Hunting Prey: Difference between revisions

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__NOTOC__{{Languages|Hunting Prey}}
__NOTOC__{{Languages|Hunting Prey}}
<div style="float: right;">{{#ev:youtube|pFj0C3PsoPA|400}}</div>
{{#ev:youtube|pFj0C3PsoPA|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:LuCielSkill4.png]]
| [[File:LuCielSkill4.png]]
| {{SkillType|A}} Charge forward and gather enemies to a single spot.<br>Super Armor status when skill is used.
| {{SkillType|A}} Charge forward and gather enemies to a single spot.<br>{{se||Super Armor|Frontal Super Armor}} status when skill is used.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Lu/Ciel|Demons]] || 20
| [[Lu/Ciel]] || 20
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! rowspan=3 | Mode !! colspan="3" | Damage !! colspan=2 | [[Status Effects/Faint|Faint]] !! colspan="3" | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! colspan="3" | Damage !! colspan=2 | {{se||Faint}} !! colspan="3" | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Lu (Physical) !! Ciel (Magical) !! rowspan=2 | Activation Chance !! rowspan=2 | Duration !! colspan=2 | Lu !! Ciel
! colspan=2 | Lu (Physical) !! Ciel (Magical) !! rowspan=2 | Chance !! rowspan=2 | Duration !! colspan=2 | Lu !! Ciel
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Charge !! Final Strike !! Rolling Cutter !! Charge !! Final Strike !! Rolling Cutter
! Charge !! Final Hit !! Rolling Cutter !! Charge !! Final Hit !! Rolling Cutter
|-  
|-  
! colspan=11 | Normal
| colspan=11 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 74% || 168% || 124% || colspan=2 rowspan=2 | N/A || rowspan="2" | 6 || rowspan="2" | 3 || rowspan="2" | 8 || rowspan="2" | 30 MP || rowspan="2" | 6 Seconds
| {{PvE}} || 74% || 168% || 124% || colspan=2 rowspan=2 | N/A || rowspan="2" | 6 || rowspan="2" | 3 || rowspan="2" | 8 || rowspan="2" | 30 MP || rowspan="2" | 6 Seconds
|-
|-
| '''{{PvP}}''' || 27% || 64% || 46%
| {{PvP}} || 27% || 64% || 46%
|-  
|-  
! colspan=11 | [Enhanced]
| colspan=11 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 74% || 168% || 124% || rowspan="2" | 50% || rowspan="2" | 1 Second || rowspan="2" | 6 || rowspan="2" | 6 || rowspan="2" | 8 || rowspan="2" | 30 MP || rowspan="2" | 6 Seconds
| {{PvE}} || 74% || 168% || 124% || rowspan="2" | 50% || rowspan="2" | 1 Second || rowspan="2" | 6 || rowspan="2" | 6 || rowspan="2" | 8 || rowspan="2" | 30 MP || rowspan="2" | 6 Seconds
|-
|-
| '''{{PvP}}''' || 27% || 64% || 46%
| {{PvP}} || 27% || 64% || 46%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Lu/Ciel|Hunting Prey|Useful, Critical|dmg=70|hits=Charge: 11<br>Final Hit: 5<br>'''{{tt|Final Hit: 10|Final Enhanced Skill}}'''<br>Rolling Cutter: 14|mp=30}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=3 | Stage !! colspan=4 |Useful Hunting Prey !! colspan=3 | Critical Hunting Prey
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Attribute Effect !! colspan=3 | Max Hits !! rowspan=2 | Attribute Effect !! rowspan=2 | MP Usage
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Charge !! Final Strike !! Rolling Cutter
|-
| Normal || rowspan=2 | {{SkillText|Useful|70}} || rowspan=2 | 11 || 5 || rowspan=2 | 14 || rowspan=2 | {{SkillText|Critical|120}} || rowspan=2 | 36 MP
|-
| [Enhanced] || 10
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|dmg=74, 168
! rowspan=4 | Mode !! rowspan=2 colspan=4 | Regular !! colspan=4 | [[Catastrophe]]
|pvp_dmg=27, 64
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|hits=6, 6
! colspan=4 | [[Gaze of Abyss]] Back Attack
|hits_useful=11, 10
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|useful_penalty=0.7
! colspan=2 | Normal !! colspan=2 | Useful !! colspan=2 | Normal !! colspan=2 | Useful
|prefix=lu
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
}}
! Lu !! Ciel !! Lu !! Ciel !! Lu !! Ciel !! Lu !! Ciel
 
