Wolf Stance 2: Wind Wedge

From Elwiki

[Special Active] Ara executes a barrage of spear stabs and end it with a final stab that knocks targets down.

This skill require 2 spirit orbs to be activated. When cancelled (Removes last hit) this skill gives an back 2 Spirit Orbs.

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Requirements

Class Master SP Requirement Skill Requirement For
Ara
Lv5
None
Tempest Dance


Skill Information

  • |-|

    TW/HK

Skill Level Initial Strikes (Physical) Final Strike (Physical) Mp Usage Spirit Orbs Cooldown
1 185% (x3) 139% 60 MP 2 5 Seconds
2 222% (x3) 166%
3 259% (x3) 194%
4 296% (x3) 222%
5(M) 351% (x3) 263%


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Skill
Level
Required
Level
Damage
(Physical)
Max Hits Spirit Orbs Mp Cost Cooldown
Normal Noted
Strikes Final Strike Strikes Final Strike Use Cancel Use Cancel
1 - - 3 1 -2 +2 -1 +1 35 MP 7 Seconds
2 - -
3 - -
4 - -
5 - -
6 - -
7 - -
8 - -
9 - -
10 - -
11 - -
12 - -
13 - -
14 - -
15 - -
16 - -
17 - -
18 - -
19 - -
20 (M) - -

※ Stikes Damage = Final Strike Damage


Skill Note

Name: Flowing spearmanship (영혼 꿰기)

Description: Wind Wedge's spirt orb consumption decreased by 1. Both normal and spirit-conversion(cancel).


Tips and Details

  • This skill is 2nd part of Secret Wolf Fang Art: Wolf Spirits Strike.
    • Upon advancing to a Little Devil, pressing this skill again after the first stab will automatically link to Wolf Claw, even if Wolf Claw is not in your skill slots.
  • Gives great damage regardless of skipping the last hit, however this skill does not have good vertical range, so it can be jumped out of or simply dodged by jumping before the skill hits (although the first escape needs higher attack speed than you, and high movement speed).