User:Badkenny/testarea2

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Revision as of 07:14, 21 October 2023 by Badkenny (talk | contribs)

Identifiable Effects (WIP)
(Expand to see all possible effects)

  • The effect values from effect 1 and effect 2 roll independently
  • (as for now only the worst and Best effects are listed)
  • For the Hyperactive Skill Damage effect to work, it needs to be shown in the Stat window, the Hyperskill damage increase from the "One who Yearns" Synergy won't count towards it.
Effect 1 Worst / Best Effect 2 Worst / Best
If the sum of Physical and Magical Defense exceeds "n" 40.000 / 24.000
  • Increase Attack/Magical Attack by +n%
1% / 3%
  • Increase All Skill Damage by +n%
1% / 3%
  • Increase EXP gain by +n%
1% / 5%
  • Increase Critical Damage by +n%
1% / 3%
  • Critical Chance by +n%
1% / 3%
If Hyperactive Skill damage exceeds n% 80% / 20%
  • Increase Attack/Magical Attack by +n%
1% / 3%
  • Increase All Skill Damage by +n%
1% / 3%
  • Increase EXP gain by +n%
1% / 5%
  • Increase Critical Damage by +n%
1% / 3%
  • Critical Chance by +n%
1% / 3%
If the Additional Damage stat exceeds n% 20% / 4%
  • Increase Attack/Magical Attack by +n%
1% / 3%
  • Increase All Skill Damage by +n%
1% / 3%
  • Increase EXP gain by +n%
1% / 5%
  • Increase Critical Damage by +n%
1% / 3%
  • Critical Chance by +n%
1% / 3%
If the sum of All Resistences exceeds "n" 3000 / 1000
  • Increase Attack/Magical Attack by +n%
1% / 3%
  • Increase All Skill Damage by +n%
1% / 3%
  • Increase EXP gain by +n%
1% / 5%
  • Increase Critical Damage by +n%
1% / 3%
  • Critical Chance by +n%
1% / 3%
If the EXP gain stat exceeds n% 100% / 10%
  • Increase Attack/Magical Attack by +n%
1% / 3%
  • Increase All Skill Damage by +n%
1% / 3%
  • Increase Critical Damage by +n%
1% / 3%
  • Critical Chance by +n%
1% / 3%
HP Decreased n% -5% / -1%
  • Tenacity Skill Damage Increase +n%
1% / 5%
  • Strength Skill Damage Increase +n%
1% / 5%
  • Bravery Skill Damage Increase +n%
1% / 5%
  • Tenacity Skill Cooldown Decrease -n%
1% / 5%
  • Strength Skill Cooldown Decrease -n%
1% / 5%
  • Bravery Skill Cooldown Decrease -n%
1% / 5%
  • Damage Increase to Boss Monsters +n%
1% / 5%
  • Damage Decrease from Boss Monsters -n%
1% / 5%
  • Action Speed Increase +n%
1% / 5%
  • Movement Speed Increase +n%
2% / 6%
  • Polarize: Attack/Attacked Increase +n% (Max 55%) (Dungeon)
1% / 3%
Tenacity Skill Damage Decrease n% -5% / -1%
  • HP Increased n%
2% / 6%
  • Strength Skill Damage Increase +n%
1% / 5%
  • Bravery Skill Damage Increase +n%
1% / 5%
  • Tenacity Skill Cooldown Decrease -n%
1% / 5%
  • Strength Skill Cooldown Decrease -n%
1% / 5%
  • Bravery Skill Cooldown Decrease -n%
1% / 5%
  • Damage Increase to Boss Monsters +n%
1% / 5%
  • Damage Decrease from Boss Monsters -n%
1% / 5%
  • Action Speed Increase +n%
1% / 5%
  • Movement Speed Increase +n%
2% / 6%
  • Polarize: Attack/Attacked Increase +n% (Max 55%) (Dungeon)
1% / 3%
Strength Skill Damage Decrease n% -5% / -1%
  • HP Increased n%
2% / 6%
  • Tenacity Skill Damage Increase +n%
1% / 5%
  • Bravery Skill Damage Increase +n%
1% / 5%
  • Tenacity Skill Cooldown Decrease -n%
1% / 5%
  • Strength Skill Cooldown Decrease -n%
1% / 5%
  • Bravery Skill Cooldown Decrease -n%
1% / 5%
  • Damage Increase to Boss Monsters +n%
1% / 5%
  • Damage Decrease from Boss Monsters -n%
1% / 5%
  • Action Speed Increase +n%
1% / 5%
  • Movement Speed Increase +n%
2% / 6%
  • Polarize: Attack/Attacked Increase +n% (Max 55%) (Dungeon)
1% / 3%
Bravery Skill Damage Decrease n% -5% / -1%
  • HP Increased n%
2% / 6%
  • Tenacity Skill Damage Increase +n%
1% / 5%
  • Strength Skill Damage Increase +n%
1% / 5%
  • Tenacity Skill Cooldown Decrease -n%
1% / 5%
  • Strength Skill Cooldown Decrease -n%
1% / 5%
  • Bravery Skill Cooldown Decrease -n%
1% / 5%
  • Damage Increase to Boss Monsters +n%
1% / 5%
  • Damage Decrease from Boss Monsters -n%
1% / 5%
  • Action Speed Increase +n%
1% / 5%
  • Movement Speed Increase +n%
2% / 6%
  • Polarize: Attack/Attacked Increase +n% (Max 55%) (Dungeon)
1% / 3%


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