{{Damage
|dmg=124
|pvp_dmg=46
|hits=8
|hits_useful=14
|useful_penalty=0.7
|prefix=ciel
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
! rowspan=3 | Mode !! colspan=4 | Base
|-
! colspan=2 | Normal !! colspan=2 | Useful
|-
! Lu !! Ciel !! Lu !! Ciel
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#expr: 74*6 + 168*6}}}}% || {{formatnum:{{#expr: 124*8}}}}% || {{formatnum:{{#expr: (74*11 + 168*10)*.7}}}}% || {{formatnum:{{#expr: 124*14*.7}}}}%
| {{#var: lu_total_damage}} || {{#var: ciel_total_damage}} || {{#var: lu_total_damage_useful}} || {{#var: ciel_total_damage_useful}}
| {{formatnum:{{#expr: (74*6 + 168*6)*1.2}}}}% || {{formatnum:{{#expr: 124*8*1.2}}}}% || {{formatnum:{{#expr: (74*11 + 168*10)*.7*1.2}}}}% || {{formatnum:{{#expr: 124*14*.7*1.2}}}}%
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 27*6 + 64*6}}}}% || {{formatnum:{{#expr: 46*8}}}}% || {{formatnum:{{#expr: (27*11 + 64*10)*.7}}}}% || {{formatnum:{{#expr: 46*14*.7}}}}%
| {{#var: lu_total_damage_pvp}} || {{#var: ciel_total_damage_pvp}} || {{#var: lu_total_damage_useful_pvp}} || {{#var: ciel_total_damage_useful_pvp}}
| {{formatnum:{{#expr: (27*6 + 64*6)*1.2}}}}% || {{formatnum:{{#expr: 46*8*1.2}}}}% || {{formatnum:{{#expr: (27*11 + 64*10)*.7*1.2}}}}% || {{formatnum:{{#expr: 46*14*.7*1.2}}}}%
|}
|}
=== Miscellaneous ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! <!--colspan=5 | Base MP Gain !! rowspan=3 |--> Affected By Action Speed
! <!--colspan=5 | Base MP Gain !! rowspan=3 |--> Affected By Action Speed
<!--|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
<!--|-
! colspan=3 | Per Hit !! colspan=2 | Max
! colspan=3 | Per Hit !! colspan=2 | Max
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Charge !! Final Strike !! Rolling Cutter !! Lu !! Ciel-->
! Charge !! Final Strike !! Rolling Cutter !! Lu !! Ciel-->
|-
|-
| <!--0.17 || 0.33 || 0.25 || {{formatnum:{{#expr: 0.17*6 + 0.33*6}}}} || {{formatnum:{{#expr: 0.25*8}}}} ||--> {{Check|P}}
| <!--0.17 || 0.33 || 0.25 || {{formatnum:{{#expr: 0.17*6 + 0.33*6}}}} || {{formatnum:{{#expr: 0.25*8}}}} ||--> {{Check|P}}
|}
<br>
== Related Skills ==
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
|-
| valign="top" |
===[[Catastrophe]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[File:CatPassive2.png]]
| align="center" width="150" | [[Gaze of Abyss]]
|}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*While Lu's version is fully affected by action speed, Ciel's version only speeds up Ciel's own animation, allowing you to move earlier - the actual projectile travels just as fast and hits at the same speed.
*On the NA server, the description erroneously states that only '''Lu''' gains {{se||Super Armor}}, and makes no mention of it being {{se||Super Armor|Frontal Super Armor}} specifically.
**The skill's unique "Frontal" Super Armor does not protect from attacks from behind, which are still fully capable of inflicting hitstun.
*While '''Lu''''s version is fully affected by action speed, '''Ciel''''s version only speeds up '''Ciel''''s own animation, allowing you to move earlier - the actual projectile travels just as fast and hits at the same speed.
*While not a listed effect of the '''[Enhanced]''' level in-game, '''Lu''''s final strike hit count is doubled.
*While not a listed effect of the '''[Enhanced]''' level in-game, '''Lu''''s final strike hit count is doubled.
*'''Lu''''s version can be [[Counter Attack|countered]].
*'''Lu''''s version can be [[Counter Attack|countered]], while '''Ciel''''s version can be absorbed.
*'''Ciel''''s version can be absorbed.
*The skill's Super Armor does not protect from attacks from behind, which are still fully capable of inflicting hitstun.
<br>
<br>


