Fire Rune: Difference between revisions

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! Skill Level !! Level Required !! Rune Damage !! Continuous Hits !! Duration !! MP Cost !! Cooldown
! Skill Level !! Level Required !! Rune Damage !! Continuous Hits !! Max Hits !! Duration !! MP Cost !! Cooldown
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| align="left" | 1 || rowspan="2" | 45 || 439% || 25% || rowspan="9" | 7 Seconds || rowspan="9" | 30 MP || rowspan="9" | 6 Seconds
| align="left" | 1 || rowspan="2" | 45 || 439% || 25% || rowspan="9" | 14 || rowspan="9" | 7 Seconds || rowspan="9" | 30 MP || rowspan="9" | 6 Seconds
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| align="left" | 2 || 459% || 26%
| align="left" | 2 || 459% || 26%

Revision as of 14:05, 4 January 2014

[Active - Vitality] Elsword summons a stationary fire rune in front of him, damaging all enemies inside its range and setting them on fire.


Requirements

  • NA
Class Master Level Required SP Cost Per Level Alternative
Rune Slayer Lv. 20 45 4 Ice Rune

|-| KR=

Class Master Level Required SP Cost Per Level Alternative
Rune Slayer Lv. 20 45 4 Freeze Rune


Skill Information

Skill Level Level Required Rune Damage Continuous Hits Max Hits Duration MP Cost Cooldown
1 45 439% 25% 14 7 Seconds 30 MP 6 Seconds
2 459% 26%
3 48 479% 27%
4 52 498% 28%
5 56 518% 30%
6 60 538% 31%
7 64 558% 32%
8 68 577% 33%
9 72 597% 34%


Tips & Details

  • Even though the cooldown is lower than the duration, only one rune can be on the field at any given time.
  • This active is fully affected by Rune Mastery.


Trivia

  • In NA, this move has been renamed to Fire Rune.


Updates

  • 8/22/2013 KR
    • Duration decreased to 7 seconds.