Atomic Shield: Difference between revisions

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__NOTOC__
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| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Eve summons Nasod Nano Drones to generate a shield aura which reduces damage taken by allies and destroys projectiles.  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Eve summons Nasod Nano Drones to generate a shield aura which reduces damage taken by allies and destroys projectiles.  
|}
|}
<br>
<br>
== Requirements  ==
== Requirements  ==
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|}
|}


<br>
== Skill Information ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{VersionTabs
|-
|NA=
| style="border-style: solid; border-width: 1px; background-color:#FF93AE" | '''Skill Level'''
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
| style="border-style: solid; border-width: 1px; background-color:#FF93AE" | '''HP<br>(based on users max HP)'''
{{!}}-
| style="border-style: solid; border-width: 1px; background-color:#FF93AE" | '''Damage<br>Reduction'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Skill Level'''
| style="border-style: solid; border-width: 1px; background-color:#FF93AE" | '''Range'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''HP'''
| style="border-style: solid; border-width: 1px; background-color:#FF93AE" | '''Duration'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Damage<br>Reduction'''
| style="border-style: solid; border-width: 1px; background-color:#FF93AE" | '''MP Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Range'''
| style="border-style: solid; border-width: 1px; background-color:#FF93AE" | '''Cooldown'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Duration'''
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''MP Usage'''
| style="border-style: solid; border-width: 1px" | 1  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Cooldown'''
| style="border-style: solid; border-width: 1px" | 60%
{{!}}-
| style="border-style: solid; border-width: 1px" | 48%
{{!}} 1  
| style="border-style: solid; border-width: 1px" | 489
{{!}} align=center {{!}} 60%
| style="border-style: solid; border-width: 1px" | 8 Seconds
{{!}} align=center {{!}} 48%
| rowspan="6" style="border-style: solid; border-width: 1px" | 150MP
{{!}} align=center {{!}} 489
| rowspan="6" style="border-style: solid; border-width: 1px" | 10 Seconds
{{!}} align=right {{!}} 8 Seconds
|-
{{!}} rowspan=6  align=center {{!}} 150 MP
| style="border-style: solid; border-width: 1px" | 2
{{!}} rowspan=6  align=center {{!}} 10 Seconds
| style="border-style: solid; border-width: 1px" | 72%
{{!}}-
| style="border-style: solid; border-width: 1px" | 53%
{{!}} 2
| style="border-style: solid; border-width: 1px" | 514
{{!}} align=center {{!}} 72%
| style="border-style: solid; border-width: 1px" | 10 Seconds
{{!}} align=center {{!}} 53%
|-
{{!}} align=center {{!}} 514
| style="border-style: solid; border-width: 1px" | 3
{{!}} align=center {{!}} 10 Seconds
| style="border-style: solid; border-width: 1px" | 86%
{{!}}-
| style="border-style: solid; border-width: 1px" | 58%
{{!}} 3
| style="border-style: solid; border-width: 1px" | 542
{{!}} align=center {{!}} 86%
| style="border-style: solid; border-width: 1px" | 13 Seconds
{{!}} align=center {{!}} 58%
|-
{{!}} align=center {{!}} 542
| style="border-style: solid; border-width: 1px" | 4
{{!}} align=center {{!}} 13 Seconds
| style="border-style: solid; border-width: 1px" | 102%
{{!}}-
| style="border-style: solid; border-width: 1px" | 64%
{{!}} 4
| style="border-style: solid; border-width: 1px" | 570
{{!}} align=center {{!}} 102%
| style="border-style: solid; border-width: 1px" | 15 Seconds
{{!}} align=center {{!}} 64%
|-
{{!}} align=center {{!}} 570
| style="border-style: solid; border-width: 1px" | 5 (M)
{{!}} align=center {{!}} 15 Seconds
| style="border-style: solid; border-width: 1px" | 124%
{{!}}-
| style="border-style: solid; border-width: 1px" | 70%
{{!}} 5 (M)
| style="border-style: solid; border-width: 1px" | 600
{{!}} align=center {{!}} 124%
| style="border-style: solid; border-width: 1px" | 18 Seconds
{{!}} align=center {{!}} 70%
|-
{{!}} align=center {{!}} 600
| style="border-style: solid; border-width: 1px" | 6
{{!}} align=center {{!}} 18 Seconds
| style="border-style: solid; border-width: 1px" | 149%
{{!}}-
| style="border-style: solid; border-width: 1px" | 75%
{{!}} 6
| style="border-style: solid; border-width: 1px" | 630
{{!}} align=center {{!}} 149%
| style="border-style: solid; border-width: 1px" | 20 Seconds
{{!}} align=center {{!}} 75%
|}
{{!}} align=center {{!}} 630
 
