Combat Ranger: Difference between revisions

From Elwiki
Line 305: Line 305:
| align="center" width="150" | [[Nimble]]
| align="center" width="150" | [[Nimble]]
|- style="background-color: #FFFFFF;"
|- style="background-color: #FFFFFF;"
| width="40" | [[Image:Agility.png]]  
| width="40" | [[Image:New Agility.png]]  
| align="center" width="150" | [[Agility]]
| align="center" width="150" | [[Agility]]
|}
|}

Revision as of 06:05, 29 June 2013

Combat Ranger
Full Name
Rena
Class
Combat Ranger
Weapon
Bow
Elders, Guide me!


Combat Ranger

Speciality

The Combat Ranger loves to kick butt. While she still uses her bow, she prefers to move in close and use her awesome melee attacks. Her powerful legs allow her to launch enemies into the air so that she can attack them with a barrage of combos while they're most vulnerable.


Background

As Rena was traveling, she decides to improve her martial arts skills so that she can defeat anyone who stood in her way. Training her kicks allowed her to become a Combat Ranger.



First Class Advancement

Combat Ranger can also be obtained by using the Cash Shop item: Combat Ranger's Spirit

Rena is required to be Lv15 to begin her first class advancement.
After completing the Ranger quest chain, Rena can decide between advancing as Sniping Ranger, Combat Ranger, or Trapping Ranger.

Combat Ranger

  1. Talk to Ariel in Elder
    • Eliminate 8 Big Soldiers in 2-3 on any difficulty.
    • Defeat the Bat King (Miniboss) in 2-2 on Very Hard mode.
  2. Clear 2-5 on any difficulty within 8 minutes .
    • Clear 2-5 on Very Hard or above (☆☆+) with at least a B rank.
    • Clear 2-4 on Very Hard or above (☆☆+) with at least a B rank.


At Lv35, a Combat Ranger can advance into a Wind Sneaker.


Skill Tree

File:Rail Stinger.PNG 0 SP
File:Perfect Strom.PNG 5 SP
File:Assault Kick.PNG 10 SP
File:Siege.PNG 15 SP
20 SP
25 SP
File:Phoenix Strike.PNG File:Aero Tornado.PNG 30SP
File:Back Tumbling Shot.PNG 35 SP
File:Low Kick.PNG File:Spinning Kick.png 40 SP
File:Swift Kicks.png 45 SP
File:Crecent Kick.png 50 SP
File:Reflect Kick.png 55 SP
File:SHOCK HO.png 60 SP
File:TAI-HO-MING.png File:Copy of SC 2010 9 17 12 43 54 .PNG 65 SP



Additional Combos

Image Description Damage
File:Cr1.png Triple Kick

After dashing and jumping, Rena does three kicks mid-air.


100% Phy. Damage
120% Phy. Damage
160% Phy. Damage

Windmill

Double jumping, Rena stomps down into the ground and does a wide windmill that
launches all enemies into the air.


220% Phy. Damage
120% Phy. Damage

Double Slide

An upgrade of her normal dash attack, Rena has the ability to dash once more.
Her first dash can also be cancelled for an Active or Special Active.


130% Phy. Damage
160% Phy. Damage
200% Phy. Damage


Skills


Characters