High Magician

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File:HMTiny.png High Magician
Full Name
Aisha Landar
Class
File:HMTiny.png High Magician
Weapon
Staff, Elemental Magic
Age
17
Race
Human
Height
159 cm (5 ft 3 in)
Magical Attack Power Increase
Class Tree
{{

}}
Release Date
27 March 2008
8 December 2010
4 May 2011
Statistics
Speed
Slow
Range
Long
Difficulty
Normal
Magical
This might tickle... Or not!


High Magician

[A mage that specializes in fireball magic]


Multiple fireball combos coupled with large area effect spells to quickly obliterate any foe.

[Wisdom Aura]
Use this skill before attacking. Increase magic attack power for a set duration.
[Meditation]
Use this skill whenever available. This skill will compensate for the character's lack of MP.
[Magic Missile]
Use this skill to attack enemies near or far. This skill will continue to follow enemies until it expires.
[Meteor Shower]
Use this skill to deal concentrated damage in a wide area. A powerful meteor will decimate anything caught in the blast.



Background

  • In-game Version
  • Nexon Version

An elemental magician that use purified magic by borrowing powers from nature itself.

By keeping close relations with nature's spirits, she is able to combine her purified magic with the 4 elements: Fire, Water, Earth and Wind.


First Class Advancement

Completing the following advancement quest or using the Item Mall item: High Magician's Lost Memory will change your job to High Magician.

High Magician
High Magician 1/4
{{
Quest Acceptance Prerequisites Objectives
  • Achieve Level 15
  • Accept High Magician class advance quest
  • Enter 'Bethma Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

Though she lost her magic, she held the title as a Great Magician. Though she is aware of the traditional training method, as she has done it in the past, she thinks the upcoming battles would require a more effective method. Aisha thinks about various different methods as she entered Bethma Village.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
High Magician 2/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete High Magician 1/4
Description

Mana is based on El energy spread across Elrios. That's why environments that has El energy contains the purest mana. Though it may not be as destructive, Aisha's genius mind can solve that no problem! Start mana training at Bethma Lake, where there's the highest concentration of nature's mana in Bethma.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
High Magician 3/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete High Magician 2/4
Description

There was no other reason to try to become stronger faster. What she had now was enough to protect just herself on her journey. But now that she has a friend who charges ahead without thinking, she needs to be just a bit stronger to handle whatever happens.
Is there anywhere else she can collect nature's mana? Let's ask Sheriff Stella who protects every corner of Bethma.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 N/A N/A
ED 2,300 N/A N/A
EP 0 N/A N/A
AP 0
}}
High Magician 4/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete High Magician 3/4
Description

Stella says there's a place where dragons used to live. If it's the grave of dragons, who were known as the rulers of mana, there might still be some natural mana that remains. She doesn't have to hurry, but she does have a friend that gets in a lot of trouble, so as a genius, she would have to just deal with it. Let's head to Dragon Nest to obtain nature's mana.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 1st Job Change Promotion Cube x1 N/A
ED 2,300 [Cobo] 1st Job Useful Items Cube x1 N/A
EP 0 N/A N/A
AP 0
}}


Upon reaching Lv. 35, a High Magician can job advance to a Elemental Master.

Skill Tree

Skills Passives
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.



Additional Combos

 : All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.
Image Description Damage
File:Hm5.png Melee Fireball

After doing , release a fire road, burning enemies ahead. Holding the after the fire road will allow you to fire numerous fireballs. Fireballs can be absorbed/reflected.

161% Phy. Damage
198% Phy. Damage
267% Mag. Damage x1~3
294% Mag. Damage x2~12
+ 588% Mag. Damage

File:Hm2.png Surrounding Explosion

After doing , create a fiery explosion that surrounds you, burning any nearby enemy before hitting the ground to cause an additional explosion launching enemies into the air.

324% Mag. Damage
324% Mag. Damage
91% x3 Mag. Damage (10 MP)
191% Mag. Damage (10 MP)

File:Hm6.png Electric Shock

After doing , release lightning zaps from the tip of your staff. Holding the after the first lightning will allow you to release more lightning zaps.


222% Mag. Damage
100% Mag. Damage x3
100% Mag. Damage x4~10

File:Hm3.png Fireball Dash

Fire an additional fireball after doing .


324% Mag. Damage
245% Mag. Damage

Updates

Date Changes
KR NA
08/06/2015 01/13/2016
  • Added new combo.
  • Added new combo.
08/13/2015 -
  • Fixed damage error on the flame road in . Damage of the fireballs decreased.


Skills

Special Active


Gallery

Full Gallery: Aisha/Gallery

Artwork

Miscellaneous


Trivia


Alternative Names

Server Name Translation
South Korea 하이 매지션 High Magician
Japan ハイマジシャン High Magician
Taiwan (Traditional Chinese) 高階魔導 High Magician
China (Simplified Chinese) 高阶魔导 High Magician
Germany Hochmagierin High Magician
Spain Maga suprema Supreme Mage
France Archimage Archmage
Italy Maghetta Esperta Expert Mage
Poland Arcy-Czarodziejka Archmage
United Kingdom High Mage
Thailand นักเวทย์ชั้นสูง High Magician
Brazil Maga Elemental Elemental Mage


Characters