Harpoon Spear

From Elwiki
Revision as of 08:49, 17 December 2013 by Shironsaki (talk | contribs)
[Special Active] Raven launches a gigantic fireball towards the ground. The fireball then travels along the ground, pushing while constantly damaging any enemy caught in its path.
Overheating will cause the fireball to change shape and deal more damage.


Requirements

Class Master Level Required SP Cost per Level
Weapon Taker Lv. 20 25 3


Skill Information

  • NA
Skill Level Level Required Damage (Magical) Max Hits MP Usage Cooldown
Spear Initial Explosion Chain Bursts Spear Initial Explosion Chain Bursts
Normal Overheat Normal Overheat Normal Overheat
1 25 1 1 7
2 121% 168% 2054% 2876% 47% 67%
3 26 125% 174% 2118% 2966% 49% 69%
4 29
5 32
6 35
7 38
8 41
9 44
10 47
11 50
12 53
13 56
14 59
15 62
16 65
17 68
18 71

|-| KR=

Skill Level Level Required Damage (Magical) MP Usage Cooldown
Spear Initial Explosion Chain Bursts
Normal Overheat Normal Overheat Normal Overheat
1 25 200 MP 10 Seconds
2
3 26
4 29
5 32
6 35
7 38
8 41
9 44
10 47
11 50
12 53
13 56
14 59 166% 232% 2829% 3962% 65% 92%
15 62 170% 237% 2894% 4052% 67% 95%
16 65
17 68
18 71


Tips and Details

  • NA
  • Harpoon Spear is unlocked through the Intermediate Branch Skill Quest.
    • The quest can be obtained at Lv.30 from Camilla, the PvP NPC.
  • Harpoon Spear can only be activated in mid-air.
  • It is recommend to use Harpoon Spear at a distance or on a wall to inflict full damage.
  • If using with Core, it will only hit the first enemy that the blasts converge on. As such, the skill can actually cause Core to miss any surviving targets.
  • Using Harpoon Spear directly in front of targets that can gain or currently possess super armor results in lesser damage then expected because they will not be carried by the blast.
    • This is not recommended to be used on targets that can frequently gain or currently possess super armor, since they will not be carried by the blast and may not even get hit by the last blast. This skill is not a good choice for bosses in general, unless the target is small and/or does not frequently cast super armor (i.e. Chloe or Glitter Vanguard). You can ignore this for most bosses, as they can be cornered or have a high hit count requirement before they use super armor. But bosses like Berthe or Ran are not good choices, since they both activate super armor frequently.
  • Overheating this skill will change the animation of the shockwaves to sharp blasts.

|-| KR=

  • The explosions and chain burst have a enormous initial range.
  • Even for far targets, the 1st hit of the chain burst will be the initial damage.


Updates

  • 3/29/2012 KR
    • Fixed an error that makes Raven throw the spear onto a platform above Raven instead of on base ground where it was intended.
  • 8/23/2012 KR
    • Increased damage output.
    • Added Overheat feature to the skill.
  • 6/27/2013 KR
    • Damage output changed. Last hit for biggest damage changed to initial hit for biggest damage.


Trivia