Chain Fireball: Difference between revisions

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== Skill Information  ==
== Skill Information  ==
<tabber>
NA=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:#EE82EE"
|- style="background:#EE82EE"
Line 27: Line 25:
! First !! Second !! Third
! First !! Second !! Third
|-
|-
| align="left" | 1 || rowspan=3 | 0 || colspan="2" | 188% || 251% || rowspan="21" | 3 || rowspan="21" | 80 MP || rowspan="21" | 7 Seconds
| align="left" | 1 || rowspan=3 | 0 || colspan="2" | 237% || 369% || rowspan="21" | 3 || rowspan="21" | 80 MP || rowspan="21" | 7 Seconds
|-
| align="left" | 2 || colspan="2" | 192% || 257%
|-
| align="left" | 3 || colspan="2" | 196% || 262%
|-
| align="left" | 4 || 1 || colspan="2" | 201% || 268%
|-
| align="left" | 5 || 3 || colspan="2" | 205% || 274%
|-
| align="left" | 6 || 5 || colspan="2" | 209% || 279%
|-
| align="left" | 7 || 7 || colspan="2" | 213% || 285%
|-
| align="left" | 8 || 9 || colspan="2" | 218% || 291%
|-
| align="left" | 9 || 11 || colspan="2" | 222% || 296%
|-
| align="left" | 10 || 13 || colspan="2" | 226% || 302%
|-
| align="left" | 11 || 15 || colspan="2" | 230% || 307%
|-
| align="left" | 12 || 17 || colspan="2" | 235% || 313%
|-
| align="left" | 13 || 19 || colspan="2" | 239% || 319%
|-
| align="left" | 14 || 21 || colspan="2" | 243% || 324%
|-
| align="left" | 15 || 23 || colspan="2" | 247% || 330%
|-
| align="left" | 16 || 25 || colspan="2" | 251% || 336%
|-
| align="left" | 17 || 27 || colspan="2" | 256% || 341%
|-
| align="left" | 18 || 29 || colspan="2" | 260% || 347%
|-
| align="left" | 19 || 31 || colspan="2" | 264% || 353%
|-
| align="left" | 20 (M) || 33 || colspan="2" | 268% || 358%
|-
| align="left" | 21 || -* || colspan="2" | 273% || 364%
|-|
KR=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:#EE82EE"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="3" | Damage (Magical) !! rowspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:#EE82EE"
! First !! Second !! Third
|-
| align="left" | 1 || rowspan=3 | 0 || colspan="2" | 237% || 369% || rowspan="20" | 3 || rowspan="20" | 80 MP || rowspan="20" | 7 Seconds
|-
|-
| align="left" | 2 || colspan="2" | 242% || 377%
| align="left" | 2 || colspan="2" | 242% || 377%
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| align="left" | 19 || 31 || colspan="2" | 333% || 517%
| align="left" | 19 || 31 || colspan="2" | 333% || 517%
|-
|-
| align="left" | 20 (M) || 33 || colspan="2" | 338% || 526%
| align="left" | 20 (M) || 33 || colspan="2" | 338% || 527%
</tabber>
|-
| align="left" | 21 || -* || colspan="2" | 344% || 535%
|}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
<br>
<br>

Revision as of 06:13, 27 September 2014

[Active] Aisha casts 3 consecutive fireballs. The third fireball will have increased size, power, and will Burn any opponent hit by it.


Requirements

Class Master Level Required SP Cost Per Level
Magician Lv. 20 0 - 33 2


Skill Information

Skill Level Level Required Damage (Magical) Max Hits MP Usage Cooldown
First Second Third
1 0 237% 369% 3 80 MP 7 Seconds
2 242% 377%
3 248% 386%
4 1 253% 394%
5 3 258% 402%
6 5 264% 411%
7 7 269% 419%
8 9 274% 427%
9 11 280% 435%
10 13 285% 444%
11 15 290% 452%
12 17 296% 460%
13 19 301% 469%
14 21 306% 477%
15 23 312% 485%
16 25 317% 493%
17 27 322% 501%
18 29 328% 509%
19 31 333% 517%
20 (M) 33 338% 527%
21 -* 344% 535%

*Please note that you can only achieve these levels through equipments, accessories, and titles.

Skill Note

Name: Burn Baby Burn(NA) / Re-fry Method (재벌 구이 방법) (KR)

Description: Increases the duration of the burn effect by 10 seconds.

Tips and Details

  • Decent crowd skill early on due to the piercing effect.
  • The skill no longer has invincibility frames. If you are hit while casting the skill, it will cancel immediately.


Updates

  • 06/27/13 KR
    • Special Active → Active
  • 07/11/2013 KR
    • MP Cost decreased to 80 from 100.
    • Now affected by Fireball Study (MP consumption only reduce half of passive)
    • If you learn Freezing Point Research, this skill now converted to ice balls and damage increased depended of what level of passive.
  • 05/15/2014 KR
    • 3rd Fireball will no longer knock down.
    • Damage Increase(?).