Flying Impact: Difference between revisions
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|style="border-style: solid; border-width: 1px" | 5 | |style="border-style: solid; border-width: 1px" | 5(M) | ||
|style="border-style: solid; border-width: 1px" | 192% per hit<br> | |style="border-style: solid; border-width: 1px" | 192% per hit<br> | ||
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Revision as of 07:10, 15 February 2012
Description
[Special Active] Does a 360-degree whirlwind spin with the sword, slowly ascending to the air before slowing down to a halt and descending again. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Sword Taker | Lv5 | 45SP |
- | - |
Skill Information
Skill Level | Damage (Physical) | MP Usage | Cool Down |
---|---|---|---|
1 | 101% per hit |
200 MP |
10 Seconds |
2 | 121% per hit | ||
3 | 141% per hit | ||
4 | 161% per hit | ||
5(M) | 192% per hit | ||
6 | |||
7 | 252% per hit |
Skill Note
Increases the spinning frequency, thus increasing the amount of hits.
Tips and Details
- Best used on opponents right in front of you so that at the end of the spin they are repeatedly stabbed by the still sword.
- A rebalancing patch changed Flying Impact's damage from Magical to Physical.
Trivia
- There is an infamous glitch that allows Raven to perform Flying Impact while sitting on the ground. This technique is known as "Sitting Impact".