Sandstorm: Difference between revisions

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== Skill Information  ==
== Skill Information  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{VersionTabs
|-
|NA=
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Skill Level'''
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | <center>'''Damage (Per Hit)'''</center>
{{!}}-
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Accuracy Decrease'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Skill Level'''
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} <center>'''Damage (Per Hit)'''</center>
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Accuracy Decrease'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}}
<span style="font-weight: bold;">MP</span><br />
<span style="font-weight: bold;">MP</span><br />
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}}
<span style="font-weight: bold;">Cooldown</span><br />
<span style="font-weight: bold;">Cooldown</span><br />


|-
{{!}}-
| style="border-style: solid; border-width: 1px;" | 1
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 1
| style="border-style: solid; border-width: 1px;" rowspan="1" | 100% Physical Damage
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 100% Physical Damage
| style="border-style: solid; border-width: 1px;" rowspan="1" | <center>-20%</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>-20%</center>
| style="border-style: solid; border-width: 1px;" rowspan="5" | <center>11 Hits</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>11 Hits</center>
| style="border-style: solid; border-width: 1px;" rowspan="5" | <center>200MP</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>200MP</center>
| style="border-style: solid; border-width: 1px;" rowspan="5" | <center>10 Seconds</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>10 Seconds</center>
|-
{{!}}-
| style="border-style: solid; border-width: 1px;" | 2
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 2
| rowspan="1" | 120% Physical Damage
{{!}} rowspan="1" {{!}} 120% Physical Damage
| rowspan="1" | <center>-21%</center>
{{!}} rowspan="1" {{!}} <center>-21%</center>
|-
{{!}}-
| style="border-style: solid; border-width: 1px;" | 3
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 3
| rowspan="1" | 140% Physical Damage
{{!}} rowspan="1" {{!}} 140% Physical Damage
| rowspan="1" | <center>-22%</center>
{{!}} rowspan="1" {{!}} <center>-22%</center>
|-
{{!}}-
| style="border-style: solid; border-width: 1px;" | 4
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 4
| rowspan="1" | 160% Physical Damage
{{!}} rowspan="1" {{!}} 160% Physical Damage
| rowspan="1" | <center>-23%</center>
{{!}} rowspan="1" {{!}} <center>-23%</center>
|-
{{!}}-
| style="border-style: solid; border-width: 1px;" | 5 (M)
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 5 (M)
| rowspan="1" | 190% Physical Damage
{{!}} rowspan="1" {{!}} 190% Physical Damage
| rowspan="1" | <center>-24%</center>
{{!}} rowspan="1" {{!}} <center>-24%</center>
|}
{{!}}}


<br>
|KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} <center>'''Damage (Per Hit)'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Accuracy Decrease'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}}
<span style="font-weight: bold;">MP</span><br />
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}}
<span style="font-weight: bold;">Cooldown</span><br />
 
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 100% Physical Damage
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>-20%</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>11 Hits</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>200MP</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>10 Seconds</center>
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 2
{{!}} rowspan="1" {{!}} 120% Physical Damage
{{!}} rowspan="1" {{!}} <center>-21%</center>
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 3
{{!}} rowspan="1" {{!}} 140% Physical Damage
{{!}} rowspan="1" {{!}} <center>-22%</center>
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 4
{{!}} rowspan="1" {{!}} 160% Physical Damage
{{!}} rowspan="1" {{!}} <center>-23%</center>
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 5 (M)
{{!}} rowspan="1" {{!}} 190% Physical Damage
{{!}} rowspan="1" {{!}} <center>-24%</center>
{{!}}}
 
}}




{{LKSkills}}
{{LKSkills}}

Revision as of 16:36, 30 March 2012

Sandstorm Preview.gif
Sandstorm Preview.gif
File:SI Sandstorm.png
[Special Active] Elsword prepares a stance and summons a wide sandstorm that sends any enemy flying up into the air while dealing heavy damage and lowering their Accuracy.


Requirements

Class
Master
Skill Requirement
Lord Knight
Lv5
80SP


Skill Information

NA

Skill Level
Damage (Per Hit)
Accuracy Decrease Hits

MP

Cooldown

1 100% Physical Damage
-20%
11 Hits
200MP
10 Seconds
2 120% Physical Damage
-21%
3 140% Physical Damage
-22%
4 160% Physical Damage
-23%
5 (M) 190% Physical Damage
-24%

KR

Skill Level
Damage (Per Hit)
Accuracy Decrease Hits

MP

Cooldown

1 100% Physical Damage
-20%
11 Hits
200MP
10 Seconds
2 120% Physical Damage
-21%
3 140% Physical Damage
-22%
4 160% Physical Damage
-23%
5 (M) 190% Physical Damage
-24%


Template:LKSkills