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**'''Lu''' charges forward and crushes enemies with her gauntlet.
**'''Lu''' charges forward and crushes enemies with her gauntlet.
**'''Ciel''' fires a spinning bullet that drags enemies with it.
**'''Ciel''' fires a spinning bullet that drags enemies with it.
*This is currently the only skill to feature {{se||Super Armor|Frontal Super Armor}}, as opposed to regular {{se||Super Armor}}.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |  
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |  
*{{buff|Ciel also goes into super armor.}}
*{{buff|Ciel also gains frontal super armor on use.}}
*{{buff|[Enhanced] Hunting Prey : Final hit as certain chance to stun target for 1 second.}}
*{{buff|[Enhanced] Hunting Prey : Final hit as certain chance to stun target for 1 second.}}
|-
|-
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|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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}}
}}
<br>
<br>
 
{{SkillNav - LuCiel}}
{{LuCielSkills}}
[[Category: Active Skills]]

Latest revision as of 02:10, 24 March 2024

[Active]
Charge forward and gather enemies to a single spot.
 Self BuffFrontal Super ArmorSelf BuffFrontal Super Armor status when skill is used.
Final Enhanced Skill
  • 50% chance to  Enemy DebuffstunEnemy Debuffstun for 1 second with the finishing blow.
  • Final Strike number of hits is increased.


Requirements

Class Level Required
Lu/Ciel 20


Skill Information

Mode Damage  Enemy DebuffFaintEnemy DebuffFaint Max Hits MP Usage Cooldown
Lu (Physical) Ciel (Magical) Chance Duration Lu Ciel
Charge Final Hit Rolling Cutter Charge Final Hit Rolling Cutter
Normal
PvE 74% 168% 124% N/A 6 3 8 30 MP 6 Seconds
PvP 27% 64% 46%
[Enhanced]
PvE 74% 168% 124% 50% 1 Second 6 6 8 30 MP 6 Seconds
PvP 27% 64% 46%


Skill Traits

Useful Hunting PreyCritical Hunting Prey
Attribute EffectMax HitsAttribute EffectMP Usage
Max Hits increased
Damage decreased to 80%
Charge: 11
Final Hit: 5
Final Enhanced Skill
Final Hit: 10

Rolling Cutter: 14
MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
36 MP


Extra Information

Total Damage

Mode Base
Normal Useful
Lu Ciel Lu Ciel
PvE 1,452% 992% 1,745.8% 1,215.2%
PvP 546% 368% 655.9% 450.8%

Miscellaneous

Affected By Action Speed
* (See Tips and Details)


Tips and Details

  • On the NA server, the description erroneously states that only Lu gains  Self BuffSuper ArmorSelf BuffSuper Armor, and makes no mention of it being  Self BuffFrontal Super ArmorSelf BuffFrontal Super Armor specifically.
    • The skill's unique "Frontal" Super Armor does not protect from attacks from behind, which are still fully capable of inflicting hitstun.
  • While Lu's version is fully affected by action speed, Ciel's version only speeds up Ciel's own animation, allowing you to move earlier - the actual projectile travels just as fast and hits at the same speed.
  • While not a listed effect of the [Enhanced] level in-game, Lu's final strike hit count is doubled.
  • Lu's version can be countered, while Ciel's version can be absorbed.


Trivia

  • The way this skill is executed differs from each character.
    • Lu charges forward and crushes enemies with her gauntlet.
    • Ciel fires a spinning bullet that drags enemies with it.
  • This is currently the only skill to feature  Self BuffFrontal Super ArmorSelf BuffFrontal Super Armor, as opposed to regular  Self BuffSuper ArmorSelf BuffSuper Armor.


Updates

Date Changes
KR NA PvE PvP
12/18/2014 07/01/2015
  • Hunting Prey added.
02/12/2015 08/12/2015
  • MP Usage decreased to 30.
  • Cooldown decreased to 6 seconds.
  • Rolling Cutter damage decreased.
09/24/2015 03/03/2016
  • Ciel also gains frontal super armor on use.
  • [Enhanced] Hunting Prey : Final hit as certain chance to stun target for 1 second.
12/29/2016 01/11/2017
  • Final Strike damage increased.
  • Fixed issue where 1.2x damage is applied in [Enhanced] level.
04/27/2017 05/10/2017
  • Damage increased.
  • None
04/05/2018 04/18/2018
  • Final Strike damage increased.
  • Charge damage decreased.
  • Rolling Cutter damage decreased.


Alternative Names

Server Name Translation
South Korea ?? Hunting Prey
Japan 獲物狩り Hunting Prey
China (Simplified Chinese) 猎物追捕 Hunting Prey
Germany Heimsuchung ???
Spain Golpe del Destino ???
France Fléau Scourge
Italy Infestazione Infest
Poland Nawiedzenie Visitation
Brazil Caça Mortal Deadly Hunt