Deadly Chaser/Skills-FR: Difference between revisions
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| width="40" | [[File:Outrageous!.png]] | | width="40" | [[File:Outrageous!.png]] | ||
| align="center" width="150" | [[Outrage Strike/fr|Coup libérateur]] | | align="center" width="150" | [[Outrage Strike/fr|Coup libérateur]] {{Locked SkillFR|Hyper1}} | ||
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| width="40" | [[Image:SI_SHOOTINGSTAR.png]] | | width="40" | [[Image:SI_SHOOTINGSTAR.png]] | ||
| width="150" align="center" | [[Shooting Star/fr|Étoile filante]] | | width="150" align="center" | [[Shooting Star/fr|Étoile filante]] | ||
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| width="40" | [[File:RumbleShot(New).png]] | |||
| align="center" width="150" | [[Rumble Shot/fr|Tir fracassant]] | |||
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| width="40" | [[Image:SI_HEAVYRAILGUN.png]] | | width="40" | [[Image:SI_HEAVYRAILGUN.png]] | ||
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| width="40" | [[File:SI_COMETCRASHER.png]] | | width="40" | [[File:SI_COMETCRASHER.png]] | ||
| align="center" width="150" | [[Comet Crasher/fr|Impact de comète]] | | align="center" width="150" | [[Comet Crasher/fr|Impact de comète]] {{Locked SkillFR|Advanced}} | ||
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| width="40" | [[File:SI_BULLETBLITZ.png]] | | width="40" | [[File:SI_BULLETBLITZ.png]] | ||
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{| border="1" style="border-collapse: collapse;" cellpadding="1" | {| border="1" style="border-collapse: collapse;" cellpadding="1" | ||
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| width="40" | [[File:Rapid_Cannon.png]] | | width="40" | [[File:Rapid_Cannon.png]] | ||
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| width="40" | [[File:Gas_Piston_System.png]] | | width="40" | [[File:Gas_Piston_System.png]] | ||
| align="center" width="150" | [[Gas Piston System/fr|Rechargement à gaz]] | | align="center" width="150" | [[Gas Piston System/fr|Rechargement à gaz]] {{Locked SkillFR|Expert}} | ||
|} | |} | ||
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Revision as of 21:59, 21 August 2020
Hyper compétence
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Spécial actif
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Actif
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Passif
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