{{!}} align=center {{!}} 20 Seconds
<br/>
{{!}}}
|KR=
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Skill Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''HP'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Damage<br>Amplifier'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Damage<br>Reduction'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Range'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Duration'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Cooldown'''
{{!}}-
{{!}} 1
{{!}} align=center {{!}} 60%
{{!}} align=center {{!}} 18%
{{!}} align=center {{!}} 48%
{{!}} align=center {{!}} 489
{{!}} align=right {{!}} 8 Seconds
{{!}} rowspan=6  align=center {{!}} 150 MP
{{!}} rowspan=6  align=center {{!}} 10 Seconds
{{!}}-
{{!}} 2
{{!}} align=center {{!}} 72%
{{!}} align=center {{!}} 21%
{{!}} align=center {{!}} 53%
{{!}} align=center {{!}} 514
{{!}} align=center {{!}} 10 Seconds
{{!}}-
{{!}} 3
{{!}} align=center {{!}} 86%
{{!}} align=center {{!}} 24%
{{!}} align=center {{!}} 58%
{{!}} align=center {{!}} 542
{{!}} align=center {{!}} 13 Seconds
{{!}}-
{{!}} 4
{{!}} align=center {{!}} 102%
{{!}} align=center {{!}} 27%
{{!}} align=center {{!}} 64%
{{!}} align=center {{!}} 570
{{!}} align=center {{!}} 15 Seconds
{{!}}-
{{!}} 5 (M)
{{!}} align=center {{!}} 124%
{{!}} align=center {{!}} 30%
{{!}} align=center {{!}} 70%
{{!}} align=center {{!}} 600
{{!}} align=center {{!}} 18 Seconds
{{!}}-
{{!}} 6
{{!}} align=center {{!}} 149%
{{!}} align=center {{!}} %
{{!}} align=center {{!}} 75%
{{!}} align=center {{!}} 630
{{!}} align=center {{!}} 20 Seconds
{{!}}}
}}


<br>
== Tips and Details ==
== Tips and Details ==
*Maximum of 1 shield at a time.
*Maximum of 1 shield at a time.
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**Can be 'dodged' by allies but may still work normally.
**Can be 'dodged' by allies but may still work normally.
**Should be able to heal allies that are stunned or frozen by binding circle on activation by extension.
**Should be able to heal allies that are stunned or frozen by binding circle on activation by extension.
<br>
<br>
==Updates==
*2012 KR
**Increased max HP and damage reduction.
*12/13/2012 KR
**Added debuff feature.
**Cannot be used if there are no monsters/opponents are on the map/area.


<br>
== Trivia ==
== Trivia ==
[[Image:ShieldDebuff.png|right|thumb|Debuff Icon]]
[[Image:ShieldDebuff.png|right|thumb|Debuff Icon]]
Atomic Shield gains a new icon for its debuff.
Atomic Shield gains a new icon for its debuff.
<br>
<br>
==Updates==
*13/12 KR
**This skill now applies a debuff to increase damage dealt to enemies inside the Shield.
***Damage increase is 18%/21%/24%/27%/30% between level 1 and 5.
*This skill cannot be used if there are no monsters are on the map.
{{CNSkills}}
{{CNSkills}}
[[Category:Code Nemesis Skills]]
[[Category:Code Nemesis Skills]]

Revision as of 11:04, 24 February 2013

[Special Active] Eve summons Nasod Nano Drones to generate a shield aura which reduces damage taken by allies and destroys projectiles.


Requirements

Class Master SP Requirement
Code Nemesis
Lv5
80 SP


Skill Information

NA

Skill Level HP Damage
Reduction
Range Duration MP Usage Cooldown
1 60% 48% 489 8 Seconds 150 MP 10 Seconds
2 72% 53% 514 10 Seconds
3 86% 58% 542 13 Seconds
4 102% 64% 570 15 Seconds
5 (M) 124% 70% 600 18 Seconds
6 149% 75% 630 20 Seconds

KR

Skill Level HP Damage
Amplifier
Damage
Reduction
Range Duration MP Usage Cooldown
1 60% 18% 48% 489 8 Seconds 150 MP 10 Seconds
2 72% 21% 53% 514 10 Seconds
3 86% 24% 58% 542 13 Seconds
4 102% 27% 64% 570 15 Seconds
5 (M) 124% 30% 70% 600 18 Seconds
6 149% % 75% 630 20 Seconds


Tips and Details

  • Maximum of 1 shield at a time.
  • Shield has a % of user max HP and breaks when its HP reaches 0.
  • Extremely useful against Nasod Inspector. Against Avalanche however, if a Rune Slayer is present, he would do a better job as all the party needs to do is stay under him while he absorbs projectiles into MP using Phoenix Talon.
    • Against Avalanche, Atomic Shield should be used on either the right or left edge of the map. This ensures the ice "arrows" from the opposite side will not be able to hit the Atomic Shield, enabling it to last the entire duration.
  • Counts toward activating effects that require you to get hit.
    • Does not count against your damage score in any way.
    • Can activate the 5-piece set effect on the level 60 Mechanized set in PvE.
    • Can be 'dodged' by allies but may still work normally.
    • Should be able to heal allies that are stunned or frozen by binding circle on activation by extension.


Updates

  • 2012 KR
    • Increased max HP and damage reduction.
  • 12/13/2012 KR
    • Added debuff feature.
    • Cannot be used if there are no monsters/opponents are on the map/area.


Trivia

Debuff Icon

Atomic Shield gains a new icon for its debuff.


Template:CNSkills