Petit Angkor - Heavy Stone: Difference between revisions
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| align="left" | 1 || 45 || 412% || -20% || -13% || 4 Seconds || rowspan=9 | 7 Seconds || rowspan=9 | 11 Seconds || rowspan="9" | 1 || rowspan="9" | 30 MP || rowspan="9" | 6 Seconds | | align="left" | 1 || rowspan=2 | 45 || 412% || -20% || -13% || 4 Seconds || rowspan=9 | 7 Seconds || rowspan=9 | 11 Seconds || rowspan="9" | 1 || rowspan="9" | 30 MP || rowspan="9" | 6 Seconds | ||
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| align="left" | 2 | | align="left" | 2 || 431% || -24% || -14% || 5 Seconds | ||
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| align="left" | 3 || 48 || 449% || -28% || -15% || 6 Seconds | | align="left" | 3 || 48 || 449% || -28% || -15% || 6 Seconds |
Revision as of 04:55, 22 February 2015
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative | Skill Requirement |
---|---|---|---|---|---|
Void Princess | Lv. 20 | 45 | 4 | Petite Angkor - Time Bomb | Level 45 Layer Skill Quest |
Skill Information
Skill Level | Level Required | Damage(Magical) | Debuff | Duration | Max Hits | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|---|---|
Jump Speed | Magical Defense | Flight | Doll | Magical Defense Decrease | ||||||
1 | 45 | 412% | -20% | -13% | 4 Seconds | 7 Seconds | 11 Seconds | 1 | 30 MP | 6 Seconds |
2 | 431% | -24% | -14% | 5 Seconds | ||||||
3 | 48 | 449% | -28% | -15% | 6 Seconds | |||||
4 | 52 | 468% | -32% | -16% | 7 Seconds | |||||
5 | 56 | 486% | -36% | -17% | 8 Seconds | |||||
6 | 60 | 505% | -40% | -18% | 9 Seconds | |||||
7 | 64 | 523% | -44% | -19% | 10 Seconds | |||||
8 | 68 | 542% | -48% | -20% | 11 Seconds | |||||
9 | 72 | 560% | -52% | -21% | 12 Seconds |
Tips and Details
- Because of its size, Heavy Doll moves slower than Time Bomb.
- Heavy Doll has an awkward hitbox, where it can miss point-blank targets.
Updates
- 06/26/2014 KR
- Jump Speed Decrease debuff doubled.
- "Magical Defense Decrease" effect added.
- 02/05/2015 KR
- Magical Defense Decrease decreased.
- Flight time decreased.
Trivia
- Shadow Witch Speka is able to execute is a different variation of Petite Angkor - Heavy Stone. The bat will float there stationary instead of flying forward and latch on to targets when contact is made.
Alternative Names