Cut Tendon: Difference between revisions
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:STactive2.png]]<br> | | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:STactive2.png]]<br> | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Raven does a low slash aimed at one of the opponent's tendons causing the enemy to [[Status Effects| | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Raven does a low slash aimed at one of the opponent's tendons causing the enemy to be inflicted with [[Status Effects|Leg Wound]], steadily draining their health while preventing them from running. | ||
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*[[Cut Tendon]] is unlocked through the [[SQ_guide|Low Branch Skill Quest]]. | *[[Cut Tendon]] is unlocked through the [[SQ_guide|Low Branch Skill Quest]]. | ||
**The quest can be obtained at Lv20 from Camilla, the PvP NPC. | **The quest can be obtained at Lv20 from Camilla, the PvP NPC. | ||
*This attack has a 100% success rate to cause the [[Status Effects| | *This attack has a 100% success rate to cause the [[Status Effects|Leg Wound]] Effect. | ||
*[[Status Effects| | *[[Status Effects|Leg Wound]] damage is notably weaker than [[Elements#Fire (Blaze|Fire]] and [[Elements#Poison|Poison]]. | ||
**Unlike Fire and Poison, Bleed damage is not shown in a numerical value as it drains HP as opposed to dealing damage every few seconds. | **Unlike Fire and Poison, Bleed damage is not shown in a numerical value as it drains HP as opposed to dealing damage every few seconds. | ||
**Bleed status damage is dependent on character level. | **Bleed status damage is dependent on character level. | ||
*When combined with [[Elements#Ice (Frozen)|Ice]], the opponent's movement is severely crippled. | *When combined with [[Elements#Ice (Frozen)|Ice]], the opponent's movement is severely crippled. | ||
*[[Status Effects| | *[[Status Effects|Leg Wound]] status' ability to negate running has no effect on monsters, therefore dropping favor in PvE. | ||
*The [[Status Effects| | *The [[Status Effects|Leg Wound]] status only reduces the opponent's HP until 1 and does not kill. | ||
== Trivia == | |||
*Bleed icon was changed to Leg Wound after the release of Veteran Commander. | |||
Revision as of 16:24, 24 August 2012
File:STactive2.png |
[Active] Raven does a low slash aimed at one of the opponent's tendons causing the enemy to be inflicted with Leg Wound, steadily draining their health while preventing them from running. |
Requirements
Sword Taker |
Skill Information
NA
Skill Level | Physical Damage | Duration of Bleed | Mp Usage | Cooldown |
1 | 140% | 5s | 30 MP | 10 Seconds |
2 | 180% | 5.5s | ||
3 | 220% | 6s | ||
4 | 260% | 6.5s | ||
5 (M) | 300% | 7s | ||
6 | 340% | 8s |
KR
Skill Level | Physical Damage | Duration of Bleed | Mp Usage | Cooldown |
1 | 30 MP | 10 Seconds | ||
2 | ||||
3 | ||||
4 | ||||
5 (M) | 350% | 7s |
Skill Note
Name: Wound Opener(NA) / An Unhealed Wound(KR)
Description: Increase bleed duration by 3 seconds and increase bleed damage.
Tips and Details
- Cut Tendon is unlocked through the Low Branch Skill Quest.
- The quest can be obtained at Lv20 from Camilla, the PvP NPC.
- This attack has a 100% success rate to cause the Leg Wound Effect.
- Leg Wound damage is notably weaker than Fire and Poison.
- Unlike Fire and Poison, Bleed damage is not shown in a numerical value as it drains HP as opposed to dealing damage every few seconds.
- Bleed status damage is dependent on character level.
- When combined with Ice, the opponent's movement is severely crippled.
- Leg Wound status' ability to negate running has no effect on monsters, therefore dropping favor in PvE.
- The Leg Wound status only reduces the opponent's HP until 1 and does not kill.
Trivia
- Bleed icon was changed to Leg Wound after the release of Veteran Commander.