Rakshasa Inferno/ModA: Difference between revisions
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! Energy Release !! Energy Explosion !! Energy Release !! Energy Explosion | ! Energy Release !! Energy Explosion !! Energy Release !! Energy Explosion | ||
|- | |- | ||
| align="left" | 99 || 387% || 4223% || | | align="left" | 99 || 387% || 4223% || 7 || 7 || -5 || 120 MP || 22 Seconds | ||
|} | |} | ||
=== {{PvP}} === | === {{PvP}} === | ||
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|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{#expr: }}}} | | {{formatnum:{{#expr: 7*387 + 2*4223}}}}% || {{formatnum:{{#expr: 7*387 + 7*4223}}}}% | ||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#expr: }}}} | | {{formatnum:{{#expr: 7*140 + 2*1528}}}}% || {{formatnum:{{#expr: 7*140 + 7*1528}}}}% | ||
|} | |} | ||
*Average assumes 2 Energy Explosion hits. | *Average assumes 2 Energy Explosion hits. |
Revision as of 11:39, 27 September 2019
- English
[Special Active: Bravery] [Mod] Conjure the purifying flames of the Rakshasa and incinerate everything ahead. | |
Energy Consumption
|
Requirements
Class | Level Required | Base Skill |
---|---|---|
Devi | 99 | Rakshasa Inferno |
Skill Information
PvE
Level Required | Damage (Magical) | Max Hits | Spirit Energy | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Energy Release | Energy Explosion | Energy Release | Energy Explosion | ||||
99 | 387% | 4223% | 7 | 7 | -5 | 120 MP | 22 Seconds |
PvP
Level Required | Damage (Magical) | |
---|---|---|
Energy Release | Energy Explosion | |
99 | 140% | 1528% |
Skill Traits
Haste Rakshasa Inferno | Critical Rakshasa Inferno | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Cooldown decreased to 80% | 17.6 Seconds | MP Usage increased to 130% Skill will ignore 50% defense (25% defense in PvP) |
156 MP |
Total Damage
Mode | Regular | |
---|---|---|
Average | Maximum | |
PvE | 11,155% | 32,270% |
PvP | 4,036% | 11,676% |
- Average assumes 2 Energy Explosion hits.
Tips and Details
- The 7 energy spheres are launched very far forward, making it excellent for clearing rooms as the energy explosion they produce is also very high vertically.
- Since each of the explosions are a separate hitbox, it is possible to have 2 explosions connect on any enemy in the game positioned between two spheres. Only wide enough enemies like Iserlohn Core (2nd Room) can take all hits from the skill.
Old Version
- In the past, the energy spheres that were launched by this skill created a spherical explosion rather than a vertical eruption.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
03/07/2019 | 03/27/2019 |
▲ MP Usage decreased. | |
09/11/2019 | 09/25/2019 |
▲ Cooldown decreased.
|
Alternative Names