Pulse Cannon: Difference between revisions

From Elwiki
No edit summary
Line 35: Line 35:
! Normal !! Additional !! Normal !! Additional
! Normal !! Additional !! Normal !! Additional
|-
|-
| align="left" | 25 || 344% || rowspan=2 | 4 || rowspan=2 | 1 ~ 4 || rowspan=2 | 120 MP || rowspan=2 | 25 ~ 100 MP || rowspan=2 | 120 DP || rowspan=2 | 25 ~ 100 DP || rowspan=2 | 20 DP || rowspan=2 | 9 Seconds
| align="left" | 25 || 430% || rowspan=2 | 4 || rowspan=2 | 1 ~ 4 || rowspan=2 | 120 MP || rowspan=2 | 25 ~ 100 MP || rowspan=2 | 120 DP || rowspan=2 | 25 ~ 100 DP || rowspan=2 | 20 DP || rowspan=2 | 9 Seconds
|-
|-
| align="left" | [Enhanced] 84 || 378%
| align="left" | [Enhanced] 84 || 473%
|}
|}


Line 48: Line 48:
|-
|-
| align="left" | [Enhanced] 84 || 151%
| align="left" | [Enhanced] 84 || 151%
|}
<br>
== Skill Information (KR)==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="3" | Character Level !! rowspan="3" | Damage (Magical) !! colspan="2" | Max Hits !! colspan="4" | MP/DP Usage !! rowspan="3" | DP Recovery !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="2" | Normal !! rowspan="2" | Extra Shots !! colspan="2" | Normal !! colspan="2" | DP Mode
|- style="background:{{ColorSel|CharLight|Add}}"
! Normal !! Additional !! Normal !! Additional
|-
| align="left" | 25 || 430% || rowspan=2 | 4 || rowspan=2 | 1 ~ 4 || rowspan=2 | 120 MP || rowspan=2 | 25 ~ 100 MP || rowspan=2 | 120 DP || rowspan=2 | 25 ~ 100 DP || rowspan=2 | 20 DP || rowspan=2 | 9 Seconds
|-
| align="left" | [Enhanced] 84 || 473%
|}
|}
<br>
<br>
Line 68: Line 53:
== [[Skill Traits]] ==
== [[Skill Traits]] ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! colspan=3 | Empowered Pulse Cannon !! colspan=3 | Light Pulse Cannon
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect  !! Details
|- style="background:{{ColorSel|CharLight|Add}}"
! Damage !! MP Usage
|-
| 32 || rowspan=2 | {{SkillText|Empowered|120}} || 412.8% || rowspan=2 | 41 || rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 96 MP
|-
| [Enhanced] 84 || 453.6%
|}
<br>
=== {{PvE}} (KR)===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"

Revision as of 03:03, 21 May 2017

File:AddSkill10.png [Special Active: Tenacity]
Fire 4 consecutive homing particle shots. Hold the skill button to fire 4 additional shots for 25 MP per shot.
Final Enhanced Skill
  • Damage is increased by 1.1 times.
  • Casting Speed is increased by 1.3 times.


Requirements

Class Level Required [Enhanced] Level Left Skill Trait Level Right Skill Trait Level
Psychic Tracer 25 84 32 41


Skill Information

PvE

Character Level Damage (Magical) Max Hits MP/DP Usage DP Recovery Cooldown
Normal Extra Shots Normal DP Mode
Normal Additional Normal Additional
25 430% 4 1 ~ 4 120 MP 25 ~ 100 MP 120 DP 25 ~ 100 DP 20 DP 9 Seconds
[Enhanced] 84 473%

PvP

Character Level Damage (Magical)
25 137%
[Enhanced] 84 151%


Skill Traits

PvE

Empowered Pulse Cannon Light Pulse Cannon
Level Required Attribute Effect Details Level Required Attribute Effect Details
Damage MP Usage
32 Damage increased to 120% 516% 41 MP Usage decreased to 80% 96 MP
[Enhanced] 84 567.6%


PvP

Empowered Pulse Cannon
Level Required Details
Damage
32 164.4%
[Enhanced] 84 181.2%


Tips and Details

  • Nasod Armor combos can only be activated if a target was hit within your screen.
  • After the shots hit the target, they will just fly forward in the direction it hit the target.
    • In some cases, if the target is invulnerable but returns to being vulnerable shortly after Pulse Cannon was used, it is possible for the shots to fly all the way back to the target. However, the player will not be able to link to Nasod Armor Combos, even if the shots do hit an enemy.
  • This skill usually only hits enemies that are in front of the player. Occasionally, some of the shots will hit an enemy if they are behind you.


Updates

  • 12/26/2013 KR
    • Lock-on range increased.
  • 03/13/2014 KR
    • Damage increased.
  • 02/04/2016 (KR) / 03/16/2016 (NA)
    • MP Usage increased.
    • PvP damage decreased
    • Using it unawakened in PvP doesn't lock on to targets that are certain distance away.
  • 04/21/2016 (KR) / 05/18/2016 (NA)
    • "Heavy" attribute changed to "Empowered".
    • "Reversed" attribute changed to "Light".
  • 01/12/2017 KR
    • Damage decreased.
  • 04/27/2017 KR
    • PvE damage increased.


Alternative Names

Server Name Translation
South Korea ??? Pulse Cannon
Japan パルスキャノン Pulse Cannon
China (Simplified Chinese) 脉冲加农 Pulse Cannon
Germany Impuls-Kanone Pulse Cannon
Spain Cañón de pulsos Pulse Cannon
France Bazooka à impulsion Pulse Bazooka
Italy Bazooka a impulso Pulse Bazooka
Poland Impulsowe Działo Pulse Cannon
Brazil Canhão Pulsante Pulsing Cannon


Template:PTSkills