Karma

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Revision as of 02:13, 8 December 2013 by Rokujou (talk | contribs)

[Special Active] Rena calls forth the power of Karma to inflict heavy damage with strong gusts of wind that rise up from the circles summoned.


Requirements

Class Master Level Required SP Cost per Level Alternative Skill Requirement
Trapping Ranger Lv. 20 40 3 Call of Ruin Level 40 Layer Skill Quest


Skill Information

Skill Level Required Level Damage (Magical) Max Hits Mp Usage Cooldown
1 40 1293% 6 300 MP 23 Seconds
2 1335%
3 41 1377%
4 44 1419%
5 47 1461%
6 50 1503%
7 53 1545%
8 56 1587%
9 59 1629%
10 62 1671%
11 65 1713%
12 68 1755%
13 71 1797%


Tips and Details

  • This skill was nerfed in a rebalance update; it launches heavily and doesn't carry forward, meaning it isn't terribly good in most situations.
  • Effective on both Vertically and Horizontally Long bosses. E.g: Vanguard of 5-3 or Ancient Bone Dragon of 3-x.
  • After the wind shoots out of the circle, Rena will be vulnerable as she can't move until about 2 seconds after the skill ends.


Trivia

  • The boss of 5-5, Spriggan, can use a similar variant of Karma, although the bursts only occur in one spot.


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