Wound: Difference between revisions

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|  [[File:SilentShadowSkill2.png]]
|  [[File:SilentShadowSkill2.png]]
| {{SkillType|SA|S}} Plant thorns covered in darkness. The thorns that embrace the darkness spread out in three directions and come back after to strike enemies.
| {{SkillType|SA|S}} Plant thorns in the darkness. The dark thorns will shoot out in three ways, then strike the enemy again as they return.
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| {{SkillText|Deep Darkness|Sharp Wound}}
| {{SkillText|Obsidian Darkness|Sharp Wound}}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=3 | Mode !! rowspan=3 | Sharp Wound (Physical) !! colspan=2 | Max Hits !! colspan=3 | [Deep Darkness] !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! rowspan=3 | Sharp Wound (Physical) !! colspan=2 | Max Hits !! colspan=3 | [Obsidian Darkness] !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=2 | Per Thorn || rowspan=2 | Thorn Count !! rowspan=2 | Shadow Wound (Physical) !! colspan=2 | Max Hits
! rowspan=2 | Per Thorn || rowspan=2 | Thorn Count !! rowspan=2 | Shadow Wound (Physical) !! colspan=2 | Max Hits
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=6 | [[Pitch Black Moon]]/[[Memory's End]]
! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=6 | [[Obsidian Moon]]/[[Memory's End]]
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=3 | Normal !! colspan=3 | Heavy
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=3 | Normal !! colspan=3 | Heavy
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== Tips and Details ==
== Tips and Details ==
*As the thorns spread out vertically, only tall enough enemies can be hit fully by the spinning part of the skill.
*As the thorns spread out vertically, only tall enough enemies can be hit fully by the spinning part of the skill.
**With proper spacing and at least one thorn connecting, any given target can be hit at least 7 times, or 9 times by the shadow thorns from [Deep Darkness].
**With proper spacing and at least one thorn connecting, any given target can be hit at least 7 times, or 9 times by the shadow thorns from [Obsidian Darkness].
*The hitbox of the thorns being thrown out/retracted is a bit larger than their hitbox while spinning in place. It is entirely possible to only hit the throw/retract hit of a thorn, yet not have the spinning connect.
*The hitbox of the thorns being thrown out/retracted is a bit larger than their hitbox while spinning in place. It is entirely possible to only hit the throw/retract hit of a thorn, yet not have the spinning connect.
**Curiously, the normal thorn have a slightly easier time hitting enemies while spinning while [Deep Darkness] is active, allowing the skill to sometimes land 2 thorns fully even when in those same conditions only one would have normally.
**Curiously, the normal thorn have a slightly easier time hitting enemies while spinning while [Obsidian Darkness] is active, allowing the skill to sometimes land 2 thorns fully even when in those same conditions only one would have normally.
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Revision as of 05:03, 12 January 2021

  • English
[Special Active: Strength]
Plant thorns in the darkness. The dark thorns will shoot out in three ways, then strike the enemy again as they return.
Final Enhanced Skill
  • MP Usage is decreased by 20%.


Requirements

Class Level Required
Silent Shadow 40


Skill Information

Mode Sharp Wound (Physical) Max Hits [Obsidian Darkness] MP Usage Cooldown
Per Thorn Thorn Count Shadow Wound (Physical) Max Hits
Per Shadow Thorn Shadow Thorn Count
Normal
PvE 623% 7 3 32% 9 2 200 MP 15 Seconds
PvP 224% 12%
[Enhanced]
PvE 623% 7 3 32% 9 2 160 MP 15 Seconds
PvP 224% 12%


Skill Traits

Heavy Sharp Wound Regenerating (2) Sharp Wound
Attribute Effect Cooldown Attribute Effect Cooldown
Damage increased to 144%
Cooldown increased to 120%
18 Seconds 50% chance of lowering cooldown to 60% 9 Seconds


Total Damage

Mode Regular Obsidian Moon/Memory's End
Normal Heavy Normal Heavy
Per Thorn Max Per Thorn Max Per Thorn Per Shadow Thorn Max Per Thorn Per Shadow Thorn Max
PvE 4,361% 13,083% 6,279.84% 18,839.52% 5,233.2% 345.6% 16,390.8% 7,535.81% 497.66% 23,602.75%
PvP 1,568% 4,704% 2,257.92% 6,773.76% 1,693.44% 116.64% 5,313.6% 2,438.55% 167.96% 7,651.58%


Tips and Details

  • As the thorns spread out vertically, only tall enough enemies can be hit fully by the spinning part of the skill.
    • With proper spacing and at least one thorn connecting, any given target can be hit at least 7 times, or 9 times by the shadow thorns from [Obsidian Darkness].
  • The hitbox of the thorns being thrown out/retracted is a bit larger than their hitbox while spinning in place. It is entirely possible to only hit the throw/retract hit of a thorn, yet not have the spinning connect.
    • Curiously, the normal thorn have a slightly easier time hitting enemies while spinning while [Obsidian Darkness] is active, allowing the skill to sometimes land 2 thorns fully even when in those same conditions only one would have normally.


Updates

Date Changes
KR NA PvE PvP
12/17/2020 01/13/2021
  • Sharp Wound added.


Alternative Names

Server Name Translation
South Korea 날카로운 상처 Sharp Wound



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