Flick Shot

From Elwiki
[Special Active: Strength]
Fire a magic bullet which bounces between enemies. 50% chance to split in to 3 on hit.
Switching Skill (Ciel)
  • Lu will switch to Ciel when skill is used.
  • Gain 4 Combination Points after hitting the target when switching.
Final Enhanced Skill
  • Cause an additional explosion to the attacked enemy.
  • If there isn't another target, it will bounce off the same target


Requirements

Class Level Required
Demons 5


Skill Information

PvE

Level Required Damage (Magical) Triple Shot Chance Max Hits per Bullet Number of
Bullets
CP Gain MP Usage Cooldown
First Hit Magic Bullet Additional Hit First Hit Magic Bullet Additional Hit
5 612% 119% N/A 50% 1 1 ~ 16 N/A 2 (3) 4 CP 200 MP 12 Seconds
[Enhanced] 119% 1 ~ 16

PvP

Level Required Damage (Magical)
First Hit Magic Bullet Additional Hit
5 244% 47% N/A
[Enhanced] 47%


Skill Traits

Haste Flick Shot Light Flick Shot
Attribute Effect Cooldown Attribute Effect MP Usage
Cooldown decreased to 80% 9.6 Seconds MP Usage decreased to 80% 160 MP


Tips and Details

  • The skill will split into two bullets (three bullets at a 50% chance) upon hitting the first target. These bullets each do their initial hit and normal damage once to that initial target, before searching another target to bounce to.
  • The skill deals hits for as long as the bullet's duration lasts. Because the duration starts the moment the bullet appears, and not when it first splits, you must attack at point blank range of the first target to deal the most amount of hits possible.
    • [Enhanced] Flick Shot will continue to hit the same target if there aren't multiple targets to ricochet off of, making it a very powerful tool for most boss fights. If used point blank so the bullet starts dealing damage the moment it appears, it can deal 8,840% Magical Damage (3,496% in PvP) with 2 bullets or 13,260% Magical Damage (5,244% in PvP) with 3.
  • Flick Shot's homing tends to seek out new targets and won't often ricochet backwards if given the opportunity. This makes the skill significantly less reliable for clearing groups of mobs. Worse still, the bullets are not restricted to targeting the next closest target either, making them fly off towards a far off enemy (and expiring in the process) more often than not.
    • Because of this unreliability, it is mostly a tool for gaining CP quickly (4 CP for 160 MP with Light) rather than actually clearing mobs.


Updates

  • 02/12/2015 KR
    • MP Usage decreased to 200.
    • Damage decrease over time description added.
  • 02/26/2015 KR
    • Combination Point gain increased from 3 to 4.
  • 07/09/2015 KR
    • Damage decrease over time description added.
  • 09/24/2015 KR
    • Added leftover effects from Skill Note.
    • [Enhanced] Flick Shot : If there isn't a target, will bounce off the player character.
    • [Enhanced] Flick Shot : Does explosion damage to all targets that was hit by bouncing attack.
  • 11/03/2016 KR
    • Explosion Tootip in [Enhanced] level added.
  • 11/16/2016 KR
    • Explosion Tootip in [Enhanced] level added.
  • 12/29/2016 KR
    • Damage decreased.
  • 04/27/2017 KR
    • PvE damage increased.
    • PvP damage decreased.


Alternative Names

Server Name Translation
South Korea ?? Flick Shot
Japan フリックショット Flick Shot
Taiwan (Traditional Chinese) 彈力射擊 Elastic Shot
China (Simplified Chinese) 弹力射击 Elastic Shot
Germany Schnellschuss Rapid Shot
France Tir rapide Rapid Shot
Italy Colpo Rapido Rapid Shot
Poland Szybki Strzał Rapid Shot
Brazil Disparo Ricochete Ricochet Shot


Template:LuCielSkillsKR