Double Slash: Difference between revisions

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| rowspan="1" | 1646% (?%) Physical Damage
| rowspan="1" | 1646% (?%) Physical Damage
| rowspan="1" | 618% Physical Damage
| rowspan="1" | 618% Physical Damage
|}
<br>
==New Re balanced Patch==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Skill Level'''
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | <center>'''Initial slash (with awaken)'''</center>
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | <center>'''Meteor'''</center>
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Hits'''
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |
<span style="font-weight: bold;">MP</span><br />
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |
<span style="font-weight: bold;">Cooldown</span><br />
|-
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" rowspan="1" | ? Physical Damage
| style="border-style: solid; border-width: 1px;" rowspan="1" | ? Physical Damage
| rowspan="6" style="border-style: solid; border-width: 1px; text-align: center;"| slash 1, meteor 8
| style="border-style: solid; border-width: 1px;" rowspan="6" | <center>300MP</center>
| style="border-style: solid; border-width: 1px;" rowspan="6" | <center>30 Seconds</center>
|-
| style="border-style: solid; border-width: 1px;" | 2
| rowspan="1" | ? Physical Damage
| rowspan="1" | ? Physical Damage
|-
| style="border-style: solid; border-width: 1px;" | 3
| rowspan="1" | ? Physical Damage
| rowspan="1" | ? Physical Damage
|-
| style="border-style: solid; border-width: 1px;" | 4
| rowspan="1" | ? Physical Damage
| rowspan="1" | ? Physical Damage
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| rowspan="1" | 1796% Physical Damage
| rowspan="1" | 679% Physical Damage
|}
|}
<br>
<br>

Revision as of 00:56, 30 March 2012

File:ElSkill6i.png
[Special Active] Strike your enemy with a paralyzing slash that will temporarily stun your opponent, followed by a charged meteor strike.


Requirements

Class
Master
Skill Requirement
Sword Knight
Lv5
65SP, Skill Quest


Skill Information

Skill Level
Initial slash (with awaken)
Meteor
Hits

MP

Cooldown

1 748% (987%) Physical Damage 281% Physical Damage slash 1, meteor 8
300MP
30 Seconds
2 898% (1185%) Physical Damage 337% Physical Damage
3 1048% (1382%) Physical Damage 393% Physical Damage
4 1197% (1580%) Physical Damage 449% Physical Damage
5 (M) 1422% (1876%) Physical Damage 533% Physical Damage
6 1646% (?%) Physical Damage 618% Physical Damage




New Re balanced Patch

Skill Level
Initial slash (with awaken)
Meteor
Hits

MP

Cooldown

1 ? Physical Damage ? Physical Damage slash 1, meteor 8
300MP
30 Seconds
2 ? Physical Damage ? Physical Damage
3 ? Physical Damage ? Physical Damage
4 ? Physical Damage ? Physical Damage
5 (M) 1796% Physical Damage 679% Physical Damage


Tips and Details

  • Double Slash is unlocked through the High Branch Skill Quest. The quest can be obtained at Lv32 from Camilla, the PvP NPC.
  • The first Slash will receive a separate awakening bonus, while the meteor receives the regular 1.2x boost.
  • Best used when the opponent is under the Armor Break debuff.
  • Range is greater than what the animation shows. Hits quite a bit behind you and above you as well.
  • It is impossible to MP Break out of the first slash. Attempting to do so will make you waste 100 MP and you won't be knocked down.
    • It is also not possible to load MP while paralyzed from the first slash to perform an MP Break to evade the meteor.
  • Each meteor hit lifts the targets up, making them airbone during the meteor animation.

Template:SKSkills