Modified Warhead

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Revision as of 09:10, 2 January 2015 by Boxsnake (talk | contribs) (Text replacement - "{{ColorSelNA" to "{{ColorSel")
[Passive] Chung modifies his cannonballs' warheads for higher destructive power, reduced knockdown, and MP gain from Siege Shelling and Mobile Shelling.


Requirements

Class Master Level Required SP Cost Per Level
Shelling Guardian Lv. 20 25 3


Skill Information

Skill Level Required Level Damage Increase Knockdown
Reduction
MP gain per shot
(Siege/Mobile Shelling)
1 25 7% 2 1
2 8% 2.3 1.1
3 26 2.6 1.2
4 29 9% 2.8 1.3
5 32 3.1 1.4
6 35 10% 3.4 1.5
7 38 3.7 1.6
8 41 11% 3.9 1.7
9 44 4.2 1.8
10 47 12% 4.5 1.9
11 50 4.8 2
12 53 13% 5 2.1
13 56 5.3 2.2
14 59 14% 5.6 2.3
15 62 5.9 2.4
16 65 15% 6.1 2.5
17 68 6.4 2.6
18 71 16% 6.7 2.7
19 74 7 2.8
20 (M) 77 17% 7.3 2.9


Tips and Details

  • The damage increase affects commands, actives, special actives that require cannonballs.
  • Unlike other knockdown reduction passives that decrease the knockdown given by attacks, Modified Warhead causes the attacks it affects to lower the foe's knockdown value.


Trivia

  • In NA, this passive is renamed to Modified Warhead.


Updates