Mega Electron Ball: Justice

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Revision as of 22:30, 30 January 2012 by T.A. (talk | contribs)
Shoots an electronball similar to the normal X attack except when charged, it becomes much bigger, stronger, and travels further. It can also be launched while airborne.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Code Exotic Lv3 55SP - -
Code Architecture - -
Code Electra - -


Skill Information

Lv Charged MP
CD
Charge Time Magic Dmg Size/Range MP
1 7s 400% + 328%
150%
30 15 4s
2 4.5s
3 (M) 3s
4 3s 450% + 369%
160%
5 3s 500% + 410
170%


Skill Note

Decreases cooldown by 1 second and reduces charging time by 33%.

Additional Notes

  • When uncharged, Mega Electronball fires a regular electronball equivalent to that of Eve's regular X attack.
  • Just like regular electronballs, Mega Electronball deals two hits; an initial hit that only damages the first enemy it comes in contact with, and a second hit that deals splash damage to any enemy within range.
  • Mega Electronball is affected by Code Architecture's Electronball Study and Queen's Potential, and Code Empress's Electronball Mastery passive skills.
  • Mega Electronball gains increased magic damage and size/range at level 4, however, charge time remains the same.
  • Mega Electronball is also affected by Code Electra's El Crystal Spectrum